Commit b23202a6 authored by Andrew Morton's avatar Andrew Morton Committed by Linus Torvalds

[PATCH] vesafb fix

From: Gerd Knorr <kraxel@suse.de>

The patch below fixes some vesafb issues.  Changes:

* fixed struct screen_info in tty.h to use portable types.  "unsigned
  long" for 32bit values doesn't work on hammer machines ...

* limited the framebuffer memory used by vesafb to 16 MB.  This avoids
  that vesafb's ioremap() eats plenty of kernel address space for no real
  benefit if the gfx card has very much memory (some have 128 MB or more,
  ia32 has 128 MB address space for vmalloc and ioremap ...).

* mtrr is enabled by default.  That should improve the vesafb performance
  a lot.  Also added a option to disable mtrr.
parent e23b0206
......@@ -51,7 +51,7 @@ static struct fb_info fb_info;
static u32 pseudo_palette[17];
static int inverse = 0;
static int mtrr = 0;
static int mtrr = 1;
static int pmi_setpal = 0; /* pmi for palette changes ??? */
static int ypan = 0; /* 0..nothing, 1..ypan, 2..ywrap */
......@@ -208,6 +208,8 @@ int __init vesafb_setup(char *options)
pmi_setpal=1;
else if (! strcmp(this_opt, "mtrr"))
mtrr=1;
else if (! strcmp(this_opt, "nomtrr"))
mtrr=0;
}
return 0;
}
......@@ -231,6 +233,12 @@ int __init vesafb_init(void)
vesafb_fix.visual = (vesafb_defined.bits_per_pixel == 8) ?
FB_VISUAL_PSEUDOCOLOR : FB_VISUAL_TRUECOLOR;
/* limit framebuffer size to 16 MB. Otherwise we'll eat tons of
* kernel address space for nothing if the gfx card has alot of
* memory (>= 128 MB isn't uncommon these days ...) */
if (vesafb_fix.smem_len > 16 * 1024 * 1024)
vesafb_fix.smem_len = 16 * 1024 * 1024;
#ifndef __i386__
screen_info.vesapm_seg = 0;
#endif
......
......@@ -57,39 +57,39 @@
*/
struct screen_info {
unsigned char orig_x; /* 0x00 */
unsigned char orig_y; /* 0x01 */
unsigned short dontuse1; /* 0x02 -- EXT_MEM_K sits here */
unsigned short orig_video_page; /* 0x04 */
unsigned char orig_video_mode; /* 0x06 */
unsigned char orig_video_cols; /* 0x07 */
unsigned short unused2; /* 0x08 */
unsigned short orig_video_ega_bx; /* 0x0a */
unsigned short unused3; /* 0x0c */
unsigned char orig_video_lines; /* 0x0e */
unsigned char orig_video_isVGA; /* 0x0f */
unsigned short orig_video_points; /* 0x10 */
u8 orig_x; /* 0x00 */
u8 orig_y; /* 0x01 */
u16 dontuse1; /* 0x02 -- EXT_MEM_K sits here */
u16 orig_video_page; /* 0x04 */
u8 orig_video_mode; /* 0x06 */
u8 orig_video_cols; /* 0x07 */
u16 unused2; /* 0x08 */
u16 orig_video_ega_bx; /* 0x0a */
u16 unused3; /* 0x0c */
u8 orig_video_lines; /* 0x0e */
u8 orig_video_isVGA; /* 0x0f */
u16 orig_video_points; /* 0x10 */
/* VESA graphic mode -- linear frame buffer */
unsigned short lfb_width; /* 0x12 */
unsigned short lfb_height; /* 0x14 */
unsigned short lfb_depth; /* 0x16 */
unsigned long lfb_base; /* 0x18 */
unsigned long lfb_size; /* 0x1c */
unsigned short dontuse2, dontuse3; /* 0x20 -- CL_MAGIC and CL_OFFSET here */
unsigned short lfb_linelength; /* 0x24 */
unsigned char red_size; /* 0x26 */
unsigned char red_pos; /* 0x27 */
unsigned char green_size; /* 0x28 */
unsigned char green_pos; /* 0x29 */
unsigned char blue_size; /* 0x2a */
unsigned char blue_pos; /* 0x2b */
unsigned char rsvd_size; /* 0x2c */
unsigned char rsvd_pos; /* 0x2d */
unsigned short vesapm_seg; /* 0x2e */
unsigned short vesapm_off; /* 0x30 */
unsigned short pages; /* 0x32 */
unsigned short vesa_attributes; /* 0x34 */
u16 lfb_width; /* 0x12 */
u16 lfb_height; /* 0x14 */
u16 lfb_depth; /* 0x16 */
u32 lfb_base; /* 0x18 */
u32 lfb_size; /* 0x1c */
u16 dontuse2, dontuse3; /* 0x20 -- CL_MAGIC and CL_OFFSET here */
u16 lfb_linelength; /* 0x24 */
u8 red_size; /* 0x26 */
u8 red_pos; /* 0x27 */
u8 green_size; /* 0x28 */
u8 green_pos; /* 0x29 */
u8 blue_size; /* 0x2a */
u8 blue_pos; /* 0x2b */
u8 rsvd_size; /* 0x2c */
u8 rsvd_pos; /* 0x2d */
u16 vesapm_seg; /* 0x2e */
u16 vesapm_off; /* 0x30 */
u16 pages; /* 0x32 */
u16 vesa_attributes; /* 0x34 */
/* 0x36 -- 0x3f reserved for future expansion */
};
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment