Commit c1e9894d authored by Denis V. Lunev's avatar Denis V. Lunev Committed by David S. Miller

[ICMP]: Simplify ICMP control socket creation.

Replace sock_create_kern with inet_ctl_sock_create.
Signed-off-by: default avatarDenis V. Lunev <den@openvz.org>
Acked-by: default avatarArnaldo Carvalho de Melo <acme@redhat.com>
Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
parent 5677242f
......@@ -93,6 +93,7 @@
#include <asm/uaccess.h>
#include <net/checksum.h>
#include <net/xfrm.h>
#include <net/inet_common.h>
/*
* Build xmit assembly blocks
......@@ -1136,7 +1137,7 @@ static void __net_exit icmp_sk_exit(struct net *net)
int i;
for_each_possible_cpu(i)
sk_release_kernel(net->ipv4.icmp_sk[i]);
inet_ctl_sock_destroy(net->ipv4.icmp_sk[i]);
kfree(net->ipv4.icmp_sk);
net->ipv4.icmp_sk = NULL;
}
......@@ -1152,17 +1153,13 @@ int __net_init icmp_sk_init(struct net *net)
for_each_possible_cpu(i) {
struct sock *sk;
struct socket *sock;
struct inet_sock *inet;
err = sock_create_kern(PF_INET, SOCK_RAW, IPPROTO_ICMP, &sock);
err = inet_ctl_sock_create(&sk, PF_INET,
SOCK_RAW, IPPROTO_ICMP, net);
if (err < 0)
goto fail;
net->ipv4.icmp_sk[i] = sk = sock->sk;
sk_change_net(sk, net);
sk->sk_allocation = GFP_ATOMIC;
net->ipv4.icmp_sk[i] = sk;
/* Enough space for 2 64K ICMP packets, including
* sk_buff struct overhead.
......@@ -1170,15 +1167,7 @@ int __net_init icmp_sk_init(struct net *net)
sk->sk_sndbuf =
(2 * ((64 * 1024) + sizeof(struct sk_buff)));
inet = inet_sk(sk);
inet->uc_ttl = -1;
inet->pmtudisc = IP_PMTUDISC_DONT;
/* Unhash it so that IP input processing does not even
* see it, we do not wish this socket to see incoming
* packets.
*/
sk->sk_prot->unhash(sk);
inet_sk(sk)->pmtudisc = IP_PMTUDISC_DONT;
}
/* Control parameters for ECHO replies. */
......@@ -1208,7 +1197,7 @@ int __net_init icmp_sk_init(struct net *net)
fail:
for_each_possible_cpu(i)
sk_release_kernel(net->ipv4.icmp_sk[i]);
inet_ctl_sock_destroy(net->ipv4.icmp_sk[i]);
kfree(net->ipv4.icmp_sk);
return err;
}
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment