Commit 28cf798f authored by Chris Wilson's avatar Chris Wilson Committed by Eric Anholt

drm/i915: Don't update the render-clock for every bo.

Only update the render-clock on transition from busy to idle and vice
versa, or else we burn a significant percentage of the cpu just rewriting
the register -- not quite as power-friendly as intended ;-)
Signed-off-by: default avatarChris Wilson <chris@chris-wilson.co.uk>
Cc: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: default avatarEric Anholt <eric@anholt.net>
parent 38b3037e
...@@ -4052,8 +4052,13 @@ void intel_mark_busy(struct drm_device *dev, struct drm_gem_object *obj) ...@@ -4052,8 +4052,13 @@ void intel_mark_busy(struct drm_device *dev, struct drm_gem_object *obj)
if (!drm_core_check_feature(dev, DRIVER_MODESET)) if (!drm_core_check_feature(dev, DRIVER_MODESET))
return; return;
if (!dev_priv->busy) {
dev_priv->busy = true; dev_priv->busy = true;
intel_increase_renderclock(dev, true); intel_increase_renderclock(dev, true);
} else {
mod_timer(&dev_priv->idle_timer, jiffies +
msecs_to_jiffies(GPU_IDLE_TIMEOUT));
}
list_for_each_entry(crtc, &dev->mode_config.crtc_list, head) { list_for_each_entry(crtc, &dev->mode_config.crtc_list, head) {
if (!crtc->fb) if (!crtc->fb)
......
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