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nexedi
linux
Commits
311d8074
Commit
311d8074
authored
Dec 15, 2002
by
James Bottomley
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merge rml/jejb changes
parents
91ec8aa9
79ab478b
Changes
4
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Showing
4 changed files
with
96 additions
and
111 deletions
+96
-111
drivers/scsi/hosts.c
drivers/scsi/hosts.c
+0
-7
drivers/scsi/osst.c
drivers/scsi/osst.c
+81
-104
drivers/scsi/scsi.c
drivers/scsi/scsi.c
+7
-0
drivers/scsi/scsi.h
drivers/scsi/scsi.h
+8
-0
No files found.
drivers/scsi/hosts.c
View file @
311d8074
...
...
@@ -485,13 +485,6 @@ int scsi_register_host(Scsi_Host_Template *shost_tp)
BUG_ON
(
!
shost_tp
->
detect
);
if
(
!
shost_tp
->
max_sectors
)
{
printk
(
KERN_WARNING
"scsi HBA driver %s didn't set max_sectors, "
"please fix the template
\n
"
,
shost_tp
->
name
);
shost_tp
->
max_sectors
=
1024
;
}
if
(
!
shost_tp
->
release
)
{
printk
(
KERN_WARNING
"scsi HBA driver %s didn't set a release method, "
...
...
drivers/scsi/osst.c
View file @
311d8074
This diff is collapsed.
Click to expand it.
drivers/scsi/scsi.c
View file @
311d8074
...
...
@@ -177,6 +177,13 @@ void scsi_initialize_queue(Scsi_Device * SDpnt, struct Scsi_Host * SHpnt)
*/
blk_queue_max_phys_segments
(
q
,
MAX_PHYS_SEGMENTS
);
if
(
!
SHpnt
->
max_sectors
)
/* driver imposes no hard sector transfer limit.
* start at machine infinity initially */
SHpnt
->
max_sectors
=
SCSI_DEFAULT_MAX_SECTORS
;
/* FIXME: we should also adjust this limit later on
* after we know what the device capabilities are */
blk_queue_max_sectors
(
q
,
SHpnt
->
max_sectors
);
if
(
!
SHpnt
->
use_clustering
)
...
...
drivers/scsi/scsi.h
View file @
311d8074
...
...
@@ -373,6 +373,14 @@ extern const char *const scsi_device_types[MAX_SCSI_DEVICE_CODE];
#define ASKED_FOR_SENSE 0x20
#define SYNC_RESET 0x40
/*
* This specifies "machine infinity" for host templates which don't
* limit the transfer size. Note this limit represents an absolute
* maximum, and may be over the transfer limits allowed for individual
* devices (e.g. 256 for SCSI-1)
*/
#define SCSI_DEFAULT_MAX_SECTORS 1024
/*
* This is the crap from the old error handling code. We have it in a special
* place so that we can more easily delete it later on.
...
...
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