Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
erp5
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Labels
Merge Requests
141
Merge Requests
141
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Analytics
Analytics
CI / CD
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Jobs
Commits
Open sidebar
nexedi
erp5
Commits
bc44610f
Commit
bc44610f
authored
Oct 04, 2012
by
Tristan Cavelier
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Update to latest renderjs
parent
648eaee9
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
552 additions
and
410 deletions
+552
-410
bt5/erp5_jquery_plugin_renderjs/PathTemplateItem/portal_skins/erp5_jquery/jquery/plugin/renderjs/renderjs.js.xml
..._skins/erp5_jquery/jquery/plugin/renderjs/renderjs.js.xml
+551
-409
bt5/erp5_jquery_plugin_renderjs/bt/revision
bt5/erp5_jquery_plugin_renderjs/bt/revision
+1
-1
No files found.
bt5/erp5_jquery_plugin_renderjs/PathTemplateItem/portal_skins/erp5_jquery/jquery/plugin/renderjs/renderjs.js.xml
View file @
bc44610f
...
@@ -12,7 +12,7 @@
...
@@ -12,7 +12,7 @@
</item>
</item>
<item>
<item>
<key>
<string>
_EtagSupport__etag
</string>
</key>
<key>
<string>
_EtagSupport__etag
</string>
</key>
<value>
<string>
ts4
6068994.72
</string>
</value>
<value>
<string>
ts4
9355317.03
</string>
</value>
</item>
</item>
<item>
<item>
<key>
<string>
__name__
</string>
</key>
<key>
<string>
__name__
</string>
</key>
...
@@ -26,454 +26,596 @@
...
@@ -26,454 +26,596 @@
<key>
<string>
data
</string>
</key>
<key>
<string>
data
</string>
</key>
<value>
<string
encoding=
"cdata"
>
<![CDATA[
<value>
<string
encoding=
"cdata"
>
<![CDATA[
/*global console, require, $, localStorage, document */\n
"use strict";\n
\n
/*\n
* RenderJs - Generic Gadget library renderer.\n
* http://www.renderjs.org/documentation\n
*/\n
\n
// by default RenderJs will render all gadgets when page is loaded\n
// still it\'s possible to override this and use explicit gadget rendering\n
var RENDERJS_ENABLE_IMPLICIT_GADGET_RENDERING = true;\n
\n
// by default RenderJs will examin and bind all interaction gadgets\n
// available\n
var RENDERJS_ENABLE_IMPLICIT_INTERACTION_BIND = true;\n
\n
if (typeof require !== \'undefined\') {\n
// example of how we can use requirejs to load external libraries\n
//require(["../../../../lib/jstorage/jstorage.js"], function (util) {\n
//});\n
}\n
\n
// fallback for IE\n
// fallback for IE\n
if (typeof console === "undefined" || typeof console.log === "undefined") {\n
if (typeof console === "undefined" || typeof console.log === "undefined") {\n
console = {};\n
console = {};\n
console.log = function() {};\n
console.log = function
() {};\n
}\n
}\n
\n
\n
\n
/*\n
* Generic Gadget library renderer\n
*/\n
\n
var RenderJs = (function () {\n
var RenderJs = (function () {\n
// a variable indicating if current gadget loading is over or not\n
var is_ready = false;\n
\n
return {\n
bootstrap: function (root) {\n
/* initial load application gadget */\n
var gadget_id;\n
gadget_id = root.attr("id");\n
if (gadget_id!==undefined) {\n
// bootstart root gadget only if it is indeed a gadget\n
RenderJs.loadGadgetFromUrl(root);\n
}\n
RenderJs.load(root);\n
},\n
\n
load: function (root) {\n
/* Load gadget layout by traversing DOM */\n
var gadget_list, gadget, gadget_id, gadget_js;\n
gadget_list = root.find("[data-gadget]");\n
\n
// register all gadget in advance so checkAndTriggerReady\n
// can have accurate information for list of all gadgets\n
gadget_list.each(function () {\n
gadget = $(this);\n
gadget_id = gadget.attr("id");\n
gadget_js = new RenderJs.Gadget(gadget_id, gadget);\n
RenderJs.GadgetIndex.registerGadget(gadget_js);\n
});\n
\n
// Load chilren\n
gadget_list.each(function () {\n
RenderJs.loadGadgetFromUrl($(this));\n
});\n
},\n
\n
updateAndRecurse: function (gadget, data) {\n
/* Update current gadget and recurse down */\n
gadget.append(data);\n
// a gadget may contain sub gadgets\n
this.load(gadget);\n
},\n
\n
loadGadgetFromUrl: function (gadget) {\n
/* Load gadget\'s SPECs from URL */\n
var url, gadget_id, gadget_property, cacheable, cache_id,\n
app_cache, data, gadget_js;\n
url = gadget.attr("data-gadget");\n
gadget_id = gadget.attr("id");\n
gadget_js = RenderJs.GadgetIndex.getGadgetById(gadget_id);\n
if (gadget_js===undefined) {\n
// register gadget in javascript namespace if not already registered\n
gadget_js = new RenderJs.Gadget(gadget_id, gadget);\n
RenderJs.GadgetIndex.registerGadget(gadget_js);\n
}\n
\n
\n
// a variable indicating if current gadget loading is over or not\n
// update Gadget\'s instance with contents of "data-gadget-property"\n
var is_ready = false;\n
gadget_property = gadget.attr("data-gadget-property");\n
\n
if (gadget_property !== undefined) {\n
return {\n
gadget_property = $.parseJSON(gadget_property);\n
\n
$.each(gadget_property, function (key, value) {\n
bootstrap: function (root){\n
gadget_js[key] = value;\n
/* initial load application gadget */\n
});\n
RenderJs.loadGadgetFromUrl(root);\n
}\n
RenderJs.load(root);\n
\n
},\n
if (url !== undefined && url !== "") {\n
\n
cacheable = gadget.attr("data-gadget-cacheable");\n
load: function (root) {\n
cache_id = gadget.attr("data-gadget-cache-id");\n
/* Load gadget layout by traversing DOM */\n
if (cacheable !== undefined && cache_id !== undefined) {\n
var gadget_list;\n
cacheable = Boolean(parseInt(cacheable, 10));\n
gadget_list = root.find("[data-gadget]");\n
}\n
// Load chilren\n
//cacheable = false ; // to develop faster\n
gadget_list.each(function() {\n
if (cacheable) {\n
RenderJs.loadGadgetFromUrl($(this));\n
// get from cache if possible, use last part from URL as\n
});\n
// cache_key\n
},\n
app_cache = RenderJs.Cache.get(cache_id, undefined);\n
\n
if (app_cache === undefined || app_cache === null) {\n
updateAndRecurse: function(gadget, data){\n
// not in cache so we pull from network and cache\n
/* Update current gadget and recurse down */\n
$.ajax({\n
gadget.append(data);\n
url: url,\n
// a gadget may contain sub gadgets\n
yourCustomData: {\n
this.load(gadget);\n
"gadget_id": gadget_id,\n
},\n
"cache_id": cache_id\n
\n
},\n
loadGadgetFromUrl: function(gadget) {\n
success: function (data) {\n
/* Load gadget\'s SPECs from URL */\n
cache_id = this.yourCustomData.cache_id;\n
var url, gadget_id, gadget_property, cacheable, cache_id, app_cache, data, gadget_js;\n
gadget_id = this.yourCustomData.gadget_id;\n
url = gadget.attr("data-gadget");\n
RenderJs.Cache.set(cache_id, data);\n
gadget_id = gadget.attr("id");\n
RenderJs.GadgetIndex.getGadgetById(gadget_id).\n
\n
setReady();\n
// register gadget in javascript namespace\n
RenderJs.updateAndRecurse(gadget, data);\n
gadget_js = new RenderJs.Gadget(gadget_id, gadget);\n
RenderJs.checkAndTriggerReady();\n
RenderJs.GadgetIndex.registerGadget(gadget_js);\n
}\n
\n
});\n
if (url!==undefined && url!==""){\n
} else {\n
gadget_property = gadget.attr("data-gadget:property");\n
// get from cache\n
cacheable = false;\n
data = app_cache;\n
if (gadget_property!==undefined) {\n
gadget_js.setReady();\n
gadget_property = $.parseJSON(gadget_property);\n
this.updateAndRecurse(gadget, data);\n
cacheable = Boolean(gadget_property.cacheable);\n
this.checkAndTriggerReady();\n
}\n
//cacheable = false ; // to develop faster\n
if (cacheable) {\n
// get from cache if possible, use last part from URL as cache_key\n
cache_id = gadget_property.cache_id;\n
app_cache = RenderJs.Cache.get(cache_id, undefined);\n
if(app_cache===undefined || app_cache===null){\n
// not in cache so we pull from network and cache\n
$.ajax({url:url,\n
yourCustomData: {"gadget_id": gadget_id, "cache_id": cache_id},\n
success: function (data) {\n
cache_id = this.yourCustomData.cache_id;\n
gadget_id = this.yourCustomData.gadget_id;\n
RenderJs.Cache.set(cache_id, data);\n
RenderJs.GadgetIndex.getGadgetById(gadget_id).setReady();\n
RenderJs.updateAndRecurse(gadget, data);\n
RenderJs.checkAndTriggerReady();\n
}});\n
}\n
else {\n
// get from cache\n
data = app_cache;\n
gadget_js.setReady();\n
this.updateAndRecurse(gadget, data);\n
this.checkAndTriggerReady();\n
}\n
}\n
else {\n
// not to be cached\n
$.ajax({url:url,\n
yourCustomData: {"gadget_id": gadget_id},\n
success: function (data) {\n
gadget_id = this.yourCustomData.gadget_id;\n
RenderJs.GadgetIndex.getGadgetById(gadget_id).setReady();\n
RenderJs.updateAndRecurse(gadget, data);\n
RenderJs.checkAndTriggerReady();\n
}});\n
}\n
}\n
else {\n
// gadget is an inline one so no need to load it from network\n
gadget_js.setReady();\n
RenderJs.checkAndTriggerReady();\n
}\n
}\n
},\n
} else {\n
// not to be cached\n
$.ajax({\n
url: url,\n
yourCustomData: {"gadget_id": gadget_id},\n
success: function (data) {\n
gadget_id = this.yourCustomData.gadget_id;\n
RenderJs.GadgetIndex.getGadgetById(gadget_id).\n
setReady();\n
RenderJs.updateAndRecurse(gadget, data);\n
RenderJs.checkAndTriggerReady();\n
}\n
});\n
}\n
} else {\n
// gadget is an inline one so no need to load it from network\n
gadget_js.setReady();\n
RenderJs.checkAndTriggerReady();\n
}\n
},\n
\n
\n
isReady: function (value) {\n
isReady: function (value) {\n
/*\n
/*\n
* Get rendering status\n
* Get rendering status\n
*/\n
*/\n
return is_ready;\n
return is_ready;\n
},\n
},\n
\n
\n
setReady: function (value) {\n
setReady: function (value) {\n
/*\n
/*\n
* Update rendering status\n
* Update rendering status\n
*/\n
*/\n
is_ready = value; \n
is_ready = value;\n
},\n
},\n
\n
\n
checkAndTriggerReady: function() {\n
bindReady: function (ready_function) {\n
/*\n
* Bind a function on ready gadget loading.\n
*/\n
$("body").one("ready", ready_function);\n
},\n
\n
checkAndTriggerReady: function () {\n
/*\n
/*\n
* Trigger "ready" event only if all gadgets were marked as "ready"\n
* Trigger "ready" event only if all gadgets were marked as "ready"\n
*/\n
*/\n
var is_gadget_list_loaded;\n
var is_gadget_list_loaded;\n
is_gadget_list_loaded = RenderJs.GadgetIndex.isGadgetListLoaded();\n
is_gadget_list_loaded = RenderJs.GadgetIndex.isGadgetListLoaded();\n
if (is_gadget_list_loaded){\n
if (is_gadget_list_loaded) {\n
if (!RenderJs.isReady()) {\n
if (!RenderJs.isReady()) {\n
RenderJs.GadgetIndex.getRootGadget().getDom().trigger("ready");\n
// backwards compatability with already written code\n
RenderJs.setReady(true);\n
RenderJs.GadgetIndex.getRootGadget().getDom().\n
}\n
trigger("ready");\n
//is_ready = true;\n
// trigger ready on root body element\n
$("body").trigger("ready");\n
RenderJs.setReady(true);\n
}\n
}\n
}\n
return is_gadget_list_loaded;\n
return is_gadget_list_loaded;\n
},\n
},\n
\n
\n
update: function (root) {\n
update: function (root) {\n
/* update gadget with data from remote source */\n
/* update gadget with data from remote source */\n
root.find("[gadget]").each(function(i,v){RenderJs.updateGadgetData($(this));});\n
root.find("[gadget]").each(function (i, v) {\n
},\n
RenderJs.updateGadgetData($(this));\n
\n
});\n
updateGadgetWithDataHandler: function (result) {\n
},\n
var data_handler;\n
\n
data_handler = this.yourCustomData.data_handler;\n
updateGadgetWithDataHandler: function (result) {\n
if (data_handler!==undefined){\n
var data_handler;\n
eval(data_handler+ "(result)");\n
data_handler = this.yourCustomData.data_handler;\n
}\n
if (data_handler !== undefined) {\n
},\n
eval(data_handler + "(result)");\n
\n
}\n
updateGadgetData: function(gadget) {\n
},\n
/* Do real gagdet update here */\n
\n
var data_source, data_handler;\n
updateGadgetData: function (gadget) {\n
data_source = gadget.attr("data-gadget:data-source");\n
/* Do real gagdet update here */\n
data_handler = gadget.attr("data-gadget:data-handler");\n
var data_source, data_handler;\n
// acquire data and pass it to method handler\n
data_source = gadget.attr("data-gadget-source");\n
if (data_source!==undefined){\n
data_handler = gadget.attr("data-gadget-handler");\n
$.ajax({url:data_source,\n
// acquire data and pass it to method handler\n
dataType: "json",\n
if (data_source !== undefined && data_source !== "") {\n
yourCustomData: {"data_handler": data_handler},\n
$.ajax({\n
success: RenderJs.updateGadgetWithDataHandler});}\n
url: data_source,\n
},\n
dataType: "json",\n
\n
yourCustomData: {"data_handler": data_handler},\n
Cache : (function() {\n
success: RenderJs.updateGadgetWithDataHandler\n
/*\n
});\n
* Generic cache implementation that can fall back to local namespace storage\n
}\n
* if no "modern" storage like localStorage is available\n
},\n
*/\n
\n
return {\n
\n
ROOT_CACHE_ID: \'APP_CACHE\',\n
\n
getCacheId: function (cache_id) {\n
/* We should have a way to \'purge\' localStorage by setting a ROOT_CACHE_ID in all browser\n
* instances\n
*/\n
return this.ROOT_CACHE_ID + cache_id;\n
},\n
\n
hasLocalStorage: function() {\n
/*\n
* Feature test if localStorage is supported\n
*/\n
var mod;\n
mod = \'localstorage_test_12345678\';\n
try {\n
localStorage.setItem(mod, mod);\n
localStorage.removeItem(mod);\n
return true;\n
}\n
catch (e) {\n
return false;\n
}\n
},\n
\n
\n
get: function (cache_id, default_value) {\n
addGadget: function (dom_id, gadget, gadget_data_handler,\n
/* Get cache key value */\n
gadget_data_source) {\n
cache_id = this.getCacheId(cache_id);\n
/*\n
if (this.hasLocalStorage()) {\n
* add new gadget and render it\n
return this.LocalStorageCachePlugin.get(cache_id, default_value);\n
*/\n
}\n
var html_string, tab_container, tab_gadget;\n
//fallback to javscript namespace cache\n
tab_container = $(\'#\' + dom_id);\n
return this.NameSpaceStorageCachePlugin.get(cache_id, default_value);\n
tab_container.empty();\n
},\n
html_string = [\n
\'<div class="gadget" \',\n
\'data-gadget="\' + gadget + \'"\',\n
\'data-gadget-handler="\' + gadget_data_handler + \'" \',\n
\'data-gadget-source="\' + gadget_data_source + \'">
</div>
\'\n
].join(\'\\n\');\n
\n
tab_container.append(html_string);\n
tab_gadget = tab_container.find(".gadget");\n
// render new gadget\n
RenderJs.setReady(false);\n
RenderJs.loadGadgetFromUrl(tab_gadget);\n
// clear previous events\n
RenderJs.GadgetIndex.getRootGadget().getDom().bind(\n
"ready",\n
function () {\n
if (!is_ready) {\n
RenderJs.updateGadgetData(tab_gadget);\n
is_ready = true;\n
}\n
}\n
);\n
return tab_gadget;\n
},\n
\n
\n
set: function (cache_id, data) {\n
Cache: (function () {\n
/* Set cache key value */\n
/*\n
cache_id = this.getCacheId(cache_id);\n
* Generic cache implementation that can fall back to local\n
if (this.hasLocalStorage()){\n
* namespace storage if no "modern" storage like localStorage\n
this.LocalStorageCachePlugin.set(cache_id, data);}\n
* is available\n
else{\n
*/\n
this.NameSpaceStorageCachePlugin.set(cache_id, data);}\n
return {\n
},\n
ROOT_CACHE_ID: \'APP_CACHE\',\n
\n
getCacheId: function (cache_id) {\n
/*\n
* We should have a way to \'purge\' localStorage by setting a\n
* ROOT_CACHE_ID in all browser instances\n
*/\n
return this.ROOT_CACHE_ID + cache_id;\n
},\n
\n
\n
LocalStorageCachePlugin : (function() {\n
hasLocalStorage: function () {\n
/*\n
* This plugin saves using HTML5 localStorage.\n
*/\n
return {\n
get: function (cache_id, default_value) {\n
/* Get cache key value */\n
return $.jStorage.get(cache_id, default_value);\n
},\n
\n
set: function (cache_id, data) {\n
/* Set cache key value */\n
$.jStorage.set(cache_id, data);\n
}\n
}}()),\n
\n
NameSpaceStorageCachePlugin: (function() {\n
/*\n
* This plugin saves within current page namespace.\n
*/\n
\n
var namespace = {};\n
\n
return {\n
get: function (cache_id, default_value) {\n
/* Get cache key value */\n
return namespace[cache_id];\n
},\n
\n
set: function (cache_id, data) {\n
/* Set cache key value */\n
namespace[cache_id] = data;\n
}\n
\n
}}())\n
\n
}}()),\n
\n
Gadget: ( function (id, dom) {\n
/*\n
* Javascript Gadget representation\n
*/\n
this.id = id;\n
this.dom = dom;\n
this.is_ready = false;\n
\n
this.getId = function() {\n
return this.id;\n
};\n
\n
this.getDom = function() {\n
return this.dom;\n
};\n
\n
this.isReady = function() {\n
/*\n
/*\n
* Return True if remote gadget is loaded into DOM.\n
* Feature test if localStorage is supported\n
*/\n
*/\n
return this.is_ready;\n
var mod;\n
};\n
mod = \'localstorage_test_12345678\';\n
try {\n
localStorage.setItem(mod, mod);\n
localStorage.removeItem(mod);\n
return true;\n
} catch (e) {\n
return false;\n
}\n
},\n
\n
get: function (cache_id, default_value) {\n
/* Get cache key value */\n
cache_id = this.getCacheId(cache_id);\n
if (this.hasLocalStorage()) {\n
return this.LocalStorageCachePlugin.\n
get(cache_id, default_value);\n
}\n
//fallback to javscript namespace cache\n
return this.NameSpaceStorageCachePlugin.\n
get(cache_id, default_value);\n
},\n
\n
set: function (cache_id, data) {\n
/* Set cache key value */\n
cache_id = this.getCacheId(cache_id);\n
if (this.hasLocalStorage()) {\n
this.LocalStorageCachePlugin.set(cache_id, data);\n
} else {\n
this.NameSpaceStorageCachePlugin.set(cache_id, data);\n
}\n
},\n
\n
\n
this.setReady = function
() {\n
LocalStorageCachePlugin: (function
() {\n
/*\n
/*\n
* Return True if remote gadget is loaded into DOM.\n
* This plugin saves using HTML5 localStorage.\n
*/\n
*/\n
this.is_ready = true;\n
return {\n
};\n
get: function (cache_id, default_value) {\n
}),\n
/* Get cache key value */\n
\n
if (cache_id in localStorage) {\n
TabbularGadget : (function () {\n
return JSON.parse(localStorage.getItem(cache_id));\n
/*\n
}\n
* Generic tabular gadget\n
else {\n
*/\n
return default_value;\n
return {\n
}\n
\n
toggleVisibility: function(visible_dom) {\n
/*\n
* Set tab as active visually and mark as not active rest.\n
*/\n
$(".selected").addClass("not_selected"); $(".selected").removeClass("selected");\n
visible_dom.addClass("selected");\n
visible_dom.removeClass("not_selected");\n
},\n
},\n
\n
\n
addNewTabGadget: function(dom_id, gadget, gadget_data_handler, gadget_data_source) {\n
set: function (cache_id, data) {\n
/*\n
/* Set cache key value */\n
* add new gadget and render it\n
localStorage.setItem(cache_id, JSON.stringify(data));\n
*/\n
var html_string;\n
tab_container=$(\'#\'+dom_id);\n
tab_container.empty();\n
html_string =[\'<div class="gadget" \',\n
\'data-gadget="\' + gadget + \'"\',\n
\'data-gadget:data-handler="\' + gadget_data_handler + \'" \',\n
\'data-gadget:data-source="\' + gadget_data_source +\'">
</div>
\'].join(\'\\n\');\n
\n
tab_container.append(html_string);\n
tab_gadget = tab_container.find(".gadget");\n
\n
// XXX: we should unregister all gadgets (if any we replace now in DOM)\n
\n
// render new gadget\n
RenderJs.setReady(false);\n
RenderJs.loadGadgetFromUrl(tab_gadget);\n
// clear previous events\n
RenderJs.GadgetIndex.getRootGadget().getDom().bind("ready", function (){\n
if (!is_ready){\n
RenderJs.updateGadgetData(tab_gadget);\n
is_ready = true;\n
}\n
});\n
}\n
}\n
};\n
}()),\n
\n
\n
}}()),\n
NameSpaceStorageCachePlugin: (function () {\n
\n
/*\n
* This plugin saves within current page namespace.\n
*/\n
var namespace = {};\n
\n
return {\n
get: function (cache_id, default_value) {\n
/* Get cache key value */\n
return namespace[cache_id];\n
},\n
\n
\n
GadgetIndex : (function () {\n
set: function (cache_id, data) {\n
/*\n
/* Set cache key value */\n
* Generic gadget index placeholder\n
namespace[cache_id] = data;\n
*/\n
}\n
var gadget_list = [];\n
};\n
}())\n
};\n
}()),\n
\n
\n
return {\n
Gadget: (function (gadget_id, dom) {\n
/*\n
* Javascript Gadget representation\n
*/\n
this.id = gadget_id;\n
this.dom = dom;\n
this.is_ready = false;\n
\n
this.getId = function () {\n
return this.id;\n
};\n
\n
this.getDom = function () {\n
return this.dom;\n
};\n
\n
this.isReady = function () {\n
/*\n
* Return True if remote gadget is loaded into DOM.\n
*/\n
return this.is_ready;\n
};\n
\n
this.setReady = function () {\n
/*\n
* Return True if remote gadget is loaded into DOM.\n
*/\n
this.is_ready = true;\n
};\n
}),\n
\n
TabbularGadget: (function () {\n
/*\n
* Generic tabular gadget\n
*/\n
return {\n
toggleVisibility: function (visible_dom) {\n
/*\n
* Set tab as active visually and mark as not active rest.\n
*/\n
$(".selected").addClass("not_selected");\n
$(".selected").removeClass("selected");\n
visible_dom.addClass("selected");\n
visible_dom.removeClass("not_selected");\n
},\n
\n
addNewTabGadget: function (dom_id, gadget, gadget_data_handler,\n
gadget_data_source) {\n
/*\n
* add new gadget and render it\n
*/\n
var tab_gadget;\n
tab_gadget = RenderJs.addGadget(\n
dom_id, gadget, gadget_data_handler, gadget_data_source\n
);\n
// XXX: we should unregister all gadgets (if any we replace now in DOM)\n
}\n
};\n
}()),\n
\n
GadgetIndex: (function () {\n
/*\n
* Generic gadget index placeholder\n
*/\n
var gadget_list = [];\n
\n
\n
getGadgetList: function() {\n
return {\n
/*\n
getGadgetList: function () {\n
* Return list of registered gadgets\n
/*\n
*/\n
* Return list of registered gadgets\n
return gadget_list;\n
*/\n
},\n
return gadget_list;\n
},\n
\n
\n
registerGadget: function
(gadget) {\n
registerGadget: function
(gadget) {\n
/*\n
/*\n
* Register gadget\n
* Register gadget\n
*/\n
*/\n
gadget_list.push(gadget);\n
gadget_list.push(gadget);\n
},\n
},\n
\n
\n
unregisterGadget: function
(gadget) {\n
unregisterGadget: function
(gadget) {\n
/*\n
/*\n
* Unregister gadget\n
* Unregister gadget\n
*/\n
*/\n
var index = $.inArray(gadget, gadget_list);\n
var index = $.inArray(gadget, gadget_list);\n
if (index!==
-1) {\n
if (index !==
-1) {\n
gadget_list.splice(index, 1);\n
gadget_list.splice(index, 1);\n
}\n
}\n
},\n
},\n
\n
\n
getGadgetById: function (gadget_id) {\n
getGadgetById: function (gadget_id) {\n
/*\n
/*\n
* Get gadget javascript representation by its Id\n
* Get gadget javascript representation by its Id\n
*/\n
*/\n
var gadget;\n
var gadget;\n
gadget = undefined;\n
gadget = undefined;\n
$(RenderJs.GadgetIndex.getGadgetList()).each(\n
$(RenderJs.GadgetIndex.getGadgetList()).each(\n
function (index, value) {\n
function (index, value) {\n
if (value.getId()===
gadget_id) {\n
if (value.getId() ===
gadget_id) {\n
gadget = value;\n
gadget = value;\n
}});\n
}\n
return gadget;\n
}\n
},\n
);\n
return gadget;\n
},\n
\n
\n
getRootGadget: function () {\n
getRootGadget: function () {\n
/*\n
/*\n
* Return root gadget (always first one in list)\n
* Return root gadget (always first one in list)\n
*/\n
*/\n
return this.getGadgetList()[0];\n
return this.getGadgetList()[0];\n
},\n
},\n
\n
\n
isGadgetListLoaded: function () {\n
isGadgetListLoaded: function () {\n
/*\n
/*\n
* Return True if all gadgets were loaded from network or cache\n
* Return True if all gadgets were loaded from network or\n
*/\n
* cache\n
var result;\n
*/\n
result = true;\n
var result;\n
$(this.getGadgetList()).each(\n
result = true;\n
function (index, value) {\n
$(this.getGadgetList()).each(\n
if (value.isReady()===false) {\n
function (index, value) {\n
if (value.isReady() === false) {\n
result = false;\n
result = false;\n
}\n
}\n
});\n
return result;\n
},\n
\n
getSelf: function (){\n
/*\n
* Return Gadget\'s Javascript representation\n
*/\n
// XXX:\n
}\n
}\n
);\n
return result;\n
}\n
};\n
}()),\n
\n
\n
}}()),\n
InteractionGadget : (function () {\n
\n
/*\n
InteractionGadget : (function () {\n
* Basic gadget interaction gadget implementation.\n
/*\n
*/\n
* Basic gadget interaction gadget implementation.\n
return {\n
*/\n
bind: function (gadget_dom) {\n
return {\n
/*\n
\n
* Bind event between gadgets.\n
bind: function (gadget_dom){\n
*/\n
/*\n
var gadget_id, gadget_connection_list,\n
* Bind event between gadgets.\n
createMethodInteraction = function (\n
*/\n
original_source_method_id, source_gadget_id,\n
gadget_id = gadget_dom.attr("id");\n
source_method_id, destination_gadget_id,\n
gadget_dom.find("connect").each(function (key, value){\n
destination_method_id) {\n
var source, source_gadget_id, source_method_id, source_gadget, destination, destination_gadget_id,\n
var interaction = function () {\n
destination_method_id, destination_gadget, func_body, func;\n
RenderJs.GadgetIndex.getGadgetById(\n
source = $(value).attr("source").split(".");\n
source_gadget_id)[original_source_method_id].\n
source_gadget_id = source[0];\n
apply(null, arguments);\n
source_method_id = source[1];\n
RenderJs.GadgetIndex.getGadgetById(\n
source_gadget = RenderJs.GadgetIndex.getGadgetById(source_gadget_id);\n
destination_gadget_id)[destination_method_id].\n
\n
apply(null, arguments);\n
destination = $(value).attr("destination").split(".");\n
};\n
destination_gadget_id = destination[0];\n
return interaction;\n
destination_method_id = destination[1];\n
},\n
destination_gadget = RenderJs.GadgetIndex.getGadgetById(destination_gadget_id);\n
createTriggerInteraction = function (\n
\n
destination_gadget_id, destination_method_id) {\n
if (source_gadget.hasOwnProperty(source_method_id)){\n
var interaction = function () {\n
RenderJs.GadgetIndex.getGadgetById(\n
destination_gadget_id)[destination_method_id].\n
apply(null, arguments);\n
};\n
return interaction;\n
};\n
gadget_id = gadget_dom.attr("id");\n
gadget_connection_list = gadget_dom.attr("data-gadget-connection");\n
gadget_connection_list = $.parseJSON(gadget_connection_list);\n
$.each(gadget_connection_list, function (key, value) {\n
var source, source_gadget_id, source_method_id,\n
source_gadget, destination, destination_gadget_id,\n
destination_method_id, destination_gadget,\n
original_source_method_id;\n
source = value.source.split(".");\n
source_gadget_id = source[0];\n
source_method_id = source[1];\n
source_gadget = RenderJs.GadgetIndex.\n
getGadgetById(source_gadget_id);\n
\n
destination = value.destination.split(".");\n
destination_gadget_id = destination[0];\n
destination_method_id = destination[1];\n
destination_gadget = RenderJs.GadgetIndex.\n
getGadgetById(destination_gadget_id);\n
\n
if (source_gadget.hasOwnProperty(source_method_id)) {\n
// direct javascript use case\n
// direct javascript use case\n
func_body = \'RenderJs.GadgetIndex.getGadgetById("\' + source_gadget_id + \'")["original_\' + source_method_id + \'"]();\';
\n
original_source_method_id = "original_" +
\n
func_body = func_body + \'\\nRenderJs.GadgetIndex.getGadgetById("\' + destination_gadget_id + \'")["\' + destination_method_id + \'"]();\'
;\n
source_method_id
;\n
func = new Function(func_body);
\n
source_gadget[original_source_method_id] =
\n
source_gadget["original_" + source_method_id] =
source_gadget[source_method_id];\n
source_gadget[source_method_id];\n
source_gadget[source_method_id] =
func;
\n
source_gadget[source_method_id] =\n
}
\n
createMethodInteraction(
\n
else{
\n
original_source_method_id,
\n
// this is a custom event attached to HTML gadget representation
\n
source_gadget_id,
\n
func_body = \'RenderJs.GadgetIndex.getGadgetById("\' + destination_gadget_id + \'")["\' + destination_method_id + \'"]();\';
\n
source_method_id,
\n
func = new Function(func_body);
\n
destination_gadget_id,
\n
source_gadget.dom.bind(source_method_id, func);
\n
destination_method_id
\n
}
\n
);
\n
}\n
}\n
);\n
else {\n
}\n
// this is a custom event attached to HTML gadget\n
}}())\n
// representation\n
\n
source_gadget.dom.bind(\n
}}());
source_method_id,\n
createTriggerInteraction(\n
destination_gadget_id, destination_method_id\n
)\n
);\n
}\n
});\n
}\n
};\n
}())\n
};\n
}());\n
\n
// impliticly call RenderJs bootstrap\n
$(document).ready(function () {\n
if (RENDERJS_ENABLE_IMPLICIT_GADGET_RENDERING) {\n
RenderJs.bootstrap($(\'body\'));\n
}\n
if (RENDERJS_ENABLE_IMPLICIT_INTERACTION_BIND) {\n
var root_gadget = RenderJs.GadgetIndex.getRootGadget();\n
// We might have a page without gadgets.\n
// Be careful, right now we can be in this case because\n
// asynchronous gadget loading is not finished\n
if (root_gadget !== undefined) {\n
RenderJs.bindReady(\n
function () {\n
// examine all Intaction Gadgets and bind accordingly\n
$("div[data-gadget-connection]").each( function(index, element) {\n
RenderJs.InteractionGadget.bind($(element));\n
})\n
});\n
}\n
}\n
});
]]>
</string>
</value>
]]>
</string>
</value>
</item>
</item>
...
@@ -483,7 +625,7 @@ var RenderJs = (function () {\n
...
@@ -483,7 +625,7 @@ var RenderJs = (function () {\n
</item>
</item>
<item>
<item>
<key>
<string>
size
</string>
</key>
<key>
<string>
size
</string>
</key>
<value>
<int>
18997
</int>
</value>
<value>
<int>
22925
</int>
</value>
</item>
</item>
<item>
<item>
<key>
<string>
title
</string>
</key>
<key>
<string>
title
</string>
</key>
...
...
bt5/erp5_jquery_plugin_renderjs/bt/revision
View file @
bc44610f
20
21
\ No newline at end of file
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment