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Kirill Smelkov
timeout.c
Commits
a605dc78
Commit
a605dc78
authored
Feb 02, 2014
by
william
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add llrb test
parent
cc8d1f97
Changes
3
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3 changed files
with
432 additions
and
4 deletions
+432
-4
Makefile
Makefile
+2
-2
bench-llrb.c
bench-llrb.c
+418
-0
bench.c
bench.c
+12
-2
No files found.
Makefile
View file @
a605dc78
all
:
bench bench-wheel.so bench-heap.so
all
:
bench
.so
bench-wheel.so bench-heap.so
WHEEL_BIT
=
6
WHEEL_BIT
=
6
WHEEL_NUM
=
4
WHEEL_NUM
=
4
...
@@ -68,7 +68,7 @@ bench-%.so: bench-%.c timeout.h
...
@@ -68,7 +68,7 @@ bench-%.so: bench-%.c timeout.h
.PHONY
:
clean clean~
.PHONY
:
clean clean~
clean
:
clean
:
$(RM)
-r
timeout
timeout8 timeout16 timeout32 timeout64
*
.dSYM
bench
*
.so
*
.o
$(RM)
-r
timeout
timeout8 timeout16 timeout32 timeout64
*
.dSYM
*
.so
*
.o
clean~
:
clean
clean~
:
clean
$(RM)
*
~
$(RM)
*
~
bench-llrb.c
0 → 100644
View file @
a605dc78
/* ==========================================================================
* llrb.h - Iterative Left-leaning Red-Black Tree.
* --------------------------------------------------------------------------
* Copyright (c) 2011, 2013 William Ahern <william@25thandClement.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to permit
* persons to whom the Software is furnished to do so, subject to the
* following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
* NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
* --------------------------------------------------------------------------
* CREDITS:
* o Algorithm courtesy of Robert Sedgewick, "Left-leaning Red-Black
* Trees" (September 2008); and Robert Sedgewick and Kevin Wayne,
* Algorithms (4th ed. 2011).
*
* Sedgewick touts the simplicity of the recursive implementation,
* but at least for the 2-3 tree variant the iterative approach is
* almost line-for-line identical. The magic of C pointers helps;
* it'd be uglier with Java.
*
* A couple of missing NULL checks were added to Sedgewick's deletion
* example, and insert was optimized to short-circuit rotations when
* walking up the tree.
*
* o Code implemented in the fashion of Niels Provos' excellent *BSD
* sys/tree.h pre-processor library.
*
* Regarding relative performance, I've refrained from sharing my own
* benchmarks. Differences in run-time speed were too correlated to
* compiler options and other external factors.
*
* Provos' delete implementation doesn't need to start at the root of
* the tree. However, RB_REMOVE must be passed the actual node to be
* removed. LLRB_REMOVE merely requires a key, much like
* RB_FIND/LLRB_FIND.
* ==========================================================================
*/
#ifndef LLRB_H
#define LLRB_H
#define LLRB_VENDOR "william@25thandClement.com"
#define LLRB_VERSION 0x20130925
#ifndef LLRB_STATIC
#ifdef __GNUC__
#define LLRB_STATIC __attribute__((__unused__)) static
#else
#define LLRB_STATIC static
#endif
#endif
#define LLRB_HEAD(name, type) \
struct name { struct type *rbh_root; }
#define LLRB_INITIALIZER(root) { 0 }
#define LLRB_INIT(root) do { (root)->rbh_root = 0; } while (0)
#define LLRB_BLACK 0
#define LLRB_RED 1
#define LLRB_ENTRY(type) \
struct { struct type *rbe_left, *rbe_right, *rbe_parent; _Bool rbe_color; }
#define LLRB_LEFT(elm, field) (elm)->field.rbe_left
#define LLRB_RIGHT(elm, field) (elm)->field.rbe_right
#define LLRB_PARENT(elm, field) (elm)->field.rbe_parent
#define LLRB_EDGE(head, elm, field) (((elm) == LLRB_ROOT(head))? &LLRB_ROOT(head) : ((elm) == LLRB_LEFT(LLRB_PARENT((elm), field), field))? &LLRB_LEFT(LLRB_PARENT((elm), field), field) : &LLRB_RIGHT(LLRB_PARENT((elm), field), field))
#define LLRB_COLOR(elm, field) (elm)->field.rbe_color
#define LLRB_ROOT(head) (head)->rbh_root
#define LLRB_EMPTY(head) ((head)->rbh_root == 0)
#define LLRB_ISRED(elm, field) ((elm) && LLRB_COLOR((elm), field) == LLRB_RED)
#define LLRB_PROTOTYPE(name, type, field, cmp) \
LLRB_PROTOTYPE_INTERNAL(name, type, field, cmp,)
#define LLRB_PROTOTYPE_STATIC(name, type, field, cmp) \
LLRB_PROTOTYPE_INTERNAL(name, type, field, cmp, LLRB_STATIC)
#define LLRB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
attr struct type *name##_LLRB_INSERT(struct name *, struct type *); \
attr struct type *name##_LLRB_DELETE(struct name *, struct type *); \
attr struct type *name##_LLRB_FIND(struct name *, struct type *); \
attr struct type *name##_LLRB_MIN(struct type *); \
attr struct type *name##_LLRB_MAX(struct type *); \
attr struct type *name##_LLRB_NEXT(struct type *);
#define LLRB_GENERATE(name, type, field, cmp) \
LLRB_GENERATE_INTERNAL(name, type, field, cmp,)
#define LLRB_GENERATE_STATIC(name, type, field, cmp) \
LLRB_GENERATE_INTERNAL(name, type, field, cmp, LLRB_STATIC)
#define LLRB_GENERATE_INTERNAL(name, type, field, cmp, attr) \
static inline void name##_LLRB_ROTL(struct type **pivot) { \
struct type *a = *pivot; \
struct type *b = LLRB_RIGHT(a, field); \
if ((LLRB_RIGHT(a, field) = LLRB_LEFT(b, field))) \
LLRB_PARENT(LLRB_RIGHT(a, field), field) = a; \
LLRB_LEFT(b, field) = a; \
LLRB_COLOR(b, field) = LLRB_COLOR(a, field); \
LLRB_COLOR(a, field) = LLRB_RED; \
LLRB_PARENT(b, field) = LLRB_PARENT(a, field); \
LLRB_PARENT(a, field) = b; \
*pivot = b; \
} \
static inline void name##_LLRB_ROTR(struct type **pivot) { \
struct type *b = *pivot; \
struct type *a = LLRB_LEFT(b, field); \
if ((LLRB_LEFT(b, field) = LLRB_RIGHT(a, field))) \
LLRB_PARENT(LLRB_LEFT(b, field), field) = b; \
LLRB_RIGHT(a, field) = b; \
LLRB_COLOR(a, field) = LLRB_COLOR(b, field); \
LLRB_COLOR(b, field) = LLRB_RED; \
LLRB_PARENT(a, field) = LLRB_PARENT(b, field); \
LLRB_PARENT(b, field) = a; \
*pivot = a; \
} \
static inline void name##_LLRB_FLIP(struct type *root) { \
LLRB_COLOR(root, field) = !LLRB_COLOR(root, field); \
LLRB_COLOR(LLRB_LEFT(root, field), field) = !LLRB_COLOR(LLRB_LEFT(root, field), field); \
LLRB_COLOR(LLRB_RIGHT(root, field), field) = !LLRB_COLOR(LLRB_RIGHT(root, field), field); \
} \
static inline void name##_LLRB_FIXUP(struct type **root) { \
if (LLRB_ISRED(LLRB_RIGHT(*root, field), field) && !LLRB_ISRED(LLRB_LEFT(*root, field), field)) \
name##_LLRB_ROTL(root); \
if (LLRB_ISRED(LLRB_LEFT(*root, field), field) && LLRB_ISRED(LLRB_LEFT(LLRB_LEFT(*root, field), field), field)) \
name##_LLRB_ROTR(root); \
if (LLRB_ISRED(LLRB_LEFT(*root, field), field) && LLRB_ISRED(LLRB_RIGHT(*root, field), field)) \
name##_LLRB_FLIP(*root); \
} \
attr struct type *name##_LLRB_INSERT(struct name *head, struct type *elm) { \
struct type **root = &LLRB_ROOT(head); \
struct type *parent = 0; \
while (*root) { \
int comp = (cmp)((elm), (*root)); \
parent = *root; \
if (comp < 0) \
root = &LLRB_LEFT(*root, field); \
else if (comp > 0) \
root = &LLRB_RIGHT(*root, field); \
else \
return *root; \
} \
LLRB_LEFT((elm), field) = 0; \
LLRB_RIGHT((elm), field) = 0; \
LLRB_COLOR((elm), field) = LLRB_RED; \
LLRB_PARENT((elm), field) = parent; \
*root = (elm); \
while (parent && (LLRB_ISRED(LLRB_LEFT(parent, field), field) || LLRB_ISRED(LLRB_RIGHT(parent, field), field))) { \
root = LLRB_EDGE(head, parent, field); \
parent = LLRB_PARENT(parent, field); \
name##_LLRB_FIXUP(root); \
} \
LLRB_COLOR(LLRB_ROOT(head), field) = LLRB_BLACK; \
return 0; \
} \
static inline void name##_LLRB_MOVL(struct type **pivot) { \
name##_LLRB_FLIP(*pivot); \
if (LLRB_ISRED(LLRB_LEFT(LLRB_RIGHT(*pivot, field), field), field)) { \
name##_LLRB_ROTR(&LLRB_RIGHT(*pivot, field)); \
name##_LLRB_ROTL(pivot); \
name##_LLRB_FLIP(*pivot); \
} \
} \
static inline void name##_LLRB_MOVR(struct type **pivot) { \
name##_LLRB_FLIP(*pivot); \
if (LLRB_ISRED(LLRB_LEFT(LLRB_LEFT(*pivot, field), field), field)) { \
name##_LLRB_ROTR(pivot); \
name##_LLRB_FLIP(*pivot); \
} \
} \
static inline struct type *name##_DELETEMIN(struct name *head, struct type **root) { \
struct type **pivot = root, *deleted, *parent; \
while (LLRB_LEFT(*pivot, field)) { \
if (!LLRB_ISRED(LLRB_LEFT(*pivot, field), field) && !LLRB_ISRED(LLRB_LEFT(LLRB_LEFT(*pivot, field), field), field)) \
name##_LLRB_MOVL(pivot); \
pivot = &LLRB_LEFT(*pivot, field); \
} \
deleted = *pivot; \
parent = LLRB_PARENT(*pivot, field); \
*pivot = 0; \
while (root != pivot) { \
pivot = LLRB_EDGE(head, parent, field); \
parent = LLRB_PARENT(parent, field); \
name##_LLRB_FIXUP(pivot); \
} \
return deleted; \
} \
attr struct type *name##_LLRB_DELETE(struct name *head, struct type *elm) { \
struct type **root = &LLRB_ROOT(head), *parent = 0, *deleted = 0; \
int comp; \
while (*root) { \
parent = LLRB_PARENT(*root, field); \
comp = (cmp)(elm, *root); \
if (comp < 0) { \
if (LLRB_LEFT(*root, field) && !LLRB_ISRED(LLRB_LEFT(*root, field), field) && !LLRB_ISRED(LLRB_LEFT(LLRB_LEFT(*root, field), field), field)) \
name##_LLRB_MOVL(root); \
root = &LLRB_LEFT(*root, field); \
} else { \
if (LLRB_ISRED(LLRB_LEFT(*root, field), field)) { \
name##_LLRB_ROTR(root); \
comp = (cmp)(elm, *root); \
} \
if (!comp && !LLRB_RIGHT(*root, field)) { \
deleted = *root; \
*root = 0; \
break; \
} \
if (LLRB_RIGHT(*root, field) && !LLRB_ISRED(LLRB_RIGHT(*root, field), field) && !LLRB_ISRED(LLRB_LEFT(LLRB_RIGHT(*root, field), field), field)) { \
name##_LLRB_MOVR(root); \
comp = (cmp)(elm, *root); \
} \
if (!comp) { \
struct type *orphan = name##_DELETEMIN(head, &LLRB_RIGHT(*root, field)); \
LLRB_COLOR(orphan, field) = LLRB_COLOR(*root, field); \
LLRB_PARENT(orphan, field) = LLRB_PARENT(*root, field); \
if ((LLRB_RIGHT(orphan, field) = LLRB_RIGHT(*root, field))) \
LLRB_PARENT(LLRB_RIGHT(orphan, field), field) = orphan; \
if ((LLRB_LEFT(orphan, field) = LLRB_LEFT(*root, field))) \
LLRB_PARENT(LLRB_LEFT(orphan, field), field) = orphan; \
deleted = *root; \
*root = orphan; \
parent = *root; \
break; \
} else \
root = &LLRB_RIGHT(*root, field); \
} \
} \
while (parent) { \
root = LLRB_EDGE(head, parent, field); \
parent = LLRB_PARENT(parent, field); \
name##_LLRB_FIXUP(root); \
} \
if (LLRB_ROOT(head)) \
LLRB_COLOR(LLRB_ROOT(head), field) = LLRB_BLACK; \
return deleted; \
} \
attr struct type *name##_LLRB_FIND(struct name *head, struct type *key) { \
struct type *elm = LLRB_ROOT(head); \
while (elm) { \
int comp = (cmp)(key, elm); \
if (comp < 0) \
elm = LLRB_LEFT(elm, field); \
else if (comp > 0) \
elm = LLRB_RIGHT(elm, field); \
else \
return elm; \
} \
return 0; \
} \
attr struct type *name##_LLRB_MIN(struct type *elm) { \
while (elm && LLRB_LEFT(elm, field)) \
elm = LLRB_LEFT(elm, field); \
return elm; \
} \
attr struct type *name##_LLRB_MAX(struct type *elm) { \
while (elm && LLRB_RIGHT(elm, field)) \
elm = LLRB_RIGHT(elm, field); \
return elm; \
} \
attr struct type *name##_LLRB_NEXT(struct type *elm) { \
if (LLRB_RIGHT(elm, field)) { \
return name##_LLRB_MIN(LLRB_RIGHT(elm, field)); \
} else if (LLRB_PARENT(elm, field)) { \
if (elm == LLRB_LEFT(LLRB_PARENT(elm, field), field)) \
return LLRB_PARENT(elm, field); \
while (LLRB_PARENT(elm, field) && elm == LLRB_RIGHT(LLRB_PARENT(elm, field), field)) \
elm = LLRB_PARENT(elm, field); \
return LLRB_PARENT(elm, field); \
} else return 0; \
}
#define LLRB_INSERT(name, head, elm) name##_LLRB_INSERT((head), (elm))
#define LLRB_DELETE(name, head, elm) name##_LLRB_DELETE((head), (elm))
#define LLRB_REMOVE(name, head, elm) name##_LLRB_DELETE((head), (elm))
#define LLRB_FIND(name, head, elm) name##_LLRB_FIND((head), (elm))
#define LLRB_MIN(name, head) name##_LLRB_MIN(LLRB_ROOT((head)))
#define LLRB_MAX(name, head) name##_LLRB_MAX(LLRB_ROOT((head)))
#define LLRB_NEXT(name, head, elm) name##_LLRB_NEXT((elm))
#define LLRB_FOREACH(elm, name, head) \
for ((elm) = LLRB_MIN(name, head); (elm); (elm) = name##_LLRB_NEXT((elm)))
#endif
/* LLRB_H */
#include <stdlib.h>
#include "timeout.h"
#include "bench.h"
struct
rbtimeout
{
timeout_t
expires
;
int
pending
;
LLRB_ENTRY
(
rbtimeout
)
rbe
;
};
struct
rbtimeouts
{
timeout_t
curtime
;
LLRB_HEAD
(
tree
,
rbtimeout
)
tree
;
};
static
int
timeoutcmp
(
struct
rbtimeout
*
a
,
struct
rbtimeout
*
b
)
{
if
(
a
->
expires
<
b
->
expires
)
return
-
1
;
else
if
(
a
->
expires
>
b
->
expires
)
return
1
;
else
if
(
a
<
b
)
return
-
1
;
else
if
(
a
>
b
)
return
1
;
else
return
0
;
}
/* timeoutcmp() */
LLRB_GENERATE_STATIC
(
tree
,
rbtimeout
,
rbe
,
timeoutcmp
)
static
void
*
init
(
struct
timeout
*
timeout
,
size_t
count
,
int
verbose
)
{
struct
rbtimeouts
*
T
;
size_t
i
;
T
=
malloc
(
sizeof
*
T
);
LLRB_INIT
(
&
T
->
tree
);
for
(
i
=
0
;
i
<
count
;
i
++
)
{
struct
rbtimeout
*
to
=
(
void
*
)
&
timeout
[
i
];
to
->
expires
=
0
;
to
->
pending
=
0
;
}
return
T
;
}
/* init() */
static
void
add
(
void
*
ctx
,
struct
timeout
*
_to
,
timeout_t
expires
)
{
struct
rbtimeouts
*
T
=
ctx
;
struct
rbtimeout
*
to
=
(
void
*
)
_to
;
to
->
expires
=
T
->
curtime
+
expires
;
LLRB_INSERT
(
tree
,
&
T
->
tree
,
to
);
to
->
pending
=
0
;
}
/* add() */
static
void
del
(
void
*
ctx
,
struct
timeout
*
_to
)
{
struct
rbtimeouts
*
T
=
ctx
;
struct
rbtimeout
*
to
=
(
void
*
)
_to
;
LLRB_REMOVE
(
tree
,
&
T
->
tree
,
to
);
to
->
pending
=
0
;
}
/* del() */
static
struct
timeout
*
get
(
void
*
ctx
)
{
struct
rbtimeouts
*
T
=
ctx
;
struct
rbtimeout
*
to
;
if
((
to
=
LLRB_MIN
(
tree
,
&
T
->
tree
))
&&
to
->
expires
<=
T
->
curtime
)
{
LLRB_REMOVE
(
tree
,
&
T
->
tree
,
to
);
to
->
pending
=
0
;
return
(
void
*
)
to
;
}
return
NULL
;
}
/* get() */
static
void
update
(
void
*
ctx
,
timeout_t
ts
)
{
struct
rbtimeouts
*
T
=
ctx
;
T
->
curtime
=
ts
;
}
/* update() */
static
void
check
(
void
*
ctx
)
{
return
;
}
/* check() */
static
int
empty
(
void
*
ctx
)
{
struct
rbtimeouts
*
T
=
ctx
;
return
LLRB_EMPTY
(
&
T
->
tree
);
}
/* empty() */
static
void
destroy
(
void
*
ctx
)
{
free
(
ctx
);
return
;
}
/* destroy() */
const
struct
benchops
benchops
=
{
.
init
=
&
init
,
.
add
=
&
add
,
.
del
=
&
del
,
.
get
=
&
get
,
.
update
=
&
update
,
.
check
=
&
check
,
.
empty
=
&
empty
,
.
destroy
=
&
destroy
,
};
bench.c
View file @
a605dc78
...
@@ -27,6 +27,13 @@ struct bench {
...
@@ -27,6 +27,13 @@ struct bench {
};
/* struct bench */
};
/* struct bench */
static
int
bench_clock
(
lua_State
*
L
)
{
lua_pushnumber
(
L
,
(
double
)
clock
()
/
CLOCKS_PER_SEC
);
return
1
;
}
/* bench_clock() */
static
int
bench_new
(
lua_State
*
L
)
{
static
int
bench_new
(
lua_State
*
L
)
{
const
char
*
path
=
luaL_checkstring
(
L
,
1
);
const
char
*
path
=
luaL_checkstring
(
L
,
1
);
size_t
count
=
luaL_optlong
(
L
,
2
,
1000000
);
size_t
count
=
luaL_optlong
(
L
,
2
,
1000000
);
...
@@ -89,9 +96,10 @@ static int bench_del(lua_State *L) {
...
@@ -89,9 +96,10 @@ static int bench_del(lua_State *L) {
static
int
bench_fill
(
lua_State
*
L
)
{
static
int
bench_fill
(
lua_State
*
L
)
{
struct
bench
*
B
=
lua_touserdata
(
L
,
1
);
struct
bench
*
B
=
lua_touserdata
(
L
,
1
);
size_t
count
=
luaL_optlong
(
L
,
2
,
B
->
count
);
size_t
i
;
size_t
i
;
for
(
i
=
0
;
i
<
B
->
count
;
i
++
)
{
for
(
i
=
0
;
i
<
count
;
i
++
)
{
B
->
ops
.
add
(
B
->
state
,
&
B
->
timeout
[
i
],
random
()
%
B
->
maximum
);
B
->
ops
.
add
(
B
->
state
,
&
B
->
timeout
[
i
],
random
()
%
B
->
maximum
);
}
}
...
@@ -134,6 +142,7 @@ static const luaL_Reg bench_methods[] = {
...
@@ -134,6 +142,7 @@ static const luaL_Reg bench_methods[] = {
{
"del"
,
&
bench_del
},
{
"del"
,
&
bench_del
},
{
"fill"
,
&
bench_fill
},
{
"fill"
,
&
bench_fill
},
{
"expire"
,
&
bench_expire
},
{
"expire"
,
&
bench_expire
},
{
"close"
,
&
bench__gc
},
{
NULL
,
NULL
}
{
NULL
,
NULL
}
};
};
...
@@ -144,6 +153,7 @@ static const luaL_Reg bench_metatable[] = {
...
@@ -144,6 +153,7 @@ static const luaL_Reg bench_metatable[] = {
static
const
luaL_Reg
bench_globals
[]
=
{
static
const
luaL_Reg
bench_globals
[]
=
{
{
"new"
,
&
bench_new
},
{
"new"
,
&
bench_new
},
{
"clock"
,
&
bench_clock
},
{
NULL
,
NULL
}
{
NULL
,
NULL
}
};
};
...
...
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