drm/amd/display: dc/dce60: use DCE6 headers (v6)
[Why] With all DCE6 specific macros, register, masks in place dce60_resource.c may use them and become independent from DCE8 headers [How] (v1) Changelog: - use DCE6 headers for registers and masks, remove the DC8 headers - remove 7th Display Controller/Encoder register instances (DCE6 has only 6) - use DCE6 specific watermark programming registers (DPG_PIPE_ARBITRATION_CONTROL3) - use DCE6 specific input pixel processing registers shift/mask - use DCE6 specific transform registers shift/mask - use DCE6 specific link encoder registers shift/mask - use DCE6 specific output pixel processing registers shift/mask - use DCE6 specific audio registers shift/mask - use DCE6 specific dmcu registers shift/mask - use DCE6 specific hwseq registers shift/mask - use DCE6 specific mem input registers shift/mask (v2) Changelog: - use DCE6 ad hoc dce60_mem_input_construct() function - use DCE6 ad hoc dce60_transform_construct() function (v3) Changelog: - use DCE6 ad hoc dce60_ipp_construct() function (v4) Changelog: - use DCE6 ad hoc dce60_link_encoder_construct() function (v5) Changelog: - use DCE6 ad hoc dce60_opp_construct() function (v6) Changelog: - use DCE6 ad hoc dce60_audio_create() function Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Mauro Rossi <issor.oruam@gmail.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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