Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
S
slapos.core
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Lisa Casino
slapos.core
Commits
425ffd01
Commit
425ffd01
authored
Nov 08, 2011
by
Łukasz Nowak
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Check destroyed and destruction in progress scenarios.
Covers simple and partly destroyed trees.
parent
c07d4339
Changes
1
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
112 additions
and
3 deletions
+112
-3
master/product/Vifib/tests/testVifibSlapBang.py
master/product/Vifib/tests/testVifibSlapBang.py
+112
-3
No files found.
master/product/Vifib/tests/testVifibSlapBang.py
View file @
425ffd01
...
@@ -550,9 +550,118 @@ class TestVifibSlapBang(TestVifibSlapWebServiceMixin):
...
@@ -550,9 +550,118 @@ class TestVifibSlapBang(TestVifibSlapWebServiceMixin):
sequence_list
.
addSequenceString
(
sequence_string
)
sequence_list
.
addSequenceString
(
sequence_string
)
sequence_list
.
play
(
self
)
sequence_list
.
play
(
self
)
def
test_computer_bang_not_called_on_destroyed_ones
(
self
):
def
stepCheckComputerPartitionNoInstanceUpdateSalePackingList
(
self
,
"""Check that bang is ignoring destroyed computer partitions"""
sequence
,
**
kw
):
raise
NotImplementedError
self
.
_checkComputerPartitionNoSalePackingList
(
self
.
portal
.
portal_preferences
.
getPreferredInstanceUpdateResource
(),
sequence
)
def
test_computer_bang_not_called_on_destroying_destroyed
(
self
):
"""Check that bang is ignoring destruction in progress and
destroyed computer partitions"""
self
.
computer_partition_amount
=
1
sequence_list
=
SequenceList
()
sequence_string
=
self
.
prepare_destroy_requested_computer_partition
+
\
"""
SlapLoginCurrentComputer
CheckSuccessComputerGetComputerPartitionCall
ComputerBang
Tic
SlapLogout
LoginDefaultUser
CheckComputerPartitionNoInstanceUpdateSalePackingList
Logout
SlapLoginCurrentComputer
SoftwareInstanceDestroyed
Tic
SlapLogout
LoginDefaultUser
CheckComputerPartitionInstanceCleanupSalePackingListDelivered
CheckComputerPartitionIsFree
Logout
SlapLoginCurrentComputer
CheckEmptyComputerGetComputerPartitionCall
ComputerBang
Tic
SlapLogout
LoginDefaultUser
CheckComputerPartitionNoInstanceUpdateSalePackingList
Logout
"""
sequence_list
.
addSequenceString
(
sequence_string
)
sequence_list
.
play
(
self
)
def
stepFinishSoftwareInstancePartlyDestroyedTree
(
self
,
sequence
,
**
kw
):
self
.
stepLoginDefaultUser
()
rand
=
str
(
random
())
S1
=
'S1'
+
rand
root_software_instance
=
self
.
portal
.
portal_catalog
.
getResultValue
(
uid
=
sequence
[
'software_instance_uid'
])
common_kw
=
dict
(
software_release
=
sequence
[
'software_release_uri'
],
software_type
=
'any'
,
instance_xml
=
self
.
minimal_correct_xml
,
sla_xml
=
self
.
minimal_correct_xml
,
state
=
'stopped'
)
self
.
logout
()
self
.
login
(
sequence
[
'software_instance_reference'
])
root_software_instance
.
requestSoftwareInstance
(
partition_reference
=
S1
,
**
common_kw
)
self
.
stepTic
()
self
.
logout
()
self
.
stepLoginDefaultUser
()
S1_instance
=
self
.
portal
.
portal_catalog
.
getResultValue
(
portal_type
=
'Software Instance'
,
title
=
S1
)
S1_reference
=
S1_instance
.
getReference
()
self
.
logout
()
self
.
login
(
S1_reference
)
S1_instance
.
stopComputerPartitionInstallation
()
self
.
logout
()
self
.
login
(
sequence
[
'software_instance_reference'
])
root_software_instance
.
requestDestroyComputerPartition
()
self
.
stepTic
()
self
.
logout
()
self
.
login
(
sequence
[
'computer_reference'
])
root_software_instance
.
destroyComputerPartition
()
self
.
stepTic
()
self
.
logout
()
self
.
stepLoginDefaultUser
()
sequence
.
edit
(
S0_uid
=
sequence
[
'software_instance_uid'
],
S1_uid
=
S1_instance
.
getUid
(),
)
self
.
logout
()
def
test_computer_bang_not_called_on_partly_destroyed_tree
(
self
):
"""Check that bang is ignoring partitions on partly destroyed tree"""
self
.
computer_partition_amount
=
2
sequence_list
=
SequenceList
()
sequence_string
=
self
.
prepare_started_computer_partition_sequence_string
+
\
"""
FinishSoftwareInstancePartlyDestroyedTree
SlapLoginCurrentComputer
CheckEmptyComputerGetComputerPartitionCall
ComputerBang
Tic
SlapLogout
LoginDefaultUser
CheckComputerPartitionNoInstanceUpdateSalePackingList
Logout
"""
sequence_list
.
addSequenceString
(
sequence_string
)
sequence_list
.
play
(
self
)
def
test_suite
():
def
test_suite
():
suite
=
unittest
.
TestSuite
()
suite
=
unittest
.
TestSuite
()
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment