Commit a93587b3 authored by Nicholas Kazlauskas's avatar Nicholas Kazlauskas Committed by Alex Deucher

drm/amd/display: Only get the connector state for VRR when toggled

[Why]
This fixes a stuttering issue that occurs when moving a hardware cursor
when VRR is enabled.

Previously when VRR is enabled atomic check will grab the connector
state for every atomic update. This has to lock the connector in order
to do so. The locking is bad enough by itself for performance, but
it gets worse with what we do just below that - add all the planes
for the CRTC to the commit.

This prevents the cursor fast path from working - there's more than one
plane now. With state->allow_modeset = true on top of this, it also
adds and removes all the planes from the DC context triggering a full
(very slow) update in DC.

[How]
We need the connector state to get the VRR min/max capbilities, but we
only need them when there's a CRTC mode change or when VRR is toggled.

The condition has been updated accordingly.

Fixes: 3cc22f281318 ("drm/amdgpu: Set FreeSync state using drm VRR properties")
Signed-off-by: default avatarNicholas Kazlauskas <nicholas.kazlauskas@amd.com>
Reviewed-by: default avatarLeo Li <sunpeng.li@amd.com>
Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
parent b721056b
...@@ -5991,7 +5991,7 @@ static int amdgpu_dm_atomic_check(struct drm_device *dev, ...@@ -5991,7 +5991,7 @@ static int amdgpu_dm_atomic_check(struct drm_device *dev,
for_each_oldnew_crtc_in_state(state, crtc, old_crtc_state, new_crtc_state, i) { for_each_oldnew_crtc_in_state(state, crtc, old_crtc_state, new_crtc_state, i) {
if (!drm_atomic_crtc_needs_modeset(new_crtc_state) && if (!drm_atomic_crtc_needs_modeset(new_crtc_state) &&
!new_crtc_state->color_mgmt_changed && !new_crtc_state->color_mgmt_changed &&
!new_crtc_state->vrr_enabled) old_crtc_state->vrr_enabled == new_crtc_state->vrr_enabled)
continue; continue;
if (!new_crtc_state->enable) if (!new_crtc_state->enable)
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment