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linux
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560362da
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560362da
authored
Feb 18, 2004
by
Andrew Morton
Committed by
Linus Torvalds
Feb 18, 2004
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[PATCH] Codingstyle update
From: Michael Frank <mhf@linuxmail.org>
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Documentation/CodingStyle
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560362da
Linux kernel coding style
Linux kernel coding style
This is a short document describing the preferred coding style for the
This is a short document describing the preferred coding style for the
linux kernel. Coding style is very personal, and I won't _force_ my
linux kernel. Coding style is very personal, and I won't _force_ my
views on anybody, but this is what goes for anything that I have to be
views on anybody, but this is what goes for anything that I have to be
able to maintain, and I'd prefer it for most other things too. Please
able to maintain, and I'd prefer it for most other things too. Please
at least consider the points made here.
at least consider the points made here.
First off, I'd suggest printing out a copy of the GNU coding standards,
First off, I'd suggest printing out a copy of the GNU coding standards,
and NOT read it. Burn them, it's a great symbolic gesture.
and NOT read it. Burn them, it's a great symbolic gesture.
Anyway, here goes:
Anyway, here goes:
Chapter 1: Indentation
Chapter 1: Indentation
Tabs are 8 characters, and thus indentations are also 8 characters.
Tabs are 8 characters, and thus indentations are also 8 characters.
There are heretic movements that try to make indentations 4 (or even 2!)
There are heretic movements that try to make indentations 4 (or even 2!)
characters deep, and that is akin to trying to define the value of PI to
characters deep, and that is akin to trying to define the value of PI to
be 3.
be 3.
Rationale: The whole idea behind indentation is to clearly define where
Rationale: The whole idea behind indentation is to clearly define where
a block of control starts and ends. Especially when you've been looking
a block of control starts and ends. Especially when you've been looking
at your screen for 20 straight hours, you'll find it a lot easier to see
at your screen for 20 straight hours, you'll find it a lot easier to see
how the indentation works if you have large indentations.
how the indentation works if you have large indentations.
Now, some people will claim that having 8-character indentations makes
Now, some people will claim that having 8-character indentations makes
the code move too far to the right, and makes it hard to read on a
the code move too far to the right, and makes it hard to read on a
80-character terminal screen. The answer to that is that if you need
80-character terminal screen. The answer to that is that if you need
more than 3 levels of indentation, you're screwed anyway, and should fix
more than 3 levels of indentation, you're screwed anyway, and should fix
your program.
your program.
In short, 8-char indents make things easier to read, and have the added
In short, 8-char indents make things easier to read, and have the added
benefit of warning you when you're nesting your functions too deep.
benefit of warning you when you're nesting your functions too deep.
Heed that warning.
Heed that warning.
Don't put multiple statements on a single line unless you have
something to hide:
Chapter 2: Placing Braces
if (condition) do_this;
do_something_everytime;
Outside of comments, documentation and except in Kconfig, spaces are never
used for indentation, and the above example is deliberately broken.
Get a decent editor and don't leave whitespace at the end of lines.
Chapter 2: Breaking long lines and strings
Coding style is all about readability and maintainability using commonly
available tools.
The limit on the length of lines is 80 columns and this is a hard limit.
Statements longer than 80 columns will be broken into sensible chunks.
Descendants are always substantially shorter than the parent and are placed
substantially to the right. The same applies to function headers with a long
argument list. Long strings are as well broken into shorter strings.
void fun(int a, int b, int c)
{
if (condition)
printk(KERN_WARNING "Warning this is a long printk with "
"3 parameters a: %u b: %u "
"c: %u \n", a, b, c);
else
next_statement;
}
Chapter 3: Placing Braces
The other issue that always comes up in C styling is the placement of
The other issue that always comes up in C styling is the placement of
braces. Unlike the indent size, there are few technical reasons to
braces. Unlike the indent size, there are few technical reasons to
...
@@ -59,7 +92,7 @@ opening brace at the beginning of the next line, thus:
...
@@ -59,7 +92,7 @@ opening brace at the beginning of the next line, thus:
Heretic people all over the world have claimed that this inconsistency
Heretic people all over the world have claimed that this inconsistency
is ... well ... inconsistent, but all right-thinking people know that
is ... well ... inconsistent, but all right-thinking people know that
(a) K&R are _right_ and (b) K&R are right. Besides, functions are
(a) K&R are _right_ and (b) K&R are right. Besides, functions are
special anyway (you can't nest them in C).
special anyway (you can't nest them in C).
Note that the closing brace is empty on a line of its own, _except_ in
Note that the closing brace is empty on a line of its own, _except_ in
the cases where it is followed by a continuation of the same statement,
the cases where it is followed by a continuation of the same statement,
...
@@ -79,60 +112,60 @@ and
...
@@ -79,60 +112,60 @@ and
} else {
} else {
....
....
}
}
Rationale: K&R.
Rationale: K&R.
Also, note that this brace-placement also minimizes the number of empty
Also, note that this brace-placement also minimizes the number of empty
(or almost empty) lines, without any loss of readability. Thus, as the
(or almost empty) lines, without any loss of readability. Thus, as the
supply of new-lines on your screen is not a renewable resource (think
supply of new-lines on your screen is not a renewable resource (think
25-line terminal screens here), you have more empty lines to put
25-line terminal screens here), you have more empty lines to put
comments on.
comments on.
Chapter
3
: Naming
Chapter
4
: Naming
C is a Spartan language, and so should your naming be. Unlike Modula-2
C is a Spartan language, and so should your naming be. Unlike Modula-2
and Pascal programmers, C programmers do not use cute names like
and Pascal programmers, C programmers do not use cute names like
ThisVariableIsATemporaryCounter. A C programmer would call that
ThisVariableIsATemporaryCounter. A C programmer would call that
variable "tmp", which is much easier to write, and not the least more
variable "tmp", which is much easier to write, and not the least more
difficult to understand.
difficult to understand.
HOWEVER, while mixed-case names are frowned upon, descriptive names for
HOWEVER, while mixed-case names are frowned upon, descriptive names for
global variables are a must. To call a global function "foo" is a
global variables are a must. To call a global function "foo" is a
shooting offense.
shooting offense.
GLOBAL variables (to be used only if you _really_ need them) need to
GLOBAL variables (to be used only if you _really_ need them) need to
have descriptive names, as do global functions. If you have a function
have descriptive names, as do global functions. If you have a function
that counts the number of active users, you should call that
that counts the number of active users, you should call that
"count_active_users()" or similar, you should _not_ call it "cntusr()".
"count_active_users()" or similar, you should _not_ call it "cntusr()".
Encoding the type of a function into the name (so-called Hungarian
Encoding the type of a function into the name (so-called Hungarian
notation) is brain damaged - the compiler knows the types anyway and can
notation) is brain damaged - the compiler knows the types anyway and can
check those, and it only confuses the programmer. No wonder MicroSoft
check those, and it only confuses the programmer. No wonder MicroSoft
makes buggy programs.
makes buggy programs.
LOCAL variable names should be short, and to the point. If you have
LOCAL variable names should be short, and to the point. If you have
some random integer loop counter, it should probably be called "i".
some random integer loop counter, it should probably be called "i".
Calling it "loop_counter" is non-productive, if there is no chance of it
Calling it "loop_counter" is non-productive, if there is no chance of it
being mis-understood. Similarly, "tmp" can be just about any type of
being mis-understood. Similarly, "tmp" can be just about any type of
variable that is used to hold a temporary value.
variable that is used to hold a temporary value.
If you are afraid to mix up your local variable names, you have another
If you are afraid to mix up your local variable names, you have another
problem, which is called the function-growth-hormone-imbalance syndrome.
problem, which is called the function-growth-hormone-imbalance syndrome.
See next chapter.
See next chapter.
Chapter
4
: Functions
Chapter
5
: Functions
Functions should be short and sweet, and do just one thing. They should
Functions should be short and sweet, and do just one thing. They should
fit on one or two screenfuls of text (the ISO/ANSI screen size is 80x24,
fit on one or two screenfuls of text (the ISO/ANSI screen size is 80x24,
as we all know), and do one thing and do that well.
as we all know), and do one thing and do that well.
The maximum length of a function is inversely proportional to the
The maximum length of a function is inversely proportional to the
complexity and indentation level of that function. So, if you have a
complexity and indentation level of that function. So, if you have a
conceptually simple function that is just one long (but simple)
conceptually simple function that is just one long (but simple)
case-statement, where you have to do lots of small things for a lot of
case-statement, where you have to do lots of small things for a lot of
different cases, it's OK to have a longer function.
different cases, it's OK to have a longer function.
However, if you have a complex function, and you suspect that a
However, if you have a complex function, and you suspect that a
less-than-gifted first-year high-school student might not even
less-than-gifted first-year high-school student might not even
...
@@ -140,41 +173,78 @@ understand what the function is all about, you should adhere to the
...
@@ -140,41 +173,78 @@ understand what the function is all about, you should adhere to the
maximum limits all the more closely. Use helper functions with
maximum limits all the more closely. Use helper functions with
descriptive names (you can ask the compiler to in-line them if you think
descriptive names (you can ask the compiler to in-line them if you think
it's performance-critical, and it will probably do a better job of it
it's performance-critical, and it will probably do a better job of it
than you would have done).
than you would have done).
Another measure of the function is the number of local variables. They
Another measure of the function is the number of local variables. They
shouldn't exceed 5-10, or you're doing something wrong. Re-think the
shouldn't exceed 5-10, or you're doing something wrong. Re-think the
function, and split it into smaller pieces. A human brain can
function, and split it into smaller pieces. A human brain can
generally easily keep track of about 7 different things, anything more
generally easily keep track of about 7 different things, anything more
and it gets confused. You know you're brilliant, but maybe you'd like
and it gets confused. You know you're brilliant, but maybe you'd like
to understand what you did 2 weeks from now.
to understand what you did 2 weeks from now.
Chapter 6: Centralized exiting of functions
Albeit deprecated by some people, the equivalent of the goto statement is
used frequently by compilers in form of the unconditional jump instruction.
Chapter 5: Commenting
The goto statement comes in handy when a function exits from multiple
locations and some common work such as cleanup has to be done.
The rationale is:
- unconditional statements are easier to understand and follow
- nesting is reduced
- errors by not updating individual exit points when making
modifications are prevented
- saves the compiler work to optimize redundant code away ;)
int fun(int )
{
int result = 0;
char *buffer = kmalloc(SIZE);
if (buffer == NULL)
return -ENOMEM;
if (condition1) {
while (loop1) {
...
}
result = 1;
goto out;
}
...
out:
kfree(buffer);
return result;
}
Chapter 7: Commenting
Comments are good, but there is also a danger of over-commenting. NEVER
Comments are good, but there is also a danger of over-commenting. NEVER
try to explain HOW your code works in a comment: it's much better to
try to explain HOW your code works in a comment: it's much better to
write the code so that the _working_ is obvious, and it's a waste of
write the code so that the _working_ is obvious, and it's a waste of
time to explain badly written code.
time to explain badly written code.
Generally, you want your comments to tell WHAT your code does, not HOW.
Generally, you want your comments to tell WHAT your code does, not HOW.
Also, try to avoid putting comments inside a function body: if the
Also, try to avoid putting comments inside a function body: if the
function is so complex that you need to separately comment parts of it,
function is so complex that you need to separately comment parts of it,
you should probably go back to chapter
4
for a while. You can make
you should probably go back to chapter
5
for a while. You can make
small comments to note or warn about something particularly clever (or
small comments to note or warn about something particularly clever (or
ugly), but try to avoid excess. Instead, put the comments at the head
ugly), but try to avoid excess. Instead, put the comments at the head
of the function, telling people what it does, and possibly WHY it does
of the function, telling people what it does, and possibly WHY it does
it.
it.
Chapter
6
: You've made a mess of it
Chapter
8
: You've made a mess of it
That's OK, we all do. You've probably been told by your long-time Unix
That's OK, we all do. You've probably been told by your long-time Unix
user helper that "GNU emacs" automatically formats the C sources for
user helper that "GNU emacs" automatically formats the C sources for
you, and you've noticed that yes, it does do that, but the defaults it
you, and you've noticed that yes, it does do that, but the defaults it
uses are less than desirable (in fact, they are worse than random
uses are less than desirable (in fact, they are worse than random
typing - an infinite number of monkeys typing into GNU emacs would never
typing - an infinite number of monkeys typing into GNU emacs would never
make a good program).
make a good program).
So, you can either get rid of GNU emacs, or change it to use saner
So, you can either get rid of GNU emacs, or change it to use saner
values. To do the latter, you can stick the following in your .emacs file:
values. To do the latter, you can stick the following in your .emacs file:
...
@@ -192,7 +262,7 @@ two lines, this mode will be automatically invoked. Also, you may want
...
@@ -192,7 +262,7 @@ two lines, this mode will be automatically invoked. Also, you may want
to add
to add
(setq auto-mode-alist (cons '("/usr/src/linux.*/.*\\.[ch]$" . linux-c-mode)
(setq auto-mode-alist (cons '("/usr/src/linux.*/.*\\.[ch]$" . linux-c-mode)
auto-mode-alist))
auto-mode-alist))
to your .emacs file if you want to have linux-c-mode switched on
to your .emacs file if you want to have linux-c-mode switched on
automagically when you edit source files under /usr/src/linux.
automagically when you edit source files under /usr/src/linux.
...
@@ -201,33 +271,36 @@ But even if you fail in getting emacs to do sane formatting, not
...
@@ -201,33 +271,36 @@ But even if you fail in getting emacs to do sane formatting, not
everything is lost: use "indent".
everything is lost: use "indent".
Now, again, GNU indent has the same brain-dead settings that GNU emacs
Now, again, GNU indent has the same brain-dead settings that GNU emacs
has, which is why you need to give it a few command line options.
has, which is why you need to give it a few command line options.
However, that's not too bad, because even the makers of GNU indent
However, that's not too bad, because even the makers of GNU indent
recognize the authority of K&R (the GNU people aren't evil, they are
recognize the authority of K&R (the GNU people aren't evil, they are
just severely misguided in this matter), so you just give indent the
just severely misguided in this matter), so you just give indent the
options "-kr -i8" (stands for "K&R, 8 character indents").
options "-kr -i8" (stands for "K&R, 8 character indents"), or use
"scripts/Lindent", which indents in the latest style.
"indent" has a lot of options, and especially when it comes to comment
"indent" has a lot of options, and especially when it comes to comment
re-formatting you may want to take a look at the man
ual
page. But
re-formatting you may want to take a look at the man page. But
remember: "indent" is not a fix for bad programming.
remember: "indent" is not a fix for bad programming.
Chapter
7
: Configuration-files
Chapter
9
: Configuration-files
For configuration options (arch/xxx/
config.in, and all the Config.in
files),
For configuration options (arch/xxx/
Kconfig, and all the Kconfig
files),
somewhat different indentation is used.
somewhat different indentation is used.
An indention level of 3 is used in the code, while the text in the config-
Help text is indented with 2 spaces.
options should have an indention-level of 2 to indicate dependencies. The
latter only applies to bool/tristate options. For other options, just use
common sense. An example:
if [ "$CONFIG_EXPERIMENTAL" = "y" ]; then
if CONFIG_EXPERIMENTAL
tristate 'Apply nitroglycerine inside the keyboard (DANGEROUS)' CONFIG_BOOM
tristate CONFIG_BOOM
if [ "$CONFIG_BOOM" != "n" ]; then
default n
bool ' Output nice messages when you explode' CONFIG_CHEER
help
fi
Apply nitroglycerine inside the keyboard (DANGEROUS)
fi
bool CONFIG_CHEER
depends on CONFIG_BOOM
default y
help
Output nice messages when you explode
endif
Generally, CONFIG_EXPERIMENTAL should surround all options not considered
Generally, CONFIG_EXPERIMENTAL should surround all options not considered
stable. All options that are known to trash data (experimental write-
stable. All options that are known to trash data (experimental write-
...
@@ -235,20 +308,20 @@ support for file-systems, for instance) should be denoted (DANGEROUS), other
...
@@ -235,20 +308,20 @@ support for file-systems, for instance) should be denoted (DANGEROUS), other
experimental options should be denoted (EXPERIMENTAL).
experimental options should be denoted (EXPERIMENTAL).
Chapter
8
: Data structures
Chapter
10
: Data structures
Data structures that have visibility outside the single-threaded
Data structures that have visibility outside the single-threaded
environment they are created and destroyed in should always have
environment they are created and destroyed in should always have
reference counts. In the kernel, garbage collection doesn't exist (and
reference counts. In the kernel, garbage collection doesn't exist (and
outside the kernel garbage collection is slow and inefficient), which
outside the kernel garbage collection is slow and inefficient), which
means that you absolutely _have_ to reference count all your uses.
means that you absolutely _have_ to reference count all your uses.
Reference counting means that you can avoid locking, and allows multiple
Reference counting means that you can avoid locking, and allows multiple
users to have access to the data structure in parallel - and not having
users to have access to the data structure in parallel - and not having
to worry about the structure suddenly going away from under them just
to worry about the structure suddenly going away from under them just
because they slept or did something else for a while.
because they slept or did something else for a while.
Note that locking is _not_ a replacement for reference counting.
Note that locking is _not_ a replacement for reference counting.
Locking is used to keep data structures coherent, while reference
Locking is used to keep data structures coherent, while reference
counting is a memory management technique. Usually both are needed, and
counting is a memory management technique. Usually both are needed, and
they are not to be confused with each other.
they are not to be confused with each other.
...
@@ -264,3 +337,87 @@ filesystem code ("struct super_block": s_count and s_active).
...
@@ -264,3 +337,87 @@ filesystem code ("struct super_block": s_count and s_active).
Remember: if another thread can find your data structure, and you don't
Remember: if another thread can find your data structure, and you don't
have a reference count on it, you almost certainly have a bug.
have a reference count on it, you almost certainly have a bug.
Chapter 11: Macros, Enums, Inline functions and RTL
Names of macros defining constants and labels in enums are capitalized.
#define CONSTANT 0x12345
Enums are preferred when defining several related constants.
CAPITALIZED macro names are appreciated but macros resembling functions
may be named in lower case.
Generally, inline functions are preferable to macros resembling functions.
Macros with multiple statements should be enclosed in a do - while block:
#define macrofun(a,b,c) \
do { \
if (a == 5) \
do_this(b,c); \
} while (0)
Things to avoid when using macros:
1) macros that affect control flow:
#define FOO(x) \
do { \
if (blah(x) < 0) \
return -EBUGGERED; \
} while(0)
is a _very_ bad idea. It looks like a function call but exits the "calling"
function; don't break the internal parsers of those who will read the code.
2) macros that depend on having a local variable with a magic name:
#define FOO(val) bar(index, val)
might look like a good thing, but it's confusing as hell when one reads the
code and it's prone to breakage from seemingly innocent changes.
3) macros with arguments that are used as l-values: FOO(x) = y; will
bite you if somebody e.g. turns FOO into an inline function.
4) forgetting about precedence: macros defining constants using expressions
must enclose the expression in parentheses. Beware of similar issues with
macros using parameters.
#define CONSTANT 0x4000
#define CONSTEXP (CONSTANT | 3)
The cpp manual deals with macros exhaustively. The gcc internals manual also
covers RTL which is used frequently with assembly language in the kernel.
Chapter 12: Printing kernel messages
Kernel developers like to be seen as literate. Do mind the spelling
of kernel messages to make a good impression. Do not use crippled
words like "dont" and use "do not" or "don't" instead.
Kernel messages do not have to be terminated with a period.
Printing numbers in parentheses (%d) adds no value and should be avoided.
Chapter 13: References
The C Programming Language, Second Edition
by Brian W. Kernighan and Dennis M. Ritchie.
Prentice Hall, Inc., 1988.
ISBN 0-13-110362-8 (paperback), 0-13-110370-9 (hardback).
The Practice of Programming
Brian W. Kernighan, Rob Pike
Addison-Wesley, 1999, ISBN 0-201-61586-X
GNU manuals - where in compliance with K&R and this text - for cpp, gcc,
gcc internals and indent, all available from www.gnu.org.
--
Last updated on 16 February 2004 by a community effort on LKML.
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