Commit c6c656b4 authored by Oliver McFadden's avatar Oliver McFadden Committed by Dave Airlie

r300: updates register header

This updates the R300 register names and allows the VAP_PVS_WAITIDLE register
to be written.
Signed-off-by: default avatarDave Airlie <airlied@linux.ie>
parent ddbee333
...@@ -148,15 +148,16 @@ void r300_init_reg_flags(void) ...@@ -148,15 +148,16 @@ void r300_init_reg_flags(void)
/* these match cmducs() command in r300_driver/r300/r300_cmdbuf.c */ /* these match cmducs() command in r300_driver/r300/r300_cmdbuf.c */
ADD_RANGE(R300_SE_VPORT_XSCALE, 6); ADD_RANGE(R300_SE_VPORT_XSCALE, 6);
ADD_RANGE(0x2080, 1); ADD_RANGE(R300_VAP_CNTL, 1);
ADD_RANGE(R300_SE_VTE_CNTL, 2); ADD_RANGE(R300_SE_VTE_CNTL, 2);
ADD_RANGE(0x2134, 2); ADD_RANGE(0x2134, 2);
ADD_RANGE(0x2140, 1); ADD_RANGE(R300_VAP_CNTL_STATUS, 1);
ADD_RANGE(R300_VAP_INPUT_CNTL_0, 2); ADD_RANGE(R300_VAP_INPUT_CNTL_0, 2);
ADD_RANGE(0x21DC, 1); ADD_RANGE(0x21DC, 1);
ADD_RANGE(0x221C, 1); ADD_RANGE(R300_VAP_UNKNOWN_221C, 1);
ADD_RANGE(0x2220, 4); ADD_RANGE(R300_VAP_CLIP_X_0, 4);
ADD_RANGE(0x2288, 1); ADD_RANGE(R300_VAP_PVS_WAITIDLE, 1);
ADD_RANGE(R300_VAP_UNKNOWN_2288, 1);
ADD_RANGE(R300_VAP_OUTPUT_VTX_FMT_0, 2); ADD_RANGE(R300_VAP_OUTPUT_VTX_FMT_0, 2);
ADD_RANGE(R300_VAP_PVS_CNTL_1, 3); ADD_RANGE(R300_VAP_PVS_CNTL_1, 3);
ADD_RANGE(R300_GB_ENABLE, 1); ADD_RANGE(R300_GB_ENABLE, 1);
...@@ -168,13 +169,13 @@ void r300_init_reg_flags(void) ...@@ -168,13 +169,13 @@ void r300_init_reg_flags(void)
ADD_RANGE(R300_RE_POINTSIZE, 1); ADD_RANGE(R300_RE_POINTSIZE, 1);
ADD_RANGE(0x4230, 3); ADD_RANGE(0x4230, 3);
ADD_RANGE(R300_RE_LINE_CNT, 1); ADD_RANGE(R300_RE_LINE_CNT, 1);
ADD_RANGE(0x4238, 1); ADD_RANGE(R300_RE_UNK4238, 1);
ADD_RANGE(0x4260, 3); ADD_RANGE(0x4260, 3);
ADD_RANGE(0x4274, 4); ADD_RANGE(R300_RE_SHADE, 4);
ADD_RANGE(0x4288, 5); ADD_RANGE(R300_RE_POLYGON_MODE, 5);
ADD_RANGE(0x42A0, 1); ADD_RANGE(R300_RE_ZBIAS_CNTL, 1);
ADD_RANGE(R300_RE_ZBIAS_T_FACTOR, 4); ADD_RANGE(R300_RE_ZBIAS_T_FACTOR, 4);
ADD_RANGE(0x42B4, 1); ADD_RANGE(R300_RE_OCCLUSION_CNTL, 1);
ADD_RANGE(R300_RE_CULL_CNTL, 1); ADD_RANGE(R300_RE_CULL_CNTL, 1);
ADD_RANGE(0x42C0, 2); ADD_RANGE(0x42C0, 2);
ADD_RANGE(R300_RS_CNTL_0, 2); ADD_RANGE(R300_RS_CNTL_0, 2);
...@@ -190,22 +191,22 @@ void r300_init_reg_flags(void) ...@@ -190,22 +191,22 @@ void r300_init_reg_flags(void)
ADD_RANGE(R300_PFS_INSTR1_0, 64); ADD_RANGE(R300_PFS_INSTR1_0, 64);
ADD_RANGE(R300_PFS_INSTR2_0, 64); ADD_RANGE(R300_PFS_INSTR2_0, 64);
ADD_RANGE(R300_PFS_INSTR3_0, 64); ADD_RANGE(R300_PFS_INSTR3_0, 64);
ADD_RANGE(0x4BC0, 1); ADD_RANGE(R300_RE_FOG_STATE, 1);
ADD_RANGE(0x4BC8, 3); ADD_RANGE(R300_FOG_COLOR_R, 3);
ADD_RANGE(R300_PP_ALPHA_TEST, 2); ADD_RANGE(R300_PP_ALPHA_TEST, 2);
ADD_RANGE(0x4BD8, 1); ADD_RANGE(0x4BD8, 1);
ADD_RANGE(R300_PFS_PARAM_0_X, 64); ADD_RANGE(R300_PFS_PARAM_0_X, 64);
ADD_RANGE(0x4E00, 1); ADD_RANGE(0x4E00, 1);
ADD_RANGE(R300_RB3D_CBLEND, 2); ADD_RANGE(R300_RB3D_CBLEND, 2);
ADD_RANGE(R300_RB3D_COLORMASK, 1); ADD_RANGE(R300_RB3D_COLORMASK, 1);
ADD_RANGE(0x4E10, 3); ADD_RANGE(R300_RB3D_BLEND_COLOR, 3);
ADD_RANGE_MARK(R300_RB3D_COLOROFFSET0, 1, MARK_CHECK_OFFSET); /* check offset */ ADD_RANGE_MARK(R300_RB3D_COLOROFFSET0, 1, MARK_CHECK_OFFSET); /* check offset */
ADD_RANGE(R300_RB3D_COLORPITCH0, 1); ADD_RANGE(R300_RB3D_COLORPITCH0, 1);
ADD_RANGE(0x4E50, 9); ADD_RANGE(0x4E50, 9);
ADD_RANGE(0x4E88, 1); ADD_RANGE(0x4E88, 1);
ADD_RANGE(0x4EA0, 2); ADD_RANGE(0x4EA0, 2);
ADD_RANGE(R300_RB3D_ZSTENCIL_CNTL_0, 3); ADD_RANGE(R300_RB3D_ZSTENCIL_CNTL_0, 3);
ADD_RANGE(0x4F10, 4); ADD_RANGE(R300_RB3D_ZSTENCIL_FORMAT, 4);
ADD_RANGE_MARK(R300_RB3D_DEPTHOFFSET, 1, MARK_CHECK_OFFSET); /* check offset */ ADD_RANGE_MARK(R300_RB3D_DEPTHOFFSET, 1, MARK_CHECK_OFFSET); /* check offset */
ADD_RANGE(R300_RB3D_DEPTHPITCH, 1); ADD_RANGE(R300_RB3D_DEPTHPITCH, 1);
ADD_RANGE(0x4F28, 1); ADD_RANGE(0x4F28, 1);
...@@ -224,7 +225,7 @@ void r300_init_reg_flags(void) ...@@ -224,7 +225,7 @@ void r300_init_reg_flags(void)
ADD_RANGE(R300_TX_BORDER_COLOR_0, 16); ADD_RANGE(R300_TX_BORDER_COLOR_0, 16);
/* Sporadic registers used as primitives are emitted */ /* Sporadic registers used as primitives are emitted */
ADD_RANGE(0x4f18, 1); ADD_RANGE(R300_RB3D_ZCACHE_CTLSTAT, 1);
ADD_RANGE(R300_RB3D_DSTCACHE_CTLSTAT, 1); ADD_RANGE(R300_RB3D_DSTCACHE_CTLSTAT, 1);
ADD_RANGE(R300_VAP_INPUT_ROUTE_0_0, 8); ADD_RANGE(R300_VAP_INPUT_ROUTE_0_0, 8);
ADD_RANGE(R300_VAP_INPUT_ROUTE_1_0, 8); ADD_RANGE(R300_VAP_INPUT_ROUTE_1_0, 8);
...@@ -692,9 +693,9 @@ static __inline__ void r300_pacify(drm_radeon_private_t *dev_priv) ...@@ -692,9 +693,9 @@ static __inline__ void r300_pacify(drm_radeon_private_t *dev_priv)
BEGIN_RING(6); BEGIN_RING(6);
OUT_RING(CP_PACKET0(R300_RB3D_DSTCACHE_CTLSTAT, 0)); OUT_RING(CP_PACKET0(R300_RB3D_DSTCACHE_CTLSTAT, 0));
OUT_RING(0xa); OUT_RING(R300_RB3D_DSTCACHE_UNKNOWN_0A);
OUT_RING(CP_PACKET0(0x4f18, 0)); OUT_RING(CP_PACKET0(R300_RB3D_ZCACHE_CTLSTAT, 0));
OUT_RING(0x3); OUT_RING(R300_RB3D_ZCACHE_UNKNOWN_03);
OUT_RING(CP_PACKET3(RADEON_CP_NOP, 0)); OUT_RING(CP_PACKET3(RADEON_CP_NOP, 0));
OUT_RING(0x0); OUT_RING(0x0);
ADVANCE_RING(); ADVANCE_RING();
...@@ -766,8 +767,8 @@ static int r300_scratch(drm_radeon_private_t *dev_priv, ...@@ -766,8 +767,8 @@ static int r300_scratch(drm_radeon_private_t *dev_priv,
} }
BEGIN_RING(2); BEGIN_RING(2);
OUT_RING(CP_PACKET0(RADEON_SCRATCH_REG0 + header.scratch.reg * 4, 0)); OUT_RING( CP_PACKET0( RADEON_SCRATCH_REG0 + header.scratch.reg * 4, 0 ) );
OUT_RING(dev_priv->scratch_ages[header.scratch.reg]); OUT_RING( dev_priv->scratch_ages[header.scratch.reg] );
ADVANCE_RING(); ADVANCE_RING();
return 0; return 0;
......
...@@ -47,12 +47,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. ...@@ -47,12 +47,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT 28 # define R300_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT 28
/* /*
This file contains registers and constants for the R300. They have been * This file contains registers and constants for the R300. They have been
found mostly by examining command buffers captured using glxtest, as well * found mostly by examining command buffers captured using glxtest, as well
as by extrapolating some known registers and constants from the R200. * as by extrapolating some known registers and constants from the R200.
* I am fairly certain that they are correct unless stated otherwise
I am fairly certain that they are correct unless stated otherwise in comments. * in comments.
*/ */
#define R300_SE_VPORT_XSCALE 0x1D98 #define R300_SE_VPORT_XSCALE 0x1D98
#define R300_SE_VPORT_XOFFSET 0x1D9C #define R300_SE_VPORT_XOFFSET 0x1D9C
...@@ -61,49 +61,60 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -61,49 +61,60 @@ I am fairly certain that they are correct unless stated otherwise in comments.
#define R300_SE_VPORT_ZSCALE 0x1DA8 #define R300_SE_VPORT_ZSCALE 0x1DA8
#define R300_SE_VPORT_ZOFFSET 0x1DAC #define R300_SE_VPORT_ZOFFSET 0x1DAC
/* This register is written directly and also starts data section in many 3d CP_PACKET3's */
#define R300_VAP_VF_CNTL 0x2084
# define R300_VAP_VF_CNTL__PRIM_TYPE__SHIFT 0 /*
# define R300_VAP_VF_CNTL__PRIM_NONE (0<<0) * Vertex Array Processing (VAP) Control
# define R300_VAP_VF_CNTL__PRIM_POINTS (1<<0) * Stolen from r200 code from Christoph Brill (It's a guess!)
# define R300_VAP_VF_CNTL__PRIM_LINES (2<<0) */
# define R300_VAP_VF_CNTL__PRIM_LINE_STRIP (3<<0) #define R300_VAP_CNTL 0x2080
# define R300_VAP_VF_CNTL__PRIM_TRIANGLES (4<<0)
# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN (5<<0) /* This register is written directly and also starts data section
# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP (6<<0) * in many 3d CP_PACKET3's
# define R300_VAP_VF_CNTL__PRIM_LINE_LOOP (12<<0) */
# define R300_VAP_VF_CNTL__PRIM_QUADS (13<<0) #define R300_VAP_VF_CNTL 0x2084
# define R300_VAP_VF_CNTL__PRIM_QUAD_STRIP (14<<0) # define R300_VAP_VF_CNTL__PRIM_TYPE__SHIFT 0
# define R300_VAP_VF_CNTL__PRIM_POLYGON (15<<0) # define R300_VAP_VF_CNTL__PRIM_NONE (0<<0)
# define R300_VAP_VF_CNTL__PRIM_POINTS (1<<0)
# define R300_VAP_VF_CNTL__PRIM_WALK__SHIFT 4 # define R300_VAP_VF_CNTL__PRIM_LINES (2<<0)
/* State based - direct writes to registers trigger vertex generation */ # define R300_VAP_VF_CNTL__PRIM_LINE_STRIP (3<<0)
# define R300_VAP_VF_CNTL__PRIM_WALK_STATE_BASED (0<<4) # define R300_VAP_VF_CNTL__PRIM_TRIANGLES (4<<0)
# define R300_VAP_VF_CNTL__PRIM_WALK_INDICES (1<<4) # define R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN (5<<0)
# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST (2<<4) # define R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP (6<<0)
# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED (3<<4) # define R300_VAP_VF_CNTL__PRIM_LINE_LOOP (12<<0)
# define R300_VAP_VF_CNTL__PRIM_QUADS (13<<0)
/* I don't think I saw these three used.. */ # define R300_VAP_VF_CNTL__PRIM_QUAD_STRIP (14<<0)
# define R300_VAP_VF_CNTL__COLOR_ORDER__SHIFT 6 # define R300_VAP_VF_CNTL__PRIM_POLYGON (15<<0)
# define R300_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT 9
# define R300_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT 10 # define R300_VAP_VF_CNTL__PRIM_WALK__SHIFT 4
/* State based - direct writes to registers trigger vertex
/* index size - when not set the indices are assumed to be 16 bit */ generation */
# define R300_VAP_VF_CNTL__INDEX_SIZE_32bit (1<<11) # define R300_VAP_VF_CNTL__PRIM_WALK_STATE_BASED (0<<4)
/* number of vertices */ # define R300_VAP_VF_CNTL__PRIM_WALK_INDICES (1<<4)
# define R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT 16 # define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST (2<<4)
# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED (3<<4)
/* I don't think I saw these three used.. */
# define R300_VAP_VF_CNTL__COLOR_ORDER__SHIFT 6
# define R300_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT 9
# define R300_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT 10
/* index size - when not set the indices are assumed to be 16 bit */
# define R300_VAP_VF_CNTL__INDEX_SIZE_32bit (1<<11)
/* number of vertices */
# define R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT 16
/* BEGIN: Wild guesses */ /* BEGIN: Wild guesses */
#define R300_VAP_OUTPUT_VTX_FMT_0 0x2090 #define R300_VAP_OUTPUT_VTX_FMT_0 0x2090
# define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT (1<<0) # define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT (1<<0)
# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT (1<<1) # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT (1<<1)
# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2) /* GUESS */ # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2) /* GUESS */
# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3) /* GUESS */ # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3) /* GUESS */
# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4) /* GUESS */ # define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4) /* GUESS */
# define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) /* GUESS */ # define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) /* GUESS */
#define R300_VAP_OUTPUT_VTX_FMT_1 0x2094 #define R300_VAP_OUTPUT_VTX_FMT_1 0x2094
/* each of the following is 3 bits wide, specifies number
of components */
# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0 # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0
# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3 # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3
# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6 # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6
...@@ -112,7 +123,7 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -112,7 +123,7 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15 # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15
# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18 # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18
# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21 # define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21
/* END */ /* END: Wild guesses */
#define R300_SE_VTE_CNTL 0x20b0 #define R300_SE_VTE_CNTL 0x20b0
# define R300_VPORT_X_SCALE_ENA 0x00000001 # define R300_VPORT_X_SCALE_ENA 0x00000001
...@@ -128,43 +139,54 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -128,43 +139,54 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_VTX_ST_DENORMALIZED 0x00001000 # define R300_VTX_ST_DENORMALIZED 0x00001000
/* BEGIN: Vertex data assembly - lots of uncertainties */ /* BEGIN: Vertex data assembly - lots of uncertainties */
/* gap */
#define R300_VAP_CNTL_STATUS 0x2140
# define R300_VC_NO_SWAP (0 << 0)
# define R300_VC_16BIT_SWAP (1 << 0)
# define R300_VC_32BIT_SWAP (2 << 0)
# define R300_VAP_TCL_BYPASS (1 << 8)
/* gap */ /* gap */
/* Where do we get our vertex data? /* Where do we get our vertex data?
// *
// Vertex data either comes either from immediate mode registers or from * Vertex data either comes either from immediate mode registers or from
// vertex arrays. * vertex arrays.
// There appears to be no mixed mode (though we can force the pitch of * There appears to be no mixed mode (though we can force the pitch of
// vertex arrays to 0, effectively reusing the same element over and over * vertex arrays to 0, effectively reusing the same element over and over
// again). * again).
// *
// Immediate mode is controlled by the INPUT_CNTL registers. I am not sure * Immediate mode is controlled by the INPUT_CNTL registers. I am not sure
// if these registers influence vertex array processing. * if these registers influence vertex array processing.
// *
// Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3. * Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3.
// *
// In both cases, vertex attributes are then passed through INPUT_ROUTE. * In both cases, vertex attributes are then passed through INPUT_ROUTE.
*
// Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data * Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data
// into the vertex processor's input registers. * into the vertex processor's input registers.
// The first word routes the first input, the second word the second, etc. * The first word routes the first input, the second word the second, etc.
// The corresponding input is routed into the register with the given index. * The corresponding input is routed into the register with the given index.
// The list is ended by a word with INPUT_ROUTE_END set. * The list is ended by a word with INPUT_ROUTE_END set.
// *
// Always set COMPONENTS_4 in immediate mode. */ * Always set COMPONENTS_4 in immediate mode.
*/
#define R300_VAP_INPUT_ROUTE_0_0 0x2150 #define R300_VAP_INPUT_ROUTE_0_0 0x2150
# define R300_INPUT_ROUTE_COMPONENTS_1 (0 << 0) # define R300_INPUT_ROUTE_COMPONENTS_1 (0 << 0)
# define R300_INPUT_ROUTE_COMPONENTS_2 (1 << 0) # define R300_INPUT_ROUTE_COMPONENTS_2 (1 << 0)
# define R300_INPUT_ROUTE_COMPONENTS_3 (2 << 0) # define R300_INPUT_ROUTE_COMPONENTS_3 (2 << 0)
# define R300_INPUT_ROUTE_COMPONENTS_4 (3 << 0) # define R300_INPUT_ROUTE_COMPONENTS_4 (3 << 0)
# define R300_INPUT_ROUTE_COMPONENTS_RGBA (4 << 0) /* GUESS */ # define R300_INPUT_ROUTE_COMPONENTS_RGBA (4 << 0) /* GUESS */
# define R300_VAP_INPUT_ROUTE_IDX_SHIFT 8 # define R300_VAP_INPUT_ROUTE_IDX_SHIFT 8
# define R300_VAP_INPUT_ROUTE_IDX_MASK (31 << 8) /* GUESS */ # define R300_VAP_INPUT_ROUTE_IDX_MASK (31 << 8) /* GUESS */
# define R300_VAP_INPUT_ROUTE_END (1 << 13) # define R300_VAP_INPUT_ROUTE_END (1 << 13)
# define R300_INPUT_ROUTE_IMMEDIATE_MODE (0 << 14) /* GUESS */ # define R300_INPUT_ROUTE_IMMEDIATE_MODE (0 << 14) /* GUESS */
# define R300_INPUT_ROUTE_FLOAT (1 << 14) /* GUESS */ # define R300_INPUT_ROUTE_FLOAT (1 << 14) /* GUESS */
# define R300_INPUT_ROUTE_UNSIGNED_BYTE (2 << 14) /* GUESS */ # define R300_INPUT_ROUTE_UNSIGNED_BYTE (2 << 14) /* GUESS */
# define R300_INPUT_ROUTE_FLOAT_COLOR (3 << 14) /* GUESS */ # define R300_INPUT_ROUTE_FLOAT_COLOR (3 << 14) /* GUESS */
#define R300_VAP_INPUT_ROUTE_0_1 0x2154 #define R300_VAP_INPUT_ROUTE_0_1 0x2154
#define R300_VAP_INPUT_ROUTE_0_2 0x2158 #define R300_VAP_INPUT_ROUTE_0_2 0x2158
#define R300_VAP_INPUT_ROUTE_0_3 0x215C #define R300_VAP_INPUT_ROUTE_0_3 0x215C
...@@ -174,10 +196,12 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -174,10 +196,12 @@ I am fairly certain that they are correct unless stated otherwise in comments.
#define R300_VAP_INPUT_ROUTE_0_7 0x216C #define R300_VAP_INPUT_ROUTE_0_7 0x216C
/* gap */ /* gap */
/* Notes: /* Notes:
// - always set up to produce at least two attributes: * - always set up to produce at least two attributes:
// if vertex program uses only position, fglrx will set normal, too * if vertex program uses only position, fglrx will set normal, too
// - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal */ * - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal.
*/
#define R300_VAP_INPUT_CNTL_0 0x2180 #define R300_VAP_INPUT_CNTL_0 0x2180
# define R300_INPUT_CNTL_0_COLOR 0x00000001 # define R300_INPUT_CNTL_0_COLOR 0x00000001
#define R300_VAP_INPUT_CNTL_1 0x2184 #define R300_VAP_INPUT_CNTL_1 0x2184
...@@ -186,20 +210,22 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -186,20 +210,22 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_INPUT_CNTL_COLOR 0x00000004 # define R300_INPUT_CNTL_COLOR 0x00000004
# define R300_INPUT_CNTL_TC0 0x00000400 # define R300_INPUT_CNTL_TC0 0x00000400
# define R300_INPUT_CNTL_TC1 0x00000800 # define R300_INPUT_CNTL_TC1 0x00000800
# define R300_INPUT_CNTL_TC2 0x00001000 /* GUESS */ # define R300_INPUT_CNTL_TC2 0x00001000 /* GUESS */
# define R300_INPUT_CNTL_TC3 0x00002000 /* GUESS */ # define R300_INPUT_CNTL_TC3 0x00002000 /* GUESS */
# define R300_INPUT_CNTL_TC4 0x00004000 /* GUESS */ # define R300_INPUT_CNTL_TC4 0x00004000 /* GUESS */
# define R300_INPUT_CNTL_TC5 0x00008000 /* GUESS */ # define R300_INPUT_CNTL_TC5 0x00008000 /* GUESS */
# define R300_INPUT_CNTL_TC6 0x00010000 /* GUESS */ # define R300_INPUT_CNTL_TC6 0x00010000 /* GUESS */
# define R300_INPUT_CNTL_TC7 0x00020000 /* GUESS */ # define R300_INPUT_CNTL_TC7 0x00020000 /* GUESS */
/* gap */ /* gap */
/* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0 /* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0
// are set to a swizzling bit pattern, other words are 0. * are set to a swizzling bit pattern, other words are 0.
// *
// In immediate mode, the pattern is always set to xyzw. In vertex array * In immediate mode, the pattern is always set to xyzw. In vertex array
// mode, the swizzling pattern is e.g. used to set zw components in texture * mode, the swizzling pattern is e.g. used to set zw components in texture
// coordinates with only tweo components. */ * coordinates with only tweo components.
*/
#define R300_VAP_INPUT_ROUTE_1_0 0x21E0 #define R300_VAP_INPUT_ROUTE_1_0 0x21E0
# define R300_INPUT_ROUTE_SELECT_X 0 # define R300_INPUT_ROUTE_SELECT_X 0
# define R300_INPUT_ROUTE_SELECT_Y 1 # define R300_INPUT_ROUTE_SELECT_Y 1
...@@ -208,11 +234,11 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -208,11 +234,11 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_INPUT_ROUTE_SELECT_ZERO 4 # define R300_INPUT_ROUTE_SELECT_ZERO 4
# define R300_INPUT_ROUTE_SELECT_ONE 5 # define R300_INPUT_ROUTE_SELECT_ONE 5
# define R300_INPUT_ROUTE_SELECT_MASK 7 # define R300_INPUT_ROUTE_SELECT_MASK 7
# define R300_INPUT_ROUTE_X_SHIFT 0 # define R300_INPUT_ROUTE_X_SHIFT 0
# define R300_INPUT_ROUTE_Y_SHIFT 3 # define R300_INPUT_ROUTE_Y_SHIFT 3
# define R300_INPUT_ROUTE_Z_SHIFT 6 # define R300_INPUT_ROUTE_Z_SHIFT 6
# define R300_INPUT_ROUTE_W_SHIFT 9 # define R300_INPUT_ROUTE_W_SHIFT 9
# define R300_INPUT_ROUTE_ENABLE (15 << 12) # define R300_INPUT_ROUTE_ENABLE (15 << 12)
#define R300_VAP_INPUT_ROUTE_1_1 0x21E4 #define R300_VAP_INPUT_ROUTE_1_1 0x21E4
#define R300_VAP_INPUT_ROUTE_1_2 0x21E8 #define R300_VAP_INPUT_ROUTE_1_2 0x21E8
#define R300_VAP_INPUT_ROUTE_1_3 0x21EC #define R300_VAP_INPUT_ROUTE_1_3 0x21EC
...@@ -221,79 +247,107 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -221,79 +247,107 @@ I am fairly certain that they are correct unless stated otherwise in comments.
#define R300_VAP_INPUT_ROUTE_1_6 0x21F8 #define R300_VAP_INPUT_ROUTE_1_6 0x21F8
#define R300_VAP_INPUT_ROUTE_1_7 0x21FC #define R300_VAP_INPUT_ROUTE_1_7 0x21FC
/* END */ /* END: Vertex data assembly */
/* gap */ /* gap */
/* BEGIN: Upload vertex program and data
// The programmable vertex shader unit has a memory bank of unknown size /* BEGIN: Upload vertex program and data */
// that can be written to in 16 byte units by writing the address into
// UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs). /*
// * The programmable vertex shader unit has a memory bank of unknown size
// Pointers into the memory bank are always in multiples of 16 bytes. * that can be written to in 16 byte units by writing the address into
// * UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs).
// The memory bank is divided into areas with fixed meaning. *
// * Pointers into the memory bank are always in multiples of 16 bytes.
// Starting at address UPLOAD_PROGRAM: Vertex program instructions. *
// Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB), * The memory bank is divided into areas with fixed meaning.
// whereas the difference between known addresses suggests size 512. *
// * Starting at address UPLOAD_PROGRAM: Vertex program instructions.
// Starting at address UPLOAD_PARAMETERS: Vertex program parameters. * Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB),
// Native reported limits and the VPI layout suggest size 256, whereas * whereas the difference between known addresses suggests size 512.
// difference between known addresses suggests size 512. *
// * Starting at address UPLOAD_PARAMETERS: Vertex program parameters.
// At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the * Native reported limits and the VPI layout suggest size 256, whereas
// floating point pointsize. The exact purpose of this state is uncertain, * difference between known addresses suggests size 512.
// as there is also the R300_RE_POINTSIZE register. *
// * At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the
// Multiple vertex programs and parameter sets can be loaded at once, * floating point pointsize. The exact purpose of this state is uncertain,
// which could explain the size discrepancy. */ * as there is also the R300_RE_POINTSIZE register.
*
* Multiple vertex programs and parameter sets can be loaded at once,
* which could explain the size discrepancy.
*/
#define R300_VAP_PVS_UPLOAD_ADDRESS 0x2200 #define R300_VAP_PVS_UPLOAD_ADDRESS 0x2200
# define R300_PVS_UPLOAD_PROGRAM 0x00000000 # define R300_PVS_UPLOAD_PROGRAM 0x00000000
# define R300_PVS_UPLOAD_PARAMETERS 0x00000200 # define R300_PVS_UPLOAD_PARAMETERS 0x00000200
# define R300_PVS_UPLOAD_POINTSIZE 0x00000406 # define R300_PVS_UPLOAD_POINTSIZE 0x00000406
/* gap */ /* gap */
#define R300_VAP_PVS_UPLOAD_DATA 0x2208 #define R300_VAP_PVS_UPLOAD_DATA 0x2208
/* END */
/* END: Upload vertex program and data */
/* gap */ /* gap */
/* I do not know the purpose of this register. However, I do know that /* I do not know the purpose of this register. However, I do know that
// it is set to 221C_CLEAR for clear operations and to 221C_NORMAL * it is set to 221C_CLEAR for clear operations and to 221C_NORMAL
// for normal rendering. */ * for normal rendering.
*/
#define R300_VAP_UNKNOWN_221C 0x221C #define R300_VAP_UNKNOWN_221C 0x221C
# define R300_221C_NORMAL 0x00000000 # define R300_221C_NORMAL 0x00000000
# define R300_221C_CLEAR 0x0001C000 # define R300_221C_CLEAR 0x0001C000
/* These seem to be per-pixel and per-vertex X and Y clipping planes. The first
* plane is per-pixel and the second plane is per-vertex.
*
* This was determined by experimentation alone but I believe it is correct.
*
* These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest.
*/
#define R300_VAP_CLIP_X_0 0x2220
#define R300_VAP_CLIP_X_1 0x2224
#define R300_VAP_CLIP_Y_0 0x2228
#define R300_VAP_CLIP_Y_1 0x2230
/* gap */ /* gap */
/* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between /* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between
// rendering commands and overwriting vertex program parameters. * rendering commands and overwriting vertex program parameters.
// Therefore, I suspect writing zero to 0x2284 synchronizes the engine and * Therefore, I suspect writing zero to 0x2284 synchronizes the engine and
// avoids bugs caused by still running shaders reading bad data from memory. */ * avoids bugs caused by still running shaders reading bad data from memory.
#define R300_VAP_PVS_WAITIDLE 0x2284 /* GUESS */ */
#define R300_VAP_PVS_WAITIDLE 0x2284 /* GUESS */
/* Absolutely no clue what this register is about. */ /* Absolutely no clue what this register is about. */
#define R300_VAP_UNKNOWN_2288 0x2288 #define R300_VAP_UNKNOWN_2288 0x2288
# define R300_2288_R300 0x00750000 /* -- nh */ # define R300_2288_R300 0x00750000 /* -- nh */
# define R300_2288_RV350 0x0000FFFF /* -- Vladimir */ # define R300_2288_RV350 0x0000FFFF /* -- Vladimir */
/* gap */ /* gap */
/* Addresses are relative to the vertex program instruction area of the /* Addresses are relative to the vertex program instruction area of the
// memory bank. PROGRAM_END points to the last instruction of the active * memory bank. PROGRAM_END points to the last instruction of the active
// program * program
// *
// The meaning of the two UNKNOWN fields is obviously not known. However, * The meaning of the two UNKNOWN fields is obviously not known. However,
// experiments so far have shown that both *must* point to an instruction * experiments so far have shown that both *must* point to an instruction
// inside the vertex program, otherwise the GPU locks up. * inside the vertex program, otherwise the GPU locks up.
// fglrx usually sets CNTL_3_UNKNOWN to the end of the program and *
// CNTL_1_UNKNOWN points to instruction where last write to position takes place. * fglrx usually sets CNTL_3_UNKNOWN to the end of the program and
// Most likely this is used to ignore rest of the program in cases where group of verts arent visible. * R300_PVS_CNTL_1_POS_END_SHIFT points to instruction where last write to
// For some reason this "section" is sometimes accepted other instruction that have * position takes place.
// no relationship with position calculations. *
*/ * Most likely this is used to ignore rest of the program in cases
* where group of verts arent visible. For some reason this "section"
* is sometimes accepted other instruction that have no relationship with
* position calculations.
*/
#define R300_VAP_PVS_CNTL_1 0x22D0 #define R300_VAP_PVS_CNTL_1 0x22D0
# define R300_PVS_CNTL_1_PROGRAM_START_SHIFT 0 # define R300_PVS_CNTL_1_PROGRAM_START_SHIFT 0
# define R300_PVS_CNTL_1_POS_END_SHIFT 10 # define R300_PVS_CNTL_1_POS_END_SHIFT 10
# define R300_PVS_CNTL_1_PROGRAM_END_SHIFT 20 # define R300_PVS_CNTL_1_PROGRAM_END_SHIFT 20
/* Addresses are relative to the vertex program parameters area. */ /* Addresses are relative the the vertex program parameters area. */
#define R300_VAP_PVS_CNTL_2 0x22D4 #define R300_VAP_PVS_CNTL_2 0x22D4
# define R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT 0 # define R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT 0
# define R300_PVS_CNTL_2_PARAM_COUNT_SHIFT 16 # define R300_PVS_CNTL_2_PARAM_COUNT_SHIFT 16
...@@ -302,23 +356,26 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -302,23 +356,26 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT 0 # define R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT 0
/* The entire range from 0x2300 to 0x2AC inclusive seems to be used for /* The entire range from 0x2300 to 0x2AC inclusive seems to be used for
// immediate vertices */ * immediate vertices
*/
#define R300_VAP_VTX_COLOR_R 0x2464 #define R300_VAP_VTX_COLOR_R 0x2464
#define R300_VAP_VTX_COLOR_G 0x2468 #define R300_VAP_VTX_COLOR_G 0x2468
#define R300_VAP_VTX_COLOR_B 0x246C #define R300_VAP_VTX_COLOR_B 0x246C
#define R300_VAP_VTX_POS_0_X_1 0x2490 /* used for glVertex2*() */ #define R300_VAP_VTX_POS_0_X_1 0x2490 /* used for glVertex2*() */
#define R300_VAP_VTX_POS_0_Y_1 0x2494 #define R300_VAP_VTX_POS_0_Y_1 0x2494
#define R300_VAP_VTX_COLOR_PKD 0x249C /* RGBA */ #define R300_VAP_VTX_COLOR_PKD 0x249C /* RGBA */
#define R300_VAP_VTX_POS_0_X_2 0x24A0 /* used for glVertex3*() */ #define R300_VAP_VTX_POS_0_X_2 0x24A0 /* used for glVertex3*() */
#define R300_VAP_VTX_POS_0_Y_2 0x24A4 #define R300_VAP_VTX_POS_0_Y_2 0x24A4
#define R300_VAP_VTX_POS_0_Z_2 0x24A8 #define R300_VAP_VTX_POS_0_Z_2 0x24A8
#define R300_VAP_VTX_END_OF_PKT 0x24AC /* write 0 to indicate end of packet? */ /* write 0 to indicate end of packet? */
#define R300_VAP_VTX_END_OF_PKT 0x24AC
/* gap */ /* gap */
/* These are values from r300_reg/r300_reg.h - they are known to be correct /* These are values from r300_reg/r300_reg.h - they are known to be correct
and are here so we can use one register file instead of several * and are here so we can use one register file instead of several
- Vladimir */ * - Vladimir
*/
#define R300_GB_VAP_RASTER_VTX_FMT_0 0x4000 #define R300_GB_VAP_RASTER_VTX_FMT_0 0x4000
# define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT (1<<0) # define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT (1<<0)
# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT (1<<1) # define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT (1<<1)
...@@ -341,14 +398,16 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -341,14 +398,16 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21 # define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21
/* UNK30 seems to enables point to quad transformation on textures /* UNK30 seems to enables point to quad transformation on textures
(or something closely related to that). * (or something closely related to that).
This bit is rather fatal at the time being due to lackings at pixel shader side */ * This bit is rather fatal at the time being due to lackings at pixel
* shader side
*/
#define R300_GB_ENABLE 0x4008 #define R300_GB_ENABLE 0x4008
# define R300_GB_POINT_STUFF_ENABLE (1<<0) # define R300_GB_POINT_STUFF_ENABLE (1<<0)
# define R300_GB_LINE_STUFF_ENABLE (1<<1) # define R300_GB_LINE_STUFF_ENABLE (1<<1)
# define R300_GB_TRIANGLE_STUFF_ENABLE (1<<2) # define R300_GB_TRIANGLE_STUFF_ENABLE (1<<2)
# define R300_GB_STENCIL_AUTO_ENABLE (1<<4) # define R300_GB_STENCIL_AUTO_ENABLE (1<<4)
# define R300_GB_UNK30 (1<<30) # define R300_GB_UNK31 (1<<31)
/* each of the following is 2 bits wide */ /* each of the following is 2 bits wide */
#define R300_GB_TEX_REPLICATE 0 #define R300_GB_TEX_REPLICATE 0
#define R300_GB_TEX_ST 1 #define R300_GB_TEX_ST 1
...@@ -383,11 +442,13 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -383,11 +442,13 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_GB_MSPOS1__MS_Y5_SHIFT 20 # define R300_GB_MSPOS1__MS_Y5_SHIFT 20
# define R300_GB_MSPOS1__MSBD1 24 # define R300_GB_MSPOS1__MSBD1 24
#define R300_GB_TILE_CONFIG 0x4018 #define R300_GB_TILE_CONFIG 0x4018
# define R300_GB_TILE_ENABLE (1<<0) # define R300_GB_TILE_ENABLE (1<<0)
# define R300_GB_TILE_PIPE_COUNT_RV300 0 # define R300_GB_TILE_PIPE_COUNT_RV300 0
# define R300_GB_TILE_PIPE_COUNT_R300 (3<<1) # define R300_GB_TILE_PIPE_COUNT_R300 (3<<1)
# define R300_GB_TILE_PIPE_COUNT_R420 (7<<1) # define R300_GB_TILE_PIPE_COUNT_R420 (7<<1)
# define R300_GB_TILE_PIPE_COUNT_RV410 (3<<1)
# define R300_GB_TILE_SIZE_8 0 # define R300_GB_TILE_SIZE_8 0
# define R300_GB_TILE_SIZE_16 (1<<4) # define R300_GB_TILE_SIZE_16 (1<<4)
# define R300_GB_TILE_SIZE_32 (2<<4) # define R300_GB_TILE_SIZE_32 (2<<4)
...@@ -442,17 +503,18 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -442,17 +503,18 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_GB_W_SELECT_1 (1<<4) # define R300_GB_W_SELECT_1 (1<<4)
#define R300_GB_AA_CONFIG 0x4020 #define R300_GB_AA_CONFIG 0x4020
# define R300_AA_DISABLE 0x00
# define R300_AA_ENABLE 0x01 # define R300_AA_ENABLE 0x01
# define R300_AA_SUBSAMPLES_2 0 # define R300_AA_SUBSAMPLES_2 0
# define R300_AA_SUBSAMPLES_3 (1<<1) # define R300_AA_SUBSAMPLES_3 (1<<1)
# define R300_AA_SUBSAMPLES_4 (2<<1) # define R300_AA_SUBSAMPLES_4 (2<<1)
# define R300_AA_SUBSAMPLES_6 (3<<1) # define R300_AA_SUBSAMPLES_6 (3<<1)
/* END */
/* gap */ /* gap */
/* Zero to flush caches. */ /* Zero to flush caches. */
#define R300_TX_CNTL 0x4100 #define R300_TX_CNTL 0x4100
#define R300_TX_FLUSH 0x0
/* The upper enable bits are guessed, based on fglrx reported limits. */ /* The upper enable bits are guessed, based on fglrx reported limits. */
#define R300_TX_ENABLE 0x4104 #define R300_TX_ENABLE 0x4104
...@@ -474,24 +536,25 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -474,24 +536,25 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_TX_ENABLE_15 (1 << 15) # define R300_TX_ENABLE_15 (1 << 15)
/* The pointsize is given in multiples of 6. The pointsize can be /* The pointsize is given in multiples of 6. The pointsize can be
// enormous: Clear() renders a single point that fills the entire * enormous: Clear() renders a single point that fills the entire
// framebuffer. */ * framebuffer.
*/
#define R300_RE_POINTSIZE 0x421C #define R300_RE_POINTSIZE 0x421C
# define R300_POINTSIZE_Y_SHIFT 0 # define R300_POINTSIZE_Y_SHIFT 0
# define R300_POINTSIZE_Y_MASK (0xFFFF << 0) /* GUESS */ # define R300_POINTSIZE_Y_MASK (0xFFFF << 0) /* GUESS */
# define R300_POINTSIZE_X_SHIFT 16 # define R300_POINTSIZE_X_SHIFT 16
# define R300_POINTSIZE_X_MASK (0xFFFF << 16) /* GUESS */ # define R300_POINTSIZE_X_MASK (0xFFFF << 16) /* GUESS */
# define R300_POINTSIZE_MAX (R300_POINTSIZE_Y_MASK / 6) # define R300_POINTSIZE_MAX (R300_POINTSIZE_Y_MASK / 6)
/* The line width is given in multiples of 6. /* The line width is given in multiples of 6.
In default mode lines are classified as vertical lines. * In default mode lines are classified as vertical lines.
HO: horizontal * HO: horizontal
VE: vertical or horizontal * VE: vertical or horizontal
HO & VE: no classification * HO & VE: no classification
*/ */
#define R300_RE_LINE_CNT 0x4234 #define R300_RE_LINE_CNT 0x4234
# define R300_LINESIZE_SHIFT 0 # define R300_LINESIZE_SHIFT 0
# define R300_LINESIZE_MASK (0xFFFF << 0) /* GUESS */ # define R300_LINESIZE_MASK (0xFFFF << 0) /* GUESS */
# define R300_LINESIZE_MAX (R300_LINESIZE_MASK / 6) # define R300_LINESIZE_MAX (R300_LINESIZE_MASK / 6)
# define R300_LINE_CNT_HO (1 << 16) # define R300_LINE_CNT_HO (1 << 16)
# define R300_LINE_CNT_VE (1 << 17) # define R300_LINE_CNT_VE (1 << 17)
...@@ -499,6 +562,9 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -499,6 +562,9 @@ I am fairly certain that they are correct unless stated otherwise in comments.
/* Some sort of scale or clamp value for texcoordless textures. */ /* Some sort of scale or clamp value for texcoordless textures. */
#define R300_RE_UNK4238 0x4238 #define R300_RE_UNK4238 0x4238
/* Something shade related */
#define R300_RE_SHADE 0x4274
#define R300_RE_SHADE_MODEL 0x4278 #define R300_RE_SHADE_MODEL 0x4278
# define R300_RE_SHADE_MODEL_SMOOTH 0x3aaaa # define R300_RE_SHADE_MODEL_SMOOTH 0x3aaaa
# define R300_RE_SHADE_MODEL_FLAT 0x39595 # define R300_RE_SHADE_MODEL_FLAT 0x39595
...@@ -513,24 +579,31 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -513,24 +579,31 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_PM_BACK_LINE (1 << 7) # define R300_PM_BACK_LINE (1 << 7)
# define R300_PM_BACK_FILL (1 << 8) # define R300_PM_BACK_FILL (1 << 8)
/* Fog parameters */
#define R300_RE_FOG_SCALE 0x4294
#define R300_RE_FOG_START 0x4298
/* Not sure why there are duplicate of factor and constant values. /* Not sure why there are duplicate of factor and constant values.
My best guess so far is that there are seperate zbiases for test and write. * My best guess so far is that there are seperate zbiases for test and write.
Ordering might be wrong. * Ordering might be wrong.
Some of the tests indicate that fgl has a fallback implementation of zbias * Some of the tests indicate that fgl has a fallback implementation of zbias
via pixel shaders. */ * via pixel shaders.
*/
#define R300_RE_ZBIAS_CNTL 0x42A0 /* GUESS */
#define R300_RE_ZBIAS_T_FACTOR 0x42A4 #define R300_RE_ZBIAS_T_FACTOR 0x42A4
#define R300_RE_ZBIAS_T_CONSTANT 0x42A8 #define R300_RE_ZBIAS_T_CONSTANT 0x42A8
#define R300_RE_ZBIAS_W_FACTOR 0x42AC #define R300_RE_ZBIAS_W_FACTOR 0x42AC
#define R300_RE_ZBIAS_W_CONSTANT 0x42B0 #define R300_RE_ZBIAS_W_CONSTANT 0x42B0
/* This register needs to be set to (1<<1) for RV350 to correctly /* This register needs to be set to (1<<1) for RV350 to correctly
perform depth test (see --vb-triangles in r300_demo) * perform depth test (see --vb-triangles in r300_demo)
Don't know about other chips. - Vladimir * Don't know about other chips. - Vladimir
This is set to 3 when GL_POLYGON_OFFSET_FILL is on. * This is set to 3 when GL_POLYGON_OFFSET_FILL is on.
My guess is that there are two bits for each zbias primitive (FILL, LINE, POINT). * My guess is that there are two bits for each zbias primitive
One to enable depth test and one for depth write. * (FILL, LINE, POINT).
Yet this doesnt explain why depth writes work ... * One to enable depth test and one for depth write.
*/ * Yet this doesnt explain why depth writes work ...
*/
#define R300_RE_OCCLUSION_CNTL 0x42B4 #define R300_RE_OCCLUSION_CNTL 0x42B4
# define R300_OCCLUSION_ON (1<<1) # define R300_OCCLUSION_ON (1<<1)
...@@ -540,30 +613,38 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -540,30 +613,38 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_FRONT_FACE_CCW (0 << 2) # define R300_FRONT_FACE_CCW (0 << 2)
# define R300_FRONT_FACE_CW (1 << 2) # define R300_FRONT_FACE_CW (1 << 2)
/* BEGIN: Rasterization / Interpolators - many guesses
// 0_UNKNOWN_18 has always been set except for clear operations. /* BEGIN: Rasterization / Interpolators - many guesses */
// TC_CNT is the number of incoming texture coordinate sets (i.e. it depends
// on the vertex program, *not* the fragment program) */ /* 0_UNKNOWN_18 has always been set except for clear operations.
* TC_CNT is the number of incoming texture coordinate sets (i.e. it depends
* on the vertex program, *not* the fragment program)
*/
#define R300_RS_CNTL_0 0x4300 #define R300_RS_CNTL_0 0x4300
# define R300_RS_CNTL_TC_CNT_SHIFT 2 # define R300_RS_CNTL_TC_CNT_SHIFT 2
# define R300_RS_CNTL_TC_CNT_MASK (7 << 2) # define R300_RS_CNTL_TC_CNT_MASK (7 << 2)
# define R300_RS_CNTL_CI_CNT_SHIFT 7 /* number of color interpolators used */ /* number of color interpolators used */
# define R300_RS_CNTL_CI_CNT_SHIFT 7
# define R300_RS_CNTL_0_UNKNOWN_18 (1 << 18) # define R300_RS_CNTL_0_UNKNOWN_18 (1 << 18)
/* Guess: RS_CNTL_1 holds the index of the highest used RS_ROUTE_n register. */ /* Guess: RS_CNTL_1 holds the index of the highest used RS_ROUTE_n
register. */
#define R300_RS_CNTL_1 0x4304 #define R300_RS_CNTL_1 0x4304
/* gap */ /* gap */
/* Only used for texture coordinates. /* Only used for texture coordinates.
// Use the source field to route texture coordinate input from the vertex program * Use the source field to route texture coordinate input from the
// to the desired interpolator. Note that the source field is relative to the * vertex program to the desired interpolator. Note that the source
// outputs the vertex program *actually* writes. If a vertex program only writes * field is relative to the outputs the vertex program *actually*
// texcoord[1], this will be source index 0. * writes. If a vertex program only writes texcoord[1], this will
// Set INTERP_USED on all interpolators that produce data used by the * be source index 0.
// fragment program. INTERP_USED looks like a swizzling mask, but * Set INTERP_USED on all interpolators that produce data used by
// I haven't seen it used that way. * the fragment program. INTERP_USED looks like a swizzling mask,
// * but I haven't seen it used that way.
// Note: The _UNKNOWN constants are always set in their respective register. *
// I don't know if this is necessary. */ * Note: The _UNKNOWN constants are always set in their respective
* register. I don't know if this is necessary.
*/
#define R300_RS_INTERP_0 0x4310 #define R300_RS_INTERP_0 0x4310
#define R300_RS_INTERP_1 0x4314 #define R300_RS_INTERP_1 0x4314
# define R300_RS_INTERP_1_UNKNOWN 0x40 # define R300_RS_INTERP_1_UNKNOWN 0x40
...@@ -580,54 +661,63 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -580,54 +661,63 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_RS_INTERP_USED 0x00D10000 # define R300_RS_INTERP_USED 0x00D10000
/* These DWORDs control how vertex data is routed into fragment program /* These DWORDs control how vertex data is routed into fragment program
// registers, after interpolators. */ * registers, after interpolators.
*/
#define R300_RS_ROUTE_0 0x4330 #define R300_RS_ROUTE_0 0x4330
#define R300_RS_ROUTE_1 0x4334 #define R300_RS_ROUTE_1 0x4334
#define R300_RS_ROUTE_2 0x4338 #define R300_RS_ROUTE_2 0x4338
#define R300_RS_ROUTE_3 0x433C /* GUESS */ #define R300_RS_ROUTE_3 0x433C /* GUESS */
#define R300_RS_ROUTE_4 0x4340 /* GUESS */ #define R300_RS_ROUTE_4 0x4340 /* GUESS */
#define R300_RS_ROUTE_5 0x4344 /* GUESS */ #define R300_RS_ROUTE_5 0x4344 /* GUESS */
#define R300_RS_ROUTE_6 0x4348 /* GUESS */ #define R300_RS_ROUTE_6 0x4348 /* GUESS */
#define R300_RS_ROUTE_7 0x434C /* GUESS */ #define R300_RS_ROUTE_7 0x434C /* GUESS */
# define R300_RS_ROUTE_SOURCE_INTERP_0 0 # define R300_RS_ROUTE_SOURCE_INTERP_0 0
# define R300_RS_ROUTE_SOURCE_INTERP_1 1 # define R300_RS_ROUTE_SOURCE_INTERP_1 1
# define R300_RS_ROUTE_SOURCE_INTERP_2 2 # define R300_RS_ROUTE_SOURCE_INTERP_2 2
# define R300_RS_ROUTE_SOURCE_INTERP_3 3 # define R300_RS_ROUTE_SOURCE_INTERP_3 3
# define R300_RS_ROUTE_SOURCE_INTERP_4 4 # define R300_RS_ROUTE_SOURCE_INTERP_4 4
# define R300_RS_ROUTE_SOURCE_INTERP_5 5 /* GUESS */ # define R300_RS_ROUTE_SOURCE_INTERP_5 5 /* GUESS */
# define R300_RS_ROUTE_SOURCE_INTERP_6 6 /* GUESS */ # define R300_RS_ROUTE_SOURCE_INTERP_6 6 /* GUESS */
# define R300_RS_ROUTE_SOURCE_INTERP_7 7 /* GUESS */ # define R300_RS_ROUTE_SOURCE_INTERP_7 7 /* GUESS */
# define R300_RS_ROUTE_ENABLE (1 << 3) /* GUESS */ # define R300_RS_ROUTE_ENABLE (1 << 3) /* GUESS */
# define R300_RS_ROUTE_DEST_SHIFT 6 # define R300_RS_ROUTE_DEST_SHIFT 6
# define R300_RS_ROUTE_DEST_MASK (31 << 6) /* GUESS */ # define R300_RS_ROUTE_DEST_MASK (31 << 6) /* GUESS */
/* Special handling for color: When the fragment program uses color, /* Special handling for color: When the fragment program uses color,
// the ROUTE_0_COLOR bit is set and ROUTE_0_COLOR_DEST contains the * the ROUTE_0_COLOR bit is set and ROUTE_0_COLOR_DEST contains the
// color register index. */ * color register index.
*
* Apperently you may set the R300_RS_ROUTE_0_COLOR bit, but not provide any
* R300_RS_ROUTE_0_COLOR_DEST value; this setup is used for clearing the state.
* See r300_ioctl.c:r300EmitClearState. I'm not sure if this setup is strictly
* correct or not. - Oliver.
*/
# define R300_RS_ROUTE_0_COLOR (1 << 14) # define R300_RS_ROUTE_0_COLOR (1 << 14)
# define R300_RS_ROUTE_0_COLOR_DEST_SHIFT 17 # define R300_RS_ROUTE_0_COLOR_DEST_SHIFT 17
# define R300_RS_ROUTE_0_COLOR_DEST_MASK (31 << 17) /* GUESS */ # define R300_RS_ROUTE_0_COLOR_DEST_MASK (31 << 17) /* GUESS */
/* As above, but for secondary color */ /* As above, but for secondary color */
# define R300_RS_ROUTE_1_COLOR1 (1 << 14) # define R300_RS_ROUTE_1_COLOR1 (1 << 14)
# define R300_RS_ROUTE_1_COLOR1_DEST_SHIFT 17 # define R300_RS_ROUTE_1_COLOR1_DEST_SHIFT 17
# define R300_RS_ROUTE_1_COLOR1_DEST_MASK (31 << 17) # define R300_RS_ROUTE_1_COLOR1_DEST_MASK (31 << 17)
# define R300_RS_ROUTE_1_UNKNOWN11 (1 << 11) # define R300_RS_ROUTE_1_UNKNOWN11 (1 << 11)
/* END */ /* END: Rasterization / Interpolators - many guesses */
/* BEGIN: Scissors and cliprects /* BEGIN: Scissors and cliprects */
// There are four clipping rectangles. Their corner coordinates are inclusive.
// Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending /* There are four clipping rectangles. Their corner coordinates are inclusive.
// on whether the pixel is inside cliprects 0-3, respectively. For example, * Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending
// if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned * on whether the pixel is inside cliprects 0-3, respectively. For example,
// the number 3 (binary 0011). * if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned
// Iff the bit corresponding to the pixel's number in RE_CLIPRECT_CNTL is set, * the number 3 (binary 0011).
// the pixel is rasterized. * Iff the bit corresponding to the pixel's number in RE_CLIPRECT_CNTL is set,
// * the pixel is rasterized.
// In addition to this, there is a scissors rectangle. Only pixels inside the *
// scissors rectangle are drawn. (coordinates are inclusive) * In addition to this, there is a scissors rectangle. Only pixels inside the
// * scissors rectangle are drawn. (coordinates are inclusive)
// For some reason, the top-left corner of the framebuffer is at (1440, 1440) *
// for the purpose of clipping and scissors. */ * For some reason, the top-left corner of the framebuffer is at (1440, 1440)
* for the purpose of clipping and scissors.
*/
#define R300_RE_CLIPRECT_TL_0 0x43B0 #define R300_RE_CLIPRECT_TL_0 0x43B0
#define R300_RE_CLIPRECT_BR_0 0x43B4 #define R300_RE_CLIPRECT_BR_0 0x43B4
#define R300_RE_CLIPRECT_TL_1 0x43B8 #define R300_RE_CLIPRECT_TL_1 0x43B8
...@@ -661,6 +751,7 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -661,6 +751,7 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_CLIP_3210 (1 << 15) # define R300_CLIP_3210 (1 << 15)
/* gap */ /* gap */
#define R300_RE_SCISSORS_TL 0x43E0 #define R300_RE_SCISSORS_TL 0x43E0
#define R300_RE_SCISSORS_BR 0x43E4 #define R300_RE_SCISSORS_BR 0x43E4
# define R300_SCISSORS_OFFSET 1440 # define R300_SCISSORS_OFFSET 1440
...@@ -668,12 +759,15 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -668,12 +759,15 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_SCISSORS_X_MASK (0x1FFF << 0) # define R300_SCISSORS_X_MASK (0x1FFF << 0)
# define R300_SCISSORS_Y_SHIFT 13 # define R300_SCISSORS_Y_SHIFT 13
# define R300_SCISSORS_Y_MASK (0x1FFF << 13) # define R300_SCISSORS_Y_MASK (0x1FFF << 13)
/* END */ /* END: Scissors and cliprects */
/* BEGIN: Texture specification /* BEGIN: Texture specification */
// The texture specification dwords are grouped by meaning and not by texture unit.
// This means that e.g. the offset for texture image unit N is found in register /*
// TX_OFFSET_0 + (4*N) */ * The texture specification dwords are grouped by meaning and not by texture
* unit. This means that e.g. the offset for texture image unit N is found in
* register TX_OFFSET_0 + (4*N)
*/
#define R300_TX_FILTER_0 0x4400 #define R300_TX_FILTER_0 0x4400
# define R300_TX_REPEAT 0 # define R300_TX_REPEAT 0
# define R300_TX_MIRRORED 1 # define R300_TX_MIRRORED 1
...@@ -697,13 +791,14 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -697,13 +791,14 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_TX_MIN_FILTER_LINEAR_MIP_LINEAR (10 << 11) # define R300_TX_MIN_FILTER_LINEAR_MIP_LINEAR (10 << 11)
/* NOTE: NEAREST doesnt seem to exist. /* NOTE: NEAREST doesnt seem to exist.
Im not seting MAG_FILTER_MASK and (3 << 11) on for all * Im not seting MAG_FILTER_MASK and (3 << 11) on for all
anisotropy modes because that would void selected mag filter */ * anisotropy modes because that would void selected mag filter
# define R300_TX_MIN_FILTER_ANISO_NEAREST ((0 << 13) /*|R300_TX_MAG_FILTER_MASK|(3<<11)*/) */
# define R300_TX_MIN_FILTER_ANISO_LINEAR ((0 << 13) /*|R300_TX_MAG_FILTER_MASK|(3<<11)*/) # define R300_TX_MIN_FILTER_ANISO_NEAREST (0 << 13)
# define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST ((1 << 13) /*|R300_TX_MAG_FILTER_MASK|(3<<11)*/) # define R300_TX_MIN_FILTER_ANISO_LINEAR (0 << 13)
# define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR ((2 << 13) /*|R300_TX_MAG_FILTER_MASK|(3<<11)*/) # define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (1 << 13)
# define R300_TX_MIN_FILTER_MASK ( (15 << 11) | (3 << 13) ) # define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (2 << 13)
# define R300_TX_MIN_FILTER_MASK ( (15 << 11) | (3 << 13) )
# define R300_TX_MAX_ANISO_1_TO_1 (0 << 21) # define R300_TX_MAX_ANISO_1_TO_1 (0 << 21)
# define R300_TX_MAX_ANISO_2_TO_1 (2 << 21) # define R300_TX_MAX_ANISO_2_TO_1 (2 << 21)
# define R300_TX_MAX_ANISO_4_TO_1 (4 << 21) # define R300_TX_MAX_ANISO_4_TO_1 (4 << 21)
...@@ -734,10 +829,10 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -734,10 +829,10 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_TX_HEIGHTMASK_SHIFT 11 # define R300_TX_HEIGHTMASK_SHIFT 11
# define R300_TX_HEIGHTMASK_MASK (2047 << 11) # define R300_TX_HEIGHTMASK_MASK (2047 << 11)
# define R300_TX_UNK23 (1 << 23) # define R300_TX_UNK23 (1 << 23)
# define R300_TX_SIZE_SHIFT 26 /* largest of width, height */ # define R300_TX_MAX_MIP_LEVEL_SHIFT 26
# define R300_TX_SIZE_MASK (15 << 26) # define R300_TX_MAX_MIP_LEVEL_MASK (0xf << 26)
# define R300_TX_SIZE_PROJECTED (1<<30) # define R300_TX_SIZE_PROJECTED (1<<30)
# define R300_TX_SIZE_TXPITCH_EN (1<<31) # define R300_TX_SIZE_TXPITCH_EN (1<<31)
#define R300_TX_FORMAT_0 0x44C0 #define R300_TX_FORMAT_0 0x44C0
/* The interpretation of the format word by Wladimir van der Laan */ /* The interpretation of the format word by Wladimir van der Laan */
/* The X, Y, Z and W refer to the layout of the components. /* The X, Y, Z and W refer to the layout of the components.
...@@ -761,11 +856,11 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -761,11 +856,11 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_TX_FORMAT_DXT1 0xF # define R300_TX_FORMAT_DXT1 0xF
# define R300_TX_FORMAT_DXT3 0x10 # define R300_TX_FORMAT_DXT3 0x10
# define R300_TX_FORMAT_DXT5 0x11 # define R300_TX_FORMAT_DXT5 0x11
# define R300_TX_FORMAT_D3DMFT_CxV8U8 0x12 /* no swizzle */ # define R300_TX_FORMAT_D3DMFT_CxV8U8 0x12 /* no swizzle */
# define R300_TX_FORMAT_A8R8G8B8 0x13 /* no swizzle */ # define R300_TX_FORMAT_A8R8G8B8 0x13 /* no swizzle */
# define R300_TX_FORMAT_B8G8_B8G8 0x14 /* no swizzle */ # define R300_TX_FORMAT_B8G8_B8G8 0x14 /* no swizzle */
# define R300_TX_FORMAT_G8R8_G8B8 0x15 /* no swizzle */ # define R300_TX_FORMAT_G8R8_G8B8 0x15 /* no swizzle */
/* 0x16 - some 16 bit green format.. ?? */ /* 0x16 - some 16 bit green format.. ?? */
# define R300_TX_FORMAT_UNK25 (1 << 25) /* no swizzle */ # define R300_TX_FORMAT_UNK25 (1 << 25) /* no swizzle */
# define R300_TX_FORMAT_CUBIC_MAP (1 << 26) # define R300_TX_FORMAT_CUBIC_MAP (1 << 26)
...@@ -793,23 +888,26 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -793,23 +888,26 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_TX_FORMAT_W 3 # define R300_TX_FORMAT_W 3
# define R300_TX_FORMAT_ZERO 4 # define R300_TX_FORMAT_ZERO 4
# define R300_TX_FORMAT_ONE 5 # define R300_TX_FORMAT_ONE 5
# define R300_TX_FORMAT_CUT_Z 6 /* 2.0*Z, everything above 1.0 is set to 0.0 */ /* 2.0*Z, everything above 1.0 is set to 0.0 */
# define R300_TX_FORMAT_CUT_W 7 /* 2.0*W, everything above 1.0 is set to 0.0 */ # define R300_TX_FORMAT_CUT_Z 6
/* 2.0*W, everything above 1.0 is set to 0.0 */
# define R300_TX_FORMAT_CUT_W 7
# define R300_TX_FORMAT_B_SHIFT 18 # define R300_TX_FORMAT_B_SHIFT 18
# define R300_TX_FORMAT_G_SHIFT 15 # define R300_TX_FORMAT_G_SHIFT 15
# define R300_TX_FORMAT_R_SHIFT 12 # define R300_TX_FORMAT_R_SHIFT 12
# define R300_TX_FORMAT_A_SHIFT 9 # define R300_TX_FORMAT_A_SHIFT 9
/* Convenience macro to take care of layout and swizzling */ /* Convenience macro to take care of layout and swizzling */
# define R300_EASY_TX_FORMAT(B, G, R, A, FMT) (\ # define R300_EASY_TX_FORMAT(B, G, R, A, FMT) ( \
((R300_TX_FORMAT_##B)<<R300_TX_FORMAT_B_SHIFT) \ ((R300_TX_FORMAT_##B)<<R300_TX_FORMAT_B_SHIFT) \
| ((R300_TX_FORMAT_##G)<<R300_TX_FORMAT_G_SHIFT) \ | ((R300_TX_FORMAT_##G)<<R300_TX_FORMAT_G_SHIFT) \
| ((R300_TX_FORMAT_##R)<<R300_TX_FORMAT_R_SHIFT) \ | ((R300_TX_FORMAT_##R)<<R300_TX_FORMAT_R_SHIFT) \
| ((R300_TX_FORMAT_##A)<<R300_TX_FORMAT_A_SHIFT) \ | ((R300_TX_FORMAT_##A)<<R300_TX_FORMAT_A_SHIFT) \
| (R300_TX_FORMAT_##FMT) \ | (R300_TX_FORMAT_##FMT) \
) )
/* These can be ORed with result of R300_EASY_TX_FORMAT() */ /* These can be ORed with result of R300_EASY_TX_FORMAT()
/* We don't really know what they do. Take values from a constant color ? */ We don't really know what they do. Take values from a
constant color ? */
# define R300_TX_FORMAT_CONST_X (1<<5) # define R300_TX_FORMAT_CONST_X (1<<5)
# define R300_TX_FORMAT_CONST_Y (2<<5) # define R300_TX_FORMAT_CONST_Y (2<<5)
# define R300_TX_FORMAT_CONST_Z (4<<5) # define R300_TX_FORMAT_CONST_Z (4<<5)
...@@ -819,7 +917,7 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -819,7 +917,7 @@ I am fairly certain that they are correct unless stated otherwise in comments.
#define R300_TX_PITCH_0 0x4500 /* obvious missing in gap */ #define R300_TX_PITCH_0 0x4500 /* obvious missing in gap */
#define R300_TX_OFFSET_0 0x4540 #define R300_TX_OFFSET_0 0x4540
/* BEGIN: Guess from R200 */ /* BEGIN: Guess from R200 */
# define R300_TXO_ENDIAN_NO_SWAP (0 << 0) # define R300_TXO_ENDIAN_NO_SWAP (0 << 0)
# define R300_TXO_ENDIAN_BYTE_SWAP (1 << 0) # define R300_TXO_ENDIAN_BYTE_SWAP (1 << 0)
# define R300_TXO_ENDIAN_WORD_SWAP (2 << 0) # define R300_TXO_ENDIAN_WORD_SWAP (2 << 0)
...@@ -828,53 +926,61 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -828,53 +926,61 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_TXO_MICRO_TILE (1 << 3) # define R300_TXO_MICRO_TILE (1 << 3)
# define R300_TXO_OFFSET_MASK 0xffffffe0 # define R300_TXO_OFFSET_MASK 0xffffffe0
# define R300_TXO_OFFSET_SHIFT 5 # define R300_TXO_OFFSET_SHIFT 5
/* END */ /* END: Guess from R200 */
#define R300_TX_CHROMA_KEY_0 0x4580 /* 32 bit chroma key */
#define R300_TX_BORDER_COLOR_0 0x45C0 //ff00ff00 == { 0, 1.0, 0, 1.0 } /* 32 bit chroma key */
#define R300_TX_CHROMA_KEY_0 0x4580
/* END */ /* ff00ff00 == { 0, 1.0, 0, 1.0 } */
#define R300_TX_BORDER_COLOR_0 0x45C0
/* BEGIN: Fragment program instruction set
// Fragment programs are written directly into register space. /* END: Texture specification */
// There are separate instruction streams for texture instructions and ALU
// instructions. /* BEGIN: Fragment program instruction set */
// In order to synchronize these streams, the program is divided into up
// to 4 nodes. Each node begins with a number of TEX operations, followed /* Fragment programs are written directly into register space.
// by a number of ALU operations. * There are separate instruction streams for texture instructions and ALU
// The first node can have zero TEX ops, all subsequent nodes must have at least * instructions.
// one TEX ops. * In order to synchronize these streams, the program is divided into up
// All nodes must have at least one ALU op. * to 4 nodes. Each node begins with a number of TEX operations, followed
// * by a number of ALU operations.
// The index of the last node is stored in PFS_CNTL_0: A value of 0 means * The first node can have zero TEX ops, all subsequent nodes must have at
// 1 node, a value of 3 means 4 nodes. * least
// The total amount of instructions is defined in PFS_CNTL_2. The offsets are * one TEX ops.
// offsets into the respective instruction streams, while *_END points to the * All nodes must have at least one ALU op.
// last instruction relative to this offset. */ *
* The index of the last node is stored in PFS_CNTL_0: A value of 0 means
* 1 node, a value of 3 means 4 nodes.
* The total amount of instructions is defined in PFS_CNTL_2. The offsets are
* offsets into the respective instruction streams, while *_END points to the
* last instruction relative to this offset.
*/
#define R300_PFS_CNTL_0 0x4600 #define R300_PFS_CNTL_0 0x4600
# define R300_PFS_CNTL_LAST_NODES_SHIFT 0 # define R300_PFS_CNTL_LAST_NODES_SHIFT 0
# define R300_PFS_CNTL_LAST_NODES_MASK (3 << 0) # define R300_PFS_CNTL_LAST_NODES_MASK (3 << 0)
# define R300_PFS_CNTL_FIRST_NODE_HAS_TEX (1 << 3) # define R300_PFS_CNTL_FIRST_NODE_HAS_TEX (1 << 3)
#define R300_PFS_CNTL_1 0x4604 #define R300_PFS_CNTL_1 0x4604
/* There is an unshifted value here which has so far always been equal to the /* There is an unshifted value here which has so far always been equal to the
// index of the highest used temporary register. */ * index of the highest used temporary register.
*/
#define R300_PFS_CNTL_2 0x4608 #define R300_PFS_CNTL_2 0x4608
# define R300_PFS_CNTL_ALU_OFFSET_SHIFT 0 # define R300_PFS_CNTL_ALU_OFFSET_SHIFT 0
# define R300_PFS_CNTL_ALU_OFFSET_MASK (63 << 0) # define R300_PFS_CNTL_ALU_OFFSET_MASK (63 << 0)
# define R300_PFS_CNTL_ALU_END_SHIFT 6 # define R300_PFS_CNTL_ALU_END_SHIFT 6
# define R300_PFS_CNTL_ALU_END_MASK (63 << 0) # define R300_PFS_CNTL_ALU_END_MASK (63 << 6)
# define R300_PFS_CNTL_TEX_OFFSET_SHIFT 12 # define R300_PFS_CNTL_TEX_OFFSET_SHIFT 12
# define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 12) /* GUESS */ # define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 12) /* GUESS */
# define R300_PFS_CNTL_TEX_END_SHIFT 18 # define R300_PFS_CNTL_TEX_END_SHIFT 18
# define R300_PFS_CNTL_TEX_END_MASK (31 << 18) /* GUESS */ # define R300_PFS_CNTL_TEX_END_MASK (31 << 18) /* GUESS */
/* gap */ /* gap */
/* Nodes are stored backwards. The last active node is always stored in /* Nodes are stored backwards. The last active node is always stored in
// PFS_NODE_3. * PFS_NODE_3.
// Example: In a 2-node program, NODE_0 and NODE_1 are set to 0. The * Example: In a 2-node program, NODE_0 and NODE_1 are set to 0. The
// first node is stored in NODE_2, the second node is stored in NODE_3. * first node is stored in NODE_2, the second node is stored in NODE_3.
// *
// Offsets are relative to the master offset from PFS_CNTL_2. * Offsets are relative to the master offset from PFS_CNTL_2.
// LAST_NODE is set for the last node, and only for the last node. */ */
#define R300_PFS_NODE_0 0x4610 #define R300_PFS_NODE_0 0x4610
#define R300_PFS_NODE_1 0x4614 #define R300_PFS_NODE_1 0x4614
#define R300_PFS_NODE_2 0x4618 #define R300_PFS_NODE_2 0x4618
...@@ -887,91 +993,98 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -887,91 +993,98 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_PFS_NODE_TEX_OFFSET_MASK (31 << 12) # define R300_PFS_NODE_TEX_OFFSET_MASK (31 << 12)
# define R300_PFS_NODE_TEX_END_SHIFT 17 # define R300_PFS_NODE_TEX_END_SHIFT 17
# define R300_PFS_NODE_TEX_END_MASK (31 << 17) # define R300_PFS_NODE_TEX_END_MASK (31 << 17)
/*# define R300_PFS_NODE_LAST_NODE (1 << 22) */
# define R300_PFS_NODE_OUTPUT_COLOR (1 << 22) # define R300_PFS_NODE_OUTPUT_COLOR (1 << 22)
# define R300_PFS_NODE_OUTPUT_DEPTH (1 << 23) # define R300_PFS_NODE_OUTPUT_DEPTH (1 << 23)
/* TEX /* TEX
// As far as I can tell, texture instructions cannot write into output * As far as I can tell, texture instructions cannot write into output
// registers directly. A subsequent ALU instruction is always necessary, * registers directly. A subsequent ALU instruction is always necessary,
// even if it's just MAD o0, r0, 1, 0 */ * even if it's just MAD o0, r0, 1, 0
*/
#define R300_PFS_TEXI_0 0x4620 #define R300_PFS_TEXI_0 0x4620
# define R300_FPITX_SRC_SHIFT 0 # define R300_FPITX_SRC_SHIFT 0
# define R300_FPITX_SRC_MASK (31 << 0) # define R300_FPITX_SRC_MASK (31 << 0)
# define R300_FPITX_SRC_CONST (1 << 5) /* GUESS */ /* GUESS */
# define R300_FPITX_DST_SHIFT 6 # define R300_FPITX_SRC_CONST (1 << 5)
# define R300_FPITX_DST_MASK (31 << 6) # define R300_FPITX_DST_SHIFT 6
# define R300_FPITX_IMAGE_SHIFT 11 # define R300_FPITX_DST_MASK (31 << 6)
# define R300_FPITX_IMAGE_MASK (15 << 11) /* GUESS based on layout and native limits */ # define R300_FPITX_IMAGE_SHIFT 11
/* GUESS based on layout and native limits */
# define R300_FPITX_IMAGE_MASK (15 << 11)
/* Unsure if these are opcodes, or some kind of bitfield, but this is how /* Unsure if these are opcodes, or some kind of bitfield, but this is how
* they were set when I checked * they were set when I checked
*/ */
# define R300_FPITX_OPCODE_SHIFT 15 # define R300_FPITX_OPCODE_SHIFT 15
# define R300_FPITX_OP_TEX 1 # define R300_FPITX_OP_TEX 1
# define R300_FPITX_OP_KIL 2 # define R300_FPITX_OP_KIL 2
# define R300_FPITX_OP_TXP 3 # define R300_FPITX_OP_TXP 3
# define R300_FPITX_OP_TXB 4 # define R300_FPITX_OP_TXB 4
# define R300_FPITX_OPCODE_MASK (7 << 15)
/* ALU /* ALU
// The ALU instructions register blocks are enumerated according to the order * The ALU instructions register blocks are enumerated according to the order
// in which fglrx. I assume there is space for 64 instructions, since * in which fglrx. I assume there is space for 64 instructions, since
// each block has space for a maximum of 64 DWORDs, and this matches reported * each block has space for a maximum of 64 DWORDs, and this matches reported
// native limits. * native limits.
// *
// The basic functional block seems to be one MAD for each color and alpha, * The basic functional block seems to be one MAD for each color and alpha,
// and an adder that adds all components after the MUL. * and an adder that adds all components after the MUL.
// - ADD, MUL, MAD etc.: use MAD with appropriate neutral operands * - ADD, MUL, MAD etc.: use MAD with appropriate neutral operands
// - DP4: Use OUTC_DP4, OUTA_DP4 * - DP4: Use OUTC_DP4, OUTA_DP4
// - DP3: Use OUTC_DP3, OUTA_DP4, appropriate alpha operands * - DP3: Use OUTC_DP3, OUTA_DP4, appropriate alpha operands
// - DPH: Use OUTC_DP4, OUTA_DP4, appropriate alpha operands * - DPH: Use OUTC_DP4, OUTA_DP4, appropriate alpha operands
// - CMP: If ARG2 < 0, return ARG1, else return ARG0 * - CMPH: If ARG2 > 0.5, return ARG0, else return ARG1
// - FLR: use FRC+MAD * - CMP: If ARG2 < 0, return ARG1, else return ARG0
// - XPD: use MAD+MAD * - FLR: use FRC+MAD
// - SGE, SLT: use MAD+CMP * - XPD: use MAD+MAD
// - RSQ: use ABS modifier for argument * - SGE, SLT: use MAD+CMP
// - Use OUTC_REPL_ALPHA to write results of an alpha-only operation (e.g. RCP) * - RSQ: use ABS modifier for argument
// into color register * - Use OUTC_REPL_ALPHA to write results of an alpha-only operation
// - apparently, there's no quick DST operation * (e.g. RCP) into color register
// - fglrx set FPI2_UNKNOWN_31 on a "MAD fragment.color, tmp0, tmp1, tmp2" * - apparently, there's no quick DST operation
// - fglrx set FPI2_UNKNOWN_31 on a "MAX r2, r1, c0" * - fglrx set FPI2_UNKNOWN_31 on a "MAD fragment.color, tmp0, tmp1, tmp2"
// - fglrx once set FPI0_UNKNOWN_31 on a "FRC r1, r1" * - fglrx set FPI2_UNKNOWN_31 on a "MAX r2, r1, c0"
// * - fglrx once set FPI0_UNKNOWN_31 on a "FRC r1, r1"
// Operand selection *
// First stage selects three sources from the available registers and * Operand selection
// constant parameters. This is defined in INSTR1 (color) and INSTR3 (alpha). * First stage selects three sources from the available registers and
// fglrx sorts the three source fields: Registers before constants, * constant parameters. This is defined in INSTR1 (color) and INSTR3 (alpha).
// lower indices before higher indices; I do not know whether this is necessary. * fglrx sorts the three source fields: Registers before constants,
// fglrx fills unused sources with "read constant 0" * lower indices before higher indices; I do not know whether this is
// According to specs, you cannot select more than two different constants. * necessary.
// *
// Second stage selects the operands from the sources. This is defined in * fglrx fills unused sources with "read constant 0"
// INSTR0 (color) and INSTR2 (alpha). You can also select the special constants * According to specs, you cannot select more than two different constants.
// zero and one. *
// Swizzling and negation happens in this stage, as well. * Second stage selects the operands from the sources. This is defined in
// * INSTR0 (color) and INSTR2 (alpha). You can also select the special constants
// Important: Color and alpha seem to be mostly separate, i.e. their sources * zero and one.
// selection appears to be fully independent (the register storage is probably * Swizzling and negation happens in this stage, as well.
// physically split into a color and an alpha section). *
// However (because of the apparent physical split), there is some interaction * Important: Color and alpha seem to be mostly separate, i.e. their sources
// WRT swizzling. If, for example, you want to load an R component into an * selection appears to be fully independent (the register storage is probably
// Alpha operand, this R component is taken from a *color* source, not from * physically split into a color and an alpha section).
// an alpha source. The corresponding register doesn't even have to appear in * However (because of the apparent physical split), there is some interaction
// the alpha sources list. (I hope this alll makes sense to you) * WRT swizzling. If, for example, you want to load an R component into an
// * Alpha operand, this R component is taken from a *color* source, not from
// Destination selection * an alpha source. The corresponding register doesn't even have to appear in
// The destination register index is in FPI1 (color) and FPI3 (alpha) together * the alpha sources list. (I hope this all makes sense to you)
// with enable bits. *
// There are separate enable bits for writing into temporary registers * Destination selection
// (DSTC_REG_* /DSTA_REG) and and program output registers (DSTC_OUTPUT_* /DSTA_OUTPUT). * The destination register index is in FPI1 (color) and FPI3 (alpha)
// You can write to both at once, or not write at all (the same index * together with enable bits.
// must be used for both). * There are separate enable bits for writing into temporary registers
// * (DSTC_REG_* /DSTA_REG) and and program output registers (DSTC_OUTPUT_*
// Note: There is a special form for LRP * /DSTA_OUTPUT). You can write to both at once, or not write at all (the
// - Argument order is the same as in ARB_fragment_program. * same index must be used for both).
// - Operation is MAD *
// - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP * Note: There is a special form for LRP
// - Set FPI0/FPI2_SPECIAL_LRP * - Argument order is the same as in ARB_fragment_program.
// Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD */ * - Operation is MAD
* - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP
* - Set FPI0/FPI2_SPECIAL_LRP
* Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD
*/
#define R300_PFS_INSTR1_0 0x46C0 #define R300_PFS_INSTR1_0 0x46C0
# define R300_FPI1_SRC0C_SHIFT 0 # define R300_FPI1_SRC0C_SHIFT 0
# define R300_FPI1_SRC0C_MASK (31 << 0) # define R300_FPI1_SRC0C_MASK (31 << 0)
...@@ -982,6 +1095,7 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -982,6 +1095,7 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_FPI1_SRC2C_SHIFT 12 # define R300_FPI1_SRC2C_SHIFT 12
# define R300_FPI1_SRC2C_MASK (31 << 12) # define R300_FPI1_SRC2C_MASK (31 << 12)
# define R300_FPI1_SRC2C_CONST (1 << 17) # define R300_FPI1_SRC2C_CONST (1 << 17)
# define R300_FPI1_SRC_MASK 0x0003ffff
# define R300_FPI1_DSTC_SHIFT 18 # define R300_FPI1_DSTC_SHIFT 18
# define R300_FPI1_DSTC_MASK (31 << 18) # define R300_FPI1_DSTC_MASK (31 << 18)
# define R300_FPI1_DSTC_REG_MASK_SHIFT 23 # define R300_FPI1_DSTC_REG_MASK_SHIFT 23
...@@ -1003,6 +1117,7 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -1003,6 +1117,7 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_FPI3_SRC2A_SHIFT 12 # define R300_FPI3_SRC2A_SHIFT 12
# define R300_FPI3_SRC2A_MASK (31 << 12) # define R300_FPI3_SRC2A_MASK (31 << 12)
# define R300_FPI3_SRC2A_CONST (1 << 17) # define R300_FPI3_SRC2A_CONST (1 << 17)
# define R300_FPI3_SRC_MASK 0x0003ffff
# define R300_FPI3_DSTA_SHIFT 18 # define R300_FPI3_DSTA_SHIFT 18
# define R300_FPI3_DSTA_MASK (31 << 18) # define R300_FPI3_DSTA_MASK (31 << 18)
# define R300_FPI3_DSTA_REG (1 << 23) # define R300_FPI3_DSTA_REG (1 << 23)
...@@ -1028,7 +1143,8 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -1028,7 +1143,8 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_FPI0_ARGC_SRC1C_LRP 15 # define R300_FPI0_ARGC_SRC1C_LRP 15
# define R300_FPI0_ARGC_ZERO 20 # define R300_FPI0_ARGC_ZERO 20
# define R300_FPI0_ARGC_ONE 21 # define R300_FPI0_ARGC_ONE 21
# define R300_FPI0_ARGC_HALF 22 /* GUESS */ /* GUESS */
# define R300_FPI0_ARGC_HALF 22
# define R300_FPI0_ARGC_SRC0C_YZX 23 # define R300_FPI0_ARGC_SRC0C_YZX 23
# define R300_FPI0_ARGC_SRC1C_YZX 24 # define R300_FPI0_ARGC_SRC1C_YZX 24
# define R300_FPI0_ARGC_SRC2C_YZX 25 # define R300_FPI0_ARGC_SRC2C_YZX 25
...@@ -1057,6 +1173,7 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -1057,6 +1173,7 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_FPI0_OUTC_DP4 (2 << 23) # define R300_FPI0_OUTC_DP4 (2 << 23)
# define R300_FPI0_OUTC_MIN (4 << 23) # define R300_FPI0_OUTC_MIN (4 << 23)
# define R300_FPI0_OUTC_MAX (5 << 23) # define R300_FPI0_OUTC_MAX (5 << 23)
# define R300_FPI0_OUTC_CMPH (7 << 23)
# define R300_FPI0_OUTC_CMP (8 << 23) # define R300_FPI0_OUTC_CMP (8 << 23)
# define R300_FPI0_OUTC_FRC (9 << 23) # define R300_FPI0_OUTC_FRC (9 << 23)
# define R300_FPI0_OUTC_REPL_ALPHA (10 << 23) # define R300_FPI0_OUTC_REPL_ALPHA (10 << 23)
...@@ -1079,20 +1196,23 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -1079,20 +1196,23 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_FPI2_ARGA_SRC1A_LRP 15 # define R300_FPI2_ARGA_SRC1A_LRP 15
# define R300_FPI2_ARGA_ZERO 16 # define R300_FPI2_ARGA_ZERO 16
# define R300_FPI2_ARGA_ONE 17 # define R300_FPI2_ARGA_ONE 17
# define R300_FPI2_ARGA_HALF 18 /* GUESS */ /* GUESS */
# define R300_FPI2_ARGA_HALF 18
# define R300_FPI2_ARG0A_SHIFT 0 # define R300_FPI2_ARG0A_SHIFT 0
# define R300_FPI2_ARG0A_MASK (31 << 0) # define R300_FPI2_ARG0A_MASK (31 << 0)
# define R300_FPI2_ARG0A_NEG (1 << 5) # define R300_FPI2_ARG0A_NEG (1 << 5)
# define R300_FPI2_ARG0A_ABS (1 << 6) /* GUESS */ /* GUESS */
# define R300_FPI2_ARG0A_ABS (1 << 6)
# define R300_FPI2_ARG1A_SHIFT 7 # define R300_FPI2_ARG1A_SHIFT 7
# define R300_FPI2_ARG1A_MASK (31 << 7) # define R300_FPI2_ARG1A_MASK (31 << 7)
# define R300_FPI2_ARG1A_NEG (1 << 12) # define R300_FPI2_ARG1A_NEG (1 << 12)
# define R300_FPI2_ARG1A_ABS (1 << 13) /* GUESS */ /* GUESS */
# define R300_FPI2_ARG1A_ABS (1 << 13)
# define R300_FPI2_ARG2A_SHIFT 14 # define R300_FPI2_ARG2A_SHIFT 14
# define R300_FPI2_ARG2A_MASK (31 << 14) # define R300_FPI2_ARG2A_MASK (31 << 14)
# define R300_FPI2_ARG2A_NEG (1 << 19) # define R300_FPI2_ARG2A_NEG (1 << 19)
# define R300_FPI2_ARG2A_ABS (1 << 20) /* GUESS */ /* GUESS */
# define R300_FPI2_ARG2A_ABS (1 << 20)
# define R300_FPI2_SPECIAL_LRP (1 << 21) # define R300_FPI2_SPECIAL_LRP (1 << 21)
# define R300_FPI2_OUTA_MAD (0 << 23) # define R300_FPI2_OUTA_MAD (0 << 23)
# define R300_FPI2_OUTA_DP4 (1 << 23) # define R300_FPI2_OUTA_DP4 (1 << 23)
...@@ -1106,9 +1226,19 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -1106,9 +1226,19 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_FPI2_OUTA_RSQ (11 << 23) # define R300_FPI2_OUTA_RSQ (11 << 23)
# define R300_FPI2_OUTA_SAT (1 << 30) # define R300_FPI2_OUTA_SAT (1 << 30)
# define R300_FPI2_UNKNOWN_31 (1 << 31) # define R300_FPI2_UNKNOWN_31 (1 << 31)
/* END */ /* END: Fragment program instruction set */
/* Fog state and color */
#define R300_RE_FOG_STATE 0x4BC0
# define R300_FOG_ENABLE (1 << 0)
# define R300_FOG_MODE_LINEAR (0 << 1)
# define R300_FOG_MODE_EXP (1 << 1)
# define R300_FOG_MODE_EXP2 (2 << 1)
# define R300_FOG_MODE_MASK (3 << 1)
#define R300_FOG_COLOR_R 0x4BC8
#define R300_FOG_COLOR_G 0x4BCC
#define R300_FOG_COLOR_B 0x4BD0
/* gap */
#define R300_PP_ALPHA_TEST 0x4BD4 #define R300_PP_ALPHA_TEST 0x4BD4
# define R300_REF_ALPHA_MASK 0x000000ff # define R300_REF_ALPHA_MASK 0x000000ff
# define R300_ALPHA_TEST_FAIL (0 << 8) # define R300_ALPHA_TEST_FAIL (0 << 8)
...@@ -1123,6 +1253,7 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -1123,6 +1253,7 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_ALPHA_TEST_ENABLE (1 << 11) # define R300_ALPHA_TEST_ENABLE (1 << 11)
/* gap */ /* gap */
/* Fragment program parameters in 7.16 floating point */ /* Fragment program parameters in 7.16 floating point */
#define R300_PFS_PARAM_0_X 0x4C00 #define R300_PFS_PARAM_0_X 0x4C00
#define R300_PFS_PARAM_0_Y 0x4C04 #define R300_PFS_PARAM_0_Y 0x4C04
...@@ -1135,45 +1266,48 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -1135,45 +1266,48 @@ I am fairly certain that they are correct unless stated otherwise in comments.
#define R300_PFS_PARAM_31_W 0x4DFC #define R300_PFS_PARAM_31_W 0x4DFC
/* Notes: /* Notes:
// - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in the application * - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in
// - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND are set to the same * the application
// function (both registers are always set up completely in any case) * - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND
// - Most blend flags are simply copied from R200 and not tested yet */ * are set to the same
* function (both registers are always set up completely in any case)
* - Most blend flags are simply copied from R200 and not tested yet
*/
#define R300_RB3D_CBLEND 0x4E04 #define R300_RB3D_CBLEND 0x4E04
#define R300_RB3D_ABLEND 0x4E08 #define R300_RB3D_ABLEND 0x4E08
/* the following only appear in CBLEND */ /* the following only appear in CBLEND */
# define R300_BLEND_ENABLE (1 << 0) # define R300_BLEND_ENABLE (1 << 0)
# define R300_BLEND_UNKNOWN (3 << 1) # define R300_BLEND_UNKNOWN (3 << 1)
# define R300_BLEND_NO_SEPARATE (1 << 3) # define R300_BLEND_NO_SEPARATE (1 << 3)
/* the following are shared between CBLEND and ABLEND */ /* the following are shared between CBLEND and ABLEND */
# define R300_FCN_MASK (3 << 12) # define R300_FCN_MASK (3 << 12)
# define R300_COMB_FCN_ADD_CLAMP (0 << 12) # define R300_COMB_FCN_ADD_CLAMP (0 << 12)
# define R300_COMB_FCN_ADD_NOCLAMP (1 << 12) # define R300_COMB_FCN_ADD_NOCLAMP (1 << 12)
# define R300_COMB_FCN_SUB_CLAMP (2 << 12) # define R300_COMB_FCN_SUB_CLAMP (2 << 12)
# define R300_COMB_FCN_SUB_NOCLAMP (3 << 12) # define R300_COMB_FCN_SUB_NOCLAMP (3 << 12)
# define R300_SRC_BLEND_GL_ZERO (32 << 16) # define R300_COMB_FCN_MIN (4 << 12)
# define R300_SRC_BLEND_GL_ONE (33 << 16) # define R300_COMB_FCN_MAX (5 << 12)
# define R300_SRC_BLEND_GL_SRC_COLOR (34 << 16) # define R300_COMB_FCN_RSUB_CLAMP (6 << 12)
# define R300_SRC_BLEND_GL_ONE_MINUS_SRC_COLOR (35 << 16) # define R300_COMB_FCN_RSUB_NOCLAMP (7 << 12)
# define R300_SRC_BLEND_GL_DST_COLOR (36 << 16) # define R300_BLEND_GL_ZERO (32)
# define R300_SRC_BLEND_GL_ONE_MINUS_DST_COLOR (37 << 16) # define R300_BLEND_GL_ONE (33)
# define R300_SRC_BLEND_GL_SRC_ALPHA (38 << 16) # define R300_BLEND_GL_SRC_COLOR (34)
# define R300_SRC_BLEND_GL_ONE_MINUS_SRC_ALPHA (39 << 16) # define R300_BLEND_GL_ONE_MINUS_SRC_COLOR (35)
# define R300_SRC_BLEND_GL_DST_ALPHA (40 << 16) # define R300_BLEND_GL_DST_COLOR (36)
# define R300_SRC_BLEND_GL_ONE_MINUS_DST_ALPHA (41 << 16) # define R300_BLEND_GL_ONE_MINUS_DST_COLOR (37)
# define R300_SRC_BLEND_GL_SRC_ALPHA_SATURATE (42 << 16) # define R300_BLEND_GL_SRC_ALPHA (38)
# define R300_SRC_BLEND_MASK (63 << 16) # define R300_BLEND_GL_ONE_MINUS_SRC_ALPHA (39)
# define R300_DST_BLEND_GL_ZERO (32 << 24) # define R300_BLEND_GL_DST_ALPHA (40)
# define R300_DST_BLEND_GL_ONE (33 << 24) # define R300_BLEND_GL_ONE_MINUS_DST_ALPHA (41)
# define R300_DST_BLEND_GL_SRC_COLOR (34 << 24) # define R300_BLEND_GL_SRC_ALPHA_SATURATE (42)
# define R300_DST_BLEND_GL_ONE_MINUS_SRC_COLOR (35 << 24) # define R300_BLEND_GL_CONST_COLOR (43)
# define R300_DST_BLEND_GL_DST_COLOR (36 << 24) # define R300_BLEND_GL_ONE_MINUS_CONST_COLOR (44)
# define R300_DST_BLEND_GL_ONE_MINUS_DST_COLOR (37 << 24) # define R300_BLEND_GL_CONST_ALPHA (45)
# define R300_DST_BLEND_GL_SRC_ALPHA (38 << 24) # define R300_BLEND_GL_ONE_MINUS_CONST_ALPHA (46)
# define R300_DST_BLEND_GL_ONE_MINUS_SRC_ALPHA (39 << 24) # define R300_BLEND_MASK (63)
# define R300_DST_BLEND_GL_DST_ALPHA (40 << 24) # define R300_SRC_BLEND_SHIFT (16)
# define R300_DST_BLEND_GL_ONE_MINUS_DST_ALPHA (41 << 24) # define R300_DST_BLEND_SHIFT (24)
# define R300_DST_BLEND_MASK (63 << 24) #define R300_RB3D_BLEND_COLOR 0x4E10
#define R300_RB3D_COLORMASK 0x4E0C #define R300_RB3D_COLORMASK 0x4E0C
# define R300_COLORMASK0_B (1<<0) # define R300_COLORMASK0_B (1<<0)
# define R300_COLORMASK0_G (1<<1) # define R300_COLORMASK0_G (1<<1)
...@@ -1181,41 +1315,49 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -1181,41 +1315,49 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_COLORMASK0_A (1<<3) # define R300_COLORMASK0_A (1<<3)
/* gap */ /* gap */
#define R300_RB3D_COLOROFFSET0 0x4E28 #define R300_RB3D_COLOROFFSET0 0x4E28
# define R300_COLOROFFSET_MASK 0xFFFFFFF0 /* GUESS */ # define R300_COLOROFFSET_MASK 0xFFFFFFF0 /* GUESS */
#define R300_RB3D_COLOROFFSET1 0x4E2C /* GUESS */ #define R300_RB3D_COLOROFFSET1 0x4E2C /* GUESS */
#define R300_RB3D_COLOROFFSET2 0x4E30 /* GUESS */ #define R300_RB3D_COLOROFFSET2 0x4E30 /* GUESS */
#define R300_RB3D_COLOROFFSET3 0x4E34 /* GUESS */ #define R300_RB3D_COLOROFFSET3 0x4E34 /* GUESS */
/* gap */ /* gap */
/* Bit 16: Larger tiles /* Bit 16: Larger tiles
// Bit 17: 4x2 tiles * Bit 17: 4x2 tiles
// Bit 18: Extremely weird tile like, but some pixels duplicated? */ * Bit 18: Extremely weird tile like, but some pixels duplicated?
*/
#define R300_RB3D_COLORPITCH0 0x4E38 #define R300_RB3D_COLORPITCH0 0x4E38
# define R300_COLORPITCH_MASK 0x00001FF8 /* GUESS */ # define R300_COLORPITCH_MASK 0x00001FF8 /* GUESS */
# define R300_COLOR_TILE_ENABLE (1 << 16) /* GUESS */ # define R300_COLOR_TILE_ENABLE (1 << 16) /* GUESS */
# define R300_COLOR_MICROTILE_ENABLE (1 << 17) /* GUESS */ # define R300_COLOR_MICROTILE_ENABLE (1 << 17) /* GUESS */
# define R300_COLOR_ENDIAN_NO_SWAP (0 << 18) /* GUESS */ # define R300_COLOR_ENDIAN_NO_SWAP (0 << 18) /* GUESS */
# define R300_COLOR_ENDIAN_WORD_SWAP (1 << 18) /* GUESS */ # define R300_COLOR_ENDIAN_WORD_SWAP (1 << 18) /* GUESS */
# define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 18) /* GUESS */ # define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 18) /* GUESS */
# define R300_COLOR_FORMAT_RGB565 (2 << 22) # define R300_COLOR_FORMAT_RGB565 (2 << 22)
# define R300_COLOR_FORMAT_ARGB8888 (3 << 22) # define R300_COLOR_FORMAT_ARGB8888 (3 << 22)
#define R300_RB3D_COLORPITCH1 0x4E3C /* GUESS */ #define R300_RB3D_COLORPITCH1 0x4E3C /* GUESS */
#define R300_RB3D_COLORPITCH2 0x4E40 /* GUESS */ #define R300_RB3D_COLORPITCH2 0x4E40 /* GUESS */
#define R300_RB3D_COLORPITCH3 0x4E44 /* GUESS */ #define R300_RB3D_COLORPITCH3 0x4E44 /* GUESS */
/* gap */ /* gap */
/* Guess by Vladimir. /* Guess by Vladimir.
// Set to 0A before 3D operations, set to 02 afterwards. */ * Set to 0A before 3D operations, set to 02 afterwards.
*/
#define R300_RB3D_DSTCACHE_CTLSTAT 0x4E4C #define R300_RB3D_DSTCACHE_CTLSTAT 0x4E4C
# define R300_RB3D_DSTCACHE_02 0x00000002 # define R300_RB3D_DSTCACHE_UNKNOWN_02 0x00000002
# define R300_RB3D_DSTCACHE_0A 0x0000000A # define R300_RB3D_DSTCACHE_UNKNOWN_0A 0x0000000A
/* gap */ /* gap */
/* There seems to be no "write only" setting, so use Z-test = ALWAYS for this. */ /* There seems to be no "write only" setting, so use Z-test = ALWAYS
/* Bit (1<<8) is the "test" bit. so plain write is 6 - vd */ * for this.
* Bit (1<<8) is the "test" bit. so plain write is 6 - vd
*/
#define R300_RB3D_ZSTENCIL_CNTL_0 0x4F00 #define R300_RB3D_ZSTENCIL_CNTL_0 0x4F00
# define R300_RB3D_Z_DISABLED_1 0x00000010 /* GUESS */ # define R300_RB3D_Z_DISABLED_1 0x00000010
# define R300_RB3D_Z_DISABLED_2 0x00000014 /* GUESS */ # define R300_RB3D_Z_DISABLED_2 0x00000014
# define R300_RB3D_Z_TEST 0x00000012 # define R300_RB3D_Z_TEST 0x00000012
# define R300_RB3D_Z_TEST_AND_WRITE 0x00000016 # define R300_RB3D_Z_TEST_AND_WRITE 0x00000016
# define R300_RB3D_Z_WRITE_ONLY 0x00000006 # define R300_RB3D_Z_WRITE_ONLY 0x00000006
...@@ -1226,7 +1368,7 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -1226,7 +1368,7 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_RB3D_STENCIL_ENABLE 0x00000001 # define R300_RB3D_STENCIL_ENABLE 0x00000001
#define R300_RB3D_ZSTENCIL_CNTL_1 0x4F04 #define R300_RB3D_ZSTENCIL_CNTL_1 0x4F04
/* functions */ /* functions */
# define R300_ZS_NEVER 0 # define R300_ZS_NEVER 0
# define R300_ZS_LESS 1 # define R300_ZS_LESS 1
# define R300_ZS_LEQUAL 2 # define R300_ZS_LEQUAL 2
...@@ -1236,7 +1378,7 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -1236,7 +1378,7 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_ZS_NOTEQUAL 6 # define R300_ZS_NOTEQUAL 6
# define R300_ZS_ALWAYS 7 # define R300_ZS_ALWAYS 7
# define R300_ZS_MASK 7 # define R300_ZS_MASK 7
/* operations */ /* operations */
# define R300_ZS_KEEP 0 # define R300_ZS_KEEP 0
# define R300_ZS_ZERO 1 # define R300_ZS_ZERO 1
# define R300_ZS_REPLACE 2 # define R300_ZS_REPLACE 2
...@@ -1245,9 +1387,8 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -1245,9 +1387,8 @@ I am fairly certain that they are correct unless stated otherwise in comments.
# define R300_ZS_INVERT 5 # define R300_ZS_INVERT 5
# define R300_ZS_INCR_WRAP 6 # define R300_ZS_INCR_WRAP 6
# define R300_ZS_DECR_WRAP 7 # define R300_ZS_DECR_WRAP 7
/* front and back refer to operations done for front
/* front and back refer to operations done for front and back faces, i.e. separate stencil function support */
and back faces, i.e. separate stencil function support */
# define R300_RB3D_ZS1_DEPTH_FUNC_SHIFT 0 # define R300_RB3D_ZS1_DEPTH_FUNC_SHIFT 0
# define R300_RB3D_ZS1_FRONT_FUNC_SHIFT 3 # define R300_RB3D_ZS1_FRONT_FUNC_SHIFT 3
# define R300_RB3D_ZS1_FRONT_FAIL_OP_SHIFT 6 # define R300_RB3D_ZS1_FRONT_FAIL_OP_SHIFT 6
...@@ -1269,45 +1410,64 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -1269,45 +1410,64 @@ I am fairly certain that they are correct unless stated otherwise in comments.
#define R300_RB3D_ZSTENCIL_FORMAT 0x4F10 #define R300_RB3D_ZSTENCIL_FORMAT 0x4F10
# define R300_DEPTH_FORMAT_16BIT_INT_Z (0 << 0) # define R300_DEPTH_FORMAT_16BIT_INT_Z (0 << 0)
# define R300_DEPTH_FORMAT_24BIT_INT_Z (2 << 0) # define R300_DEPTH_FORMAT_24BIT_INT_Z (2 << 0)
/* 16 bit format or some aditional bit ? */
# define R300_DEPTH_FORMAT_UNK32 (32 << 0)
#define R300_RB3D_EARLY_Z 0x4F14
# define R300_EARLY_Z_DISABLE (0 << 0)
# define R300_EARLY_Z_ENABLE (1 << 0)
/* gap */
#define R300_RB3D_ZCACHE_CTLSTAT 0x4F18 /* GUESS */
# define R300_RB3D_ZCACHE_UNKNOWN_01 0x1
# define R300_RB3D_ZCACHE_UNKNOWN_03 0x3
/* gap */ /* gap */
#define R300_RB3D_DEPTHOFFSET 0x4F20 #define R300_RB3D_DEPTHOFFSET 0x4F20
#define R300_RB3D_DEPTHPITCH 0x4F24 #define R300_RB3D_DEPTHPITCH 0x4F24
# define R300_DEPTHPITCH_MASK 0x00001FF8 /* GUESS */ # define R300_DEPTHPITCH_MASK 0x00001FF8 /* GUESS */
# define R300_DEPTH_TILE_ENABLE (1 << 16) /* GUESS */ # define R300_DEPTH_TILE_ENABLE (1 << 16) /* GUESS */
# define R300_DEPTH_MICROTILE_ENABLE (1 << 17) /* GUESS */ # define R300_DEPTH_MICROTILE_ENABLE (1 << 17) /* GUESS */
# define R300_DEPTH_ENDIAN_NO_SWAP (0 << 18) /* GUESS */ # define R300_DEPTH_ENDIAN_NO_SWAP (0 << 18) /* GUESS */
# define R300_DEPTH_ENDIAN_WORD_SWAP (1 << 18) /* GUESS */ # define R300_DEPTH_ENDIAN_WORD_SWAP (1 << 18) /* GUESS */
# define R300_DEPTH_ENDIAN_DWORD_SWAP (2 << 18) /* GUESS */ # define R300_DEPTH_ENDIAN_DWORD_SWAP (2 << 18) /* GUESS */
/* BEGIN: Vertex program instruction set /* BEGIN: Vertex program instruction set */
// Every instruction is four dwords long:
// DWORD 0: output and opcode /* Every instruction is four dwords long:
// DWORD 1: first argument * DWORD 0: output and opcode
// DWORD 2: second argument * DWORD 1: first argument
// DWORD 3: third argument * DWORD 2: second argument
// * DWORD 3: third argument
// Notes: *
// - ABS r, a is implemented as MAX r, a, -a * Notes:
// - MOV is implemented as ADD to zero * - ABS r, a is implemented as MAX r, a, -a
// - XPD is implemented as MUL + MAD * - MOV is implemented as ADD to zero
// - FLR is implemented as FRC + ADD * - XPD is implemented as MUL + MAD
// - apparently, fglrx tries to schedule instructions so that there is at least * - FLR is implemented as FRC + ADD
// one instruction between the write to a temporary and the first read * - apparently, fglrx tries to schedule instructions so that there is at
// from said temporary; however, violations of this scheduling are allowed * least one instruction between the write to a temporary and the first
// - register indices seem to be unrelated with OpenGL aliasing to conventional state * read from said temporary; however, violations of this scheduling are
// - only one attribute and one parameter can be loaded at a time; however, the * allowed
// same attribute/parameter can be used for more than one argument * - register indices seem to be unrelated with OpenGL aliasing to
// - the second software argument for POW is the third hardware argument (no idea why) * conventional state
// - MAD with only temporaries as input seems to use VPI_OUT_SELECT_MAD_2 * - only one attribute and one parameter can be loaded at a time; however,
// * the same attribute/parameter can be used for more than one argument
// There is some magic surrounding LIT: * - the second software argument for POW is the third hardware argument
// The single argument is replicated across all three inputs, but swizzled: * (no idea why)
// First argument: xyzy * - MAD with only temporaries as input seems to use VPI_OUT_SELECT_MAD_2
// Second argument: xyzx *
// Third argument: xyzw * There is some magic surrounding LIT:
// Whenever the result is used later in the fragment program, fglrx forces x and w * The single argument is replicated across all three inputs, but swizzled:
// to be 1.0 in the input selection; I don't know whether this is strictly necessary */ * First argument: xyzy
* Second argument: xyzx
* Third argument: xyzw
* Whenever the result is used later in the fragment program, fglrx forces
* x and w to be 1.0 in the input selection; I don't know whether this is
* strictly necessary
*/
#define R300_VPI_OUT_OP_DOT (1 << 0) #define R300_VPI_OUT_OP_DOT (1 << 0)
#define R300_VPI_OUT_OP_MUL (2 << 0) #define R300_VPI_OUT_OP_MUL (2 << 0)
#define R300_VPI_OUT_OP_ADD (3 << 0) #define R300_VPI_OUT_OP_ADD (3 << 0)
...@@ -1318,26 +1478,33 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -1318,26 +1478,33 @@ I am fairly certain that they are correct unless stated otherwise in comments.
#define R300_VPI_OUT_OP_MIN (8 << 0) #define R300_VPI_OUT_OP_MIN (8 << 0)
#define R300_VPI_OUT_OP_SGE (9 << 0) #define R300_VPI_OUT_OP_SGE (9 << 0)
#define R300_VPI_OUT_OP_SLT (10 << 0) #define R300_VPI_OUT_OP_SLT (10 << 0)
#define R300_VPI_OUT_OP_UNK12 (12 << 0) /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, vector(scalar, vector) */ /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, vector(scalar, vector) */
#define R300_VPI_OUT_OP_UNK12 (12 << 0)
#define R300_VPI_OUT_OP_ARL (13 << 0)
#define R300_VPI_OUT_OP_EXP (65 << 0) #define R300_VPI_OUT_OP_EXP (65 << 0)
#define R300_VPI_OUT_OP_LOG (66 << 0) #define R300_VPI_OUT_OP_LOG (66 << 0)
#define R300_VPI_OUT_OP_UNK67 (67 << 0) /* Used in fog computations, scalar(scalar) */ /* Used in fog computations, scalar(scalar) */
#define R300_VPI_OUT_OP_UNK67 (67 << 0)
#define R300_VPI_OUT_OP_LIT (68 << 0) #define R300_VPI_OUT_OP_LIT (68 << 0)
#define R300_VPI_OUT_OP_POW (69 << 0) #define R300_VPI_OUT_OP_POW (69 << 0)
#define R300_VPI_OUT_OP_RCP (70 << 0) #define R300_VPI_OUT_OP_RCP (70 << 0)
#define R300_VPI_OUT_OP_RSQ (72 << 0) #define R300_VPI_OUT_OP_RSQ (72 << 0)
#define R300_VPI_OUT_OP_UNK73 (73 << 0) /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, scalar(scalar) */ /* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, scalar(scalar) */
#define R300_VPI_OUT_OP_UNK73 (73 << 0)
#define R300_VPI_OUT_OP_EX2 (75 << 0) #define R300_VPI_OUT_OP_EX2 (75 << 0)
#define R300_VPI_OUT_OP_LG2 (76 << 0) #define R300_VPI_OUT_OP_LG2 (76 << 0)
#define R300_VPI_OUT_OP_MAD_2 (128 << 0) #define R300_VPI_OUT_OP_MAD_2 (128 << 0)
#define R300_VPI_OUT_OP_UNK129 (129 << 0) /* all temps, vector(scalar, vector, vector) */ /* all temps, vector(scalar, vector, vector) */
#define R300_VPI_OUT_OP_UNK129 (129 << 0)
#define R300_VPI_OUT_REG_CLASS_TEMPORARY (0 << 8) #define R300_VPI_OUT_REG_CLASS_TEMPORARY (0 << 8)
#define R300_VPI_OUT_REG_CLASS_ADDR (1 << 8)
#define R300_VPI_OUT_REG_CLASS_RESULT (2 << 8) #define R300_VPI_OUT_REG_CLASS_RESULT (2 << 8)
#define R300_VPI_OUT_REG_CLASS_MASK (31 << 8) #define R300_VPI_OUT_REG_CLASS_MASK (31 << 8)
#define R300_VPI_OUT_REG_INDEX_SHIFT 13 #define R300_VPI_OUT_REG_INDEX_SHIFT 13
#define R300_VPI_OUT_REG_INDEX_MASK (31 << 13) /* GUESS based on fglrx native limits */ /* GUESS based on fglrx native limits */
#define R300_VPI_OUT_REG_INDEX_MASK (31 << 13)
#define R300_VPI_OUT_WRITE_X (1 << 20) #define R300_VPI_OUT_WRITE_X (1 << 20)
#define R300_VPI_OUT_WRITE_Y (1 << 21) #define R300_VPI_OUT_WRITE_Y (1 << 21)
...@@ -1348,14 +1515,16 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -1348,14 +1515,16 @@ I am fairly certain that they are correct unless stated otherwise in comments.
#define R300_VPI_IN_REG_CLASS_ATTRIBUTE (1 << 0) #define R300_VPI_IN_REG_CLASS_ATTRIBUTE (1 << 0)
#define R300_VPI_IN_REG_CLASS_PARAMETER (2 << 0) #define R300_VPI_IN_REG_CLASS_PARAMETER (2 << 0)
#define R300_VPI_IN_REG_CLASS_NONE (9 << 0) #define R300_VPI_IN_REG_CLASS_NONE (9 << 0)
#define R300_VPI_IN_REG_CLASS_MASK (31 << 0) /* GUESS */ #define R300_VPI_IN_REG_CLASS_MASK (31 << 0)
#define R300_VPI_IN_REG_INDEX_SHIFT 5 #define R300_VPI_IN_REG_INDEX_SHIFT 5
#define R300_VPI_IN_REG_INDEX_MASK (255 << 5) /* GUESS based on fglrx native limits */ /* GUESS based on fglrx native limits */
#define R300_VPI_IN_REG_INDEX_MASK (255 << 5)
/* The R300 can select components from the input register arbitrarily. /* The R300 can select components from the input register arbitrarily.
// Use the following constants, shifted by the component shift you * Use the following constants, shifted by the component shift you
// want to select */ * want to select
*/
#define R300_VPI_IN_SELECT_X 0 #define R300_VPI_IN_SELECT_X 0
#define R300_VPI_IN_SELECT_Y 1 #define R300_VPI_IN_SELECT_Y 1
#define R300_VPI_IN_SELECT_Z 2 #define R300_VPI_IN_SELECT_Z 2
...@@ -1373,11 +1542,11 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -1373,11 +1542,11 @@ I am fairly certain that they are correct unless stated otherwise in comments.
#define R300_VPI_IN_NEG_Y (1 << 26) #define R300_VPI_IN_NEG_Y (1 << 26)
#define R300_VPI_IN_NEG_Z (1 << 27) #define R300_VPI_IN_NEG_Z (1 << 27)
#define R300_VPI_IN_NEG_W (1 << 28) #define R300_VPI_IN_NEG_W (1 << 28)
/* END */ /* END: Vertex program instruction set */
//BEGIN: Packet 3 commands /* BEGIN: Packet 3 commands */
// A primitive emission dword. /* A primitive emission dword. */
#define R300_PRIM_TYPE_NONE (0 << 0) #define R300_PRIM_TYPE_NONE (0 << 0)
#define R300_PRIM_TYPE_POINT (1 << 0) #define R300_PRIM_TYPE_POINT (1 << 0)
#define R300_PRIM_TYPE_LINE (2 << 0) #define R300_PRIM_TYPE_LINE (2 << 0)
...@@ -1389,7 +1558,8 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -1389,7 +1558,8 @@ I am fairly certain that they are correct unless stated otherwise in comments.
#define R300_PRIM_TYPE_RECT_LIST (8 << 0) #define R300_PRIM_TYPE_RECT_LIST (8 << 0)
#define R300_PRIM_TYPE_3VRT_POINT_LIST (9 << 0) #define R300_PRIM_TYPE_3VRT_POINT_LIST (9 << 0)
#define R300_PRIM_TYPE_3VRT_LINE_LIST (10 << 0) #define R300_PRIM_TYPE_3VRT_LINE_LIST (10 << 0)
#define R300_PRIM_TYPE_POINT_SPRITES (11 << 0) // GUESS (based on r200) /* GUESS (based on r200) */
#define R300_PRIM_TYPE_POINT_SPRITES (11 << 0)
#define R300_PRIM_TYPE_LINE_LOOP (12 << 0) #define R300_PRIM_TYPE_LINE_LOOP (12 << 0)
#define R300_PRIM_TYPE_QUADS (13 << 0) #define R300_PRIM_TYPE_QUADS (13 << 0)
#define R300_PRIM_TYPE_QUAD_STRIP (14 << 0) #define R300_PRIM_TYPE_QUAD_STRIP (14 << 0)
...@@ -1399,37 +1569,58 @@ I am fairly certain that they are correct unless stated otherwise in comments. ...@@ -1399,37 +1569,58 @@ I am fairly certain that they are correct unless stated otherwise in comments.
#define R300_PRIM_WALK_LIST (2 << 4) #define R300_PRIM_WALK_LIST (2 << 4)
#define R300_PRIM_WALK_RING (3 << 4) #define R300_PRIM_WALK_RING (3 << 4)
#define R300_PRIM_WALK_MASK (3 << 4) #define R300_PRIM_WALK_MASK (3 << 4)
#define R300_PRIM_COLOR_ORDER_BGRA (0 << 6) // GUESS (based on r200) /* GUESS (based on r200) */
#define R300_PRIM_COLOR_ORDER_RGBA (1 << 6) // GUESS #define R300_PRIM_COLOR_ORDER_BGRA (0 << 6)
#define R300_PRIM_COLOR_ORDER_RGBA (1 << 6)
#define R300_PRIM_NUM_VERTICES_SHIFT 16 #define R300_PRIM_NUM_VERTICES_SHIFT 16
#define R300_PRIM_NUM_VERTICES_MASK 0xffff
// Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR. /* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR.
// Two parameter dwords: * Two parameter dwords:
// 0. The first parameter appears to be always 0 * 0. The first parameter appears to be always 0
// 1. The second parameter is a standard primitive emission dword. * 1. The second parameter is a standard primitive emission dword.
*/
#define R300_PACKET3_3D_DRAW_VBUF 0x00002800 #define R300_PACKET3_3D_DRAW_VBUF 0x00002800
// Specify the full set of vertex arrays as (address, stride). /* Specify the full set of vertex arrays as (address, stride).
// The first parameter is the number of vertex arrays specified. * The first parameter is the number of vertex arrays specified.
// The rest of the command is a variable length list of blocks, where * The rest of the command is a variable length list of blocks, where
// each block is three dwords long and specifies two arrays. * each block is three dwords long and specifies two arrays.
// The first dword of a block is split into two words, the lower significant * The first dword of a block is split into two words, the lower significant
// word refers to the first array, the more significant word to the second * word refers to the first array, the more significant word to the second
// array in the block. * array in the block.
// The low byte of each word contains the size of an array entry in dwords, * The low byte of each word contains the size of an array entry in dwords,
// the high byte contains the stride of the array. * the high byte contains the stride of the array.
// The second dword of a block contains the pointer to the first array, * The second dword of a block contains the pointer to the first array,
// the third dword of a block contains the pointer to the second array. * the third dword of a block contains the pointer to the second array.
// Note that if the total number of arrays is odd, the third dword of * Note that if the total number of arrays is odd, the third dword of
// the last block is omitted. * the last block is omitted.
*/
#define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00 #define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F00
#define R300_PACKET3_INDX_BUFFER 0x00003300 #define R300_PACKET3_INDX_BUFFER 0x00003300
# define R300_EB_UNK1_SHIFT 24 # define R300_EB_UNK1_SHIFT 24
# define R300_EB_UNK1 (0x80<<24) # define R300_EB_UNK1 (0x80<<24)
# define R300_EB_UNK2 0x0810 # define R300_EB_UNK2 0x0810
#define R300_PACKET3_3D_DRAW_VBUF_2 0x00003400
#define R300_PACKET3_3D_DRAW_INDX_2 0x00003600 #define R300_PACKET3_3D_DRAW_INDX_2 0x00003600
//END /* END: Packet 3 commands */
/* Color formats for 2d packets
*/
#define R300_CP_COLOR_FORMAT_CI8 2
#define R300_CP_COLOR_FORMAT_ARGB1555 3
#define R300_CP_COLOR_FORMAT_RGB565 4
#define R300_CP_COLOR_FORMAT_ARGB8888 6
#define R300_CP_COLOR_FORMAT_RGB332 7
#define R300_CP_COLOR_FORMAT_RGB8 9
#define R300_CP_COLOR_FORMAT_ARGB4444 15
/*
* CP type-3 packets
*/
#define R300_CP_CMD_BITBLT_MULTI 0xC0009B00
#endif /* _R300_REG_H */ #endif /* _R300_REG_H */
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