Commit 89bdd0c6 authored by David Herrmann's avatar David Herrmann Committed by Jiri Kosina

HID: wiimote: fix nunchuck button parser

The buttons of the Wii Remote Nunchuck extension are actually active low.
Fix the parser to forward the inverted values. The comment in the function
always said "0 == pressed" but the implementation was wrong from the
beginning.

Cc: stable@vger.kernel.org
Reported-by: default avatarVictor Quicksilver <victor.quicksilver@gmail.com>
Signed-off-by: default avatarDavid Herrmann <dh.herrmann@gmail.com>
Signed-off-by: default avatarJiri Kosina <jkosina@suse.cz>
parent 30b6b7d8
......@@ -403,14 +403,14 @@ static void handler_nunchuck(struct wiimote_ext *ext, const __u8 *payload)
if (ext->motionp) {
input_report_key(ext->input,
wiiext_keymap[WIIEXT_KEY_Z], !!(payload[5] & 0x04));
wiiext_keymap[WIIEXT_KEY_Z], !(payload[5] & 0x04));
input_report_key(ext->input,
wiiext_keymap[WIIEXT_KEY_C], !!(payload[5] & 0x08));
wiiext_keymap[WIIEXT_KEY_C], !(payload[5] & 0x08));
} else {
input_report_key(ext->input,
wiiext_keymap[WIIEXT_KEY_Z], !!(payload[5] & 0x01));
wiiext_keymap[WIIEXT_KEY_Z], !(payload[5] & 0x01));
input_report_key(ext->input,
wiiext_keymap[WIIEXT_KEY_C], !!(payload[5] & 0x02));
wiiext_keymap[WIIEXT_KEY_C], !(payload[5] & 0x02));
}
input_sync(ext->input);
......
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