Commit deb2d2ec authored by Benjamin Herrenschmidt's avatar Benjamin Herrenschmidt Committed by Jesse Barnes

PCI/GPU: implement VGA arbitration on Linux

Background:
Graphic devices are accessed through ranges in I/O or memory space. While most
modern devices allow relocation of such ranges, some "Legacy" VGA devices
implemented on PCI will typically have the same "hard-decoded" addresses as
they did on ISA. For more details see "PCI Bus Binding to IEEE Std 1275-1994
Standard for Boot (Initialization Configuration) Firmware Revision 2.1"
Section 7, Legacy Devices.

The Resource Access Control (RAC) module inside the X server currently does
the task of arbitration when more than one legacy device co-exists on the same
machine. But the problem happens when these devices are trying to be accessed
by different userspace clients (e.g. two server in parallel). Their address
assignments conflict. Therefore an arbitration scheme _outside_ of the X
server is needed to control the sharing of these resources. This document
introduces the operation of the VGA arbiter implemented for Linux kernel.
Signed-off-by: default avatarBenjamin Herrenschmidt <benh@kernel.crashing.org>
Signed-off-by: default avatarTiago Vignatti <tiago.vignatti@nokia.com>
Signed-off-by: default avatarDave Airlie <airlied@redhat.com>
Signed-off-by: default avatarJesse Barnes <jbarnes@virtuousgeek.org>
parent 500559a9
obj-y += drm/
obj-y += drm/ vga/
config VGA_ARB
bool "VGA Arbitration" if EMBEDDED
default y
depends on PCI
help
Some "legacy" VGA devices implemented on PCI typically have the same
hard-decoded addresses as they did on ISA. When multiple PCI devices
are accessed at same time they need some kind of coordination. Please
see Documentation/vgaarbiter.txt for more details. Select this to
enable VGA arbiter.
obj-$(CONFIG_VGA_ARB) += vgaarb.o
/*
* vgaarb.c
*
* (C) Copyright 2005 Benjamin Herrenschmidt <benh@kernel.crashing.org>
* (C) Copyright 2007 Paulo R. Zanoni <przanoni@gmail.com>
* (C) Copyright 2007, 2009 Tiago Vignatti <vignatti@freedesktop.org>
*
* Implements the VGA arbitration. For details refer to
* Documentation/vgaarbiter.txt
*/
#include <linux/module.h>
#include <linux/kernel.h>
#include <linux/pci.h>
#include <linux/errno.h>
#include <linux/init.h>
#include <linux/list.h>
#include <linux/sched.h>
#include <linux/wait.h>
#include <linux/spinlock.h>
#include <linux/poll.h>
#include <linux/miscdevice.h>
#include <linux/uaccess.h>
#include <linux/vgaarb.h>
static void vga_arbiter_notify_clients(void);
/*
* We keep a list of all vga devices in the system to speed
* up the various operations of the arbiter
*/
struct vga_device {
struct list_head list;
struct pci_dev *pdev;
unsigned int decodes; /* what does it decodes */
unsigned int owns; /* what does it owns */
unsigned int locks; /* what does it locks */
unsigned int io_lock_cnt; /* legacy IO lock count */
unsigned int mem_lock_cnt; /* legacy MEM lock count */
unsigned int io_norm_cnt; /* normal IO count */
unsigned int mem_norm_cnt; /* normal MEM count */
/* allow IRQ enable/disable hook */
void *cookie;
void (*irq_set_state)(void *cookie, bool enable);
unsigned int (*set_vga_decode)(void *cookie, bool decode);
};
static LIST_HEAD(vga_list);
static int vga_count, vga_decode_count;
static bool vga_arbiter_used;
static DEFINE_SPINLOCK(vga_lock);
static DECLARE_WAIT_QUEUE_HEAD(vga_wait_queue);
static const char *vga_iostate_to_str(unsigned int iostate)
{
/* Ignore VGA_RSRC_IO and VGA_RSRC_MEM */
iostate &= VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM;
switch (iostate) {
case VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM:
return "io+mem";
case VGA_RSRC_LEGACY_IO:
return "io";
case VGA_RSRC_LEGACY_MEM:
return "mem";
}
return "none";
}
static int vga_str_to_iostate(char *buf, int str_size, int *io_state)
{
/* we could in theory hand out locks on IO and mem
* separately to userspace but it can cause deadlocks */
if (strncmp(buf, "none", 4) == 0) {
*io_state = VGA_RSRC_NONE;
return 1;
}
/* XXX We're not chekcing the str_size! */
if (strncmp(buf, "io+mem", 6) == 0)
goto both;
else if (strncmp(buf, "io", 2) == 0)
goto both;
else if (strncmp(buf, "mem", 3) == 0)
goto both;
return 0;
both:
*io_state = VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM;
return 1;
}
#ifndef __ARCH_HAS_VGA_DEFAULT_DEVICE
/* this is only used a cookie - it should not be dereferenced */
static struct pci_dev *vga_default;
#endif
static void vga_arb_device_card_gone(struct pci_dev *pdev);
/* Find somebody in our list */
static struct vga_device *vgadev_find(struct pci_dev *pdev)
{
struct vga_device *vgadev;
list_for_each_entry(vgadev, &vga_list, list)
if (pdev == vgadev->pdev)
return vgadev;
return NULL;
}
/* Returns the default VGA device (vgacon's babe) */
#ifndef __ARCH_HAS_VGA_DEFAULT_DEVICE
struct pci_dev *vga_default_device(void)
{
return vga_default;
}
#endif
static inline void vga_irq_set_state(struct vga_device *vgadev, bool state)
{
if (vgadev->irq_set_state)
vgadev->irq_set_state(vgadev->cookie, state);
}
/* If we don't ever use VGA arb we should avoid
turning off anything anywhere due to old X servers getting
confused about the boot device not being VGA */
static void vga_check_first_use(void)
{
/* we should inform all GPUs in the system that
* VGA arb has occured and to try and disable resources
* if they can */
if (!vga_arbiter_used) {
vga_arbiter_used = true;
vga_arbiter_notify_clients();
}
}
static struct vga_device *__vga_tryget(struct vga_device *vgadev,
unsigned int rsrc)
{
unsigned int wants, legacy_wants, match;
struct vga_device *conflict;
unsigned int pci_bits;
/* Account for "normal" resources to lock. If we decode the legacy,
* counterpart, we need to request it as well
*/
if ((rsrc & VGA_RSRC_NORMAL_IO) &&
(vgadev->decodes & VGA_RSRC_LEGACY_IO))
rsrc |= VGA_RSRC_LEGACY_IO;
if ((rsrc & VGA_RSRC_NORMAL_MEM) &&
(vgadev->decodes & VGA_RSRC_LEGACY_MEM))
rsrc |= VGA_RSRC_LEGACY_MEM;
pr_devel("%s: %d\n", __func__, rsrc);
pr_devel("%s: owns: %d\n", __func__, vgadev->owns);
/* Check what resources we need to acquire */
wants = rsrc & ~vgadev->owns;
/* We already own everything, just mark locked & bye bye */
if (wants == 0)
goto lock_them;
/* We don't need to request a legacy resource, we just enable
* appropriate decoding and go
*/
legacy_wants = wants & VGA_RSRC_LEGACY_MASK;
if (legacy_wants == 0)
goto enable_them;
/* Ok, we don't, let's find out how we need to kick off */
list_for_each_entry(conflict, &vga_list, list) {
unsigned int lwants = legacy_wants;
unsigned int change_bridge = 0;
/* Don't conflict with myself */
if (vgadev == conflict)
continue;
/* Check if the architecture allows a conflict between those
* 2 devices or if they are on separate domains
*/
if (!vga_conflicts(vgadev->pdev, conflict->pdev))
continue;
/* We have a possible conflict. before we go further, we must
* check if we sit on the same bus as the conflicting device.
* if we don't, then we must tie both IO and MEM resources
* together since there is only a single bit controlling
* VGA forwarding on P2P bridges
*/
if (vgadev->pdev->bus != conflict->pdev->bus) {
change_bridge = 1;
lwants = VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM;
}
/* Check if the guy has a lock on the resource. If he does,
* return the conflicting entry
*/
if (conflict->locks & lwants)
return conflict;
/* Ok, now check if he owns the resource we want. We don't need
* to check "decodes" since it should be impossible to own
* own legacy resources you don't decode unless I have a bug
* in this code...
*/
WARN_ON(conflict->owns & ~conflict->decodes);
match = lwants & conflict->owns;
if (!match)
continue;
/* looks like he doesn't have a lock, we can steal
* them from him
*/
vga_irq_set_state(conflict, false);
pci_bits = 0;
if (lwants & (VGA_RSRC_LEGACY_MEM|VGA_RSRC_NORMAL_MEM))
pci_bits |= PCI_COMMAND_MEMORY;
if (lwants & (VGA_RSRC_LEGACY_IO|VGA_RSRC_NORMAL_IO))
pci_bits |= PCI_COMMAND_IO;
pci_set_vga_state(conflict->pdev, false, pci_bits,
change_bridge);
conflict->owns &= ~lwants;
/* If he also owned non-legacy, that is no longer the case */
if (lwants & VGA_RSRC_LEGACY_MEM)
conflict->owns &= ~VGA_RSRC_NORMAL_MEM;
if (lwants & VGA_RSRC_LEGACY_IO)
conflict->owns &= ~VGA_RSRC_NORMAL_IO;
}
enable_them:
/* ok dude, we got it, everybody conflicting has been disabled, let's
* enable us. Make sure we don't mark a bit in "owns" that we don't
* also have in "decodes". We can lock resources we don't decode but
* not own them.
*/
pci_bits = 0;
if (wants & (VGA_RSRC_LEGACY_MEM|VGA_RSRC_NORMAL_MEM))
pci_bits |= PCI_COMMAND_MEMORY;
if (wants & (VGA_RSRC_LEGACY_IO|VGA_RSRC_NORMAL_IO))
pci_bits |= PCI_COMMAND_IO;
pci_set_vga_state(vgadev->pdev, true, pci_bits, !!(wants & VGA_RSRC_LEGACY_MASK));
vga_irq_set_state(vgadev, true);
vgadev->owns |= (wants & vgadev->decodes);
lock_them:
vgadev->locks |= (rsrc & VGA_RSRC_LEGACY_MASK);
if (rsrc & VGA_RSRC_LEGACY_IO)
vgadev->io_lock_cnt++;
if (rsrc & VGA_RSRC_LEGACY_MEM)
vgadev->mem_lock_cnt++;
if (rsrc & VGA_RSRC_NORMAL_IO)
vgadev->io_norm_cnt++;
if (rsrc & VGA_RSRC_NORMAL_MEM)
vgadev->mem_norm_cnt++;
return NULL;
}
static void __vga_put(struct vga_device *vgadev, unsigned int rsrc)
{
unsigned int old_locks = vgadev->locks;
pr_devel("%s\n", __func__);
/* Update our counters, and account for equivalent legacy resources
* if we decode them
*/
if ((rsrc & VGA_RSRC_NORMAL_IO) && vgadev->io_norm_cnt > 0) {
vgadev->io_norm_cnt--;
if (vgadev->decodes & VGA_RSRC_LEGACY_IO)
rsrc |= VGA_RSRC_LEGACY_IO;
}
if ((rsrc & VGA_RSRC_NORMAL_MEM) && vgadev->mem_norm_cnt > 0) {
vgadev->mem_norm_cnt--;
if (vgadev->decodes & VGA_RSRC_LEGACY_MEM)
rsrc |= VGA_RSRC_LEGACY_MEM;
}
if ((rsrc & VGA_RSRC_LEGACY_IO) && vgadev->io_lock_cnt > 0)
vgadev->io_lock_cnt--;
if ((rsrc & VGA_RSRC_LEGACY_MEM) && vgadev->mem_lock_cnt > 0)
vgadev->mem_lock_cnt--;
/* Just clear lock bits, we do lazy operations so we don't really
* have to bother about anything else at this point
*/
if (vgadev->io_lock_cnt == 0)
vgadev->locks &= ~VGA_RSRC_LEGACY_IO;
if (vgadev->mem_lock_cnt == 0)
vgadev->locks &= ~VGA_RSRC_LEGACY_MEM;
/* Kick the wait queue in case somebody was waiting if we actually
* released something
*/
if (old_locks != vgadev->locks)
wake_up_all(&vga_wait_queue);
}
int vga_get(struct pci_dev *pdev, unsigned int rsrc, int interruptible)
{
struct vga_device *vgadev, *conflict;
unsigned long flags;
wait_queue_t wait;
int rc = 0;
vga_check_first_use();
/* The one who calls us should check for this, but lets be sure... */
if (pdev == NULL)
pdev = vga_default_device();
if (pdev == NULL)
return 0;
for (;;) {
spin_lock_irqsave(&vga_lock, flags);
vgadev = vgadev_find(pdev);
if (vgadev == NULL) {
spin_unlock_irqrestore(&vga_lock, flags);
rc = -ENODEV;
break;
}
conflict = __vga_tryget(vgadev, rsrc);
spin_unlock_irqrestore(&vga_lock, flags);
if (conflict == NULL)
break;
/* We have a conflict, we wait until somebody kicks the
* work queue. Currently we have one work queue that we
* kick each time some resources are released, but it would
* be fairly easy to have a per device one so that we only
* need to attach to the conflicting device
*/
init_waitqueue_entry(&wait, current);
add_wait_queue(&vga_wait_queue, &wait);
set_current_state(interruptible ?
TASK_INTERRUPTIBLE :
TASK_UNINTERRUPTIBLE);
if (signal_pending(current)) {
rc = -EINTR;
break;
}
schedule();
remove_wait_queue(&vga_wait_queue, &wait);
set_current_state(TASK_RUNNING);
}
return rc;
}
EXPORT_SYMBOL(vga_get);
int vga_tryget(struct pci_dev *pdev, unsigned int rsrc)
{
struct vga_device *vgadev;
unsigned long flags;
int rc = 0;
vga_check_first_use();
/* The one who calls us should check for this, but lets be sure... */
if (pdev == NULL)
pdev = vga_default_device();
if (pdev == NULL)
return 0;
spin_lock_irqsave(&vga_lock, flags);
vgadev = vgadev_find(pdev);
if (vgadev == NULL) {
rc = -ENODEV;
goto bail;
}
if (__vga_tryget(vgadev, rsrc))
rc = -EBUSY;
bail:
spin_unlock_irqrestore(&vga_lock, flags);
return rc;
}
EXPORT_SYMBOL(vga_tryget);
void vga_put(struct pci_dev *pdev, unsigned int rsrc)
{
struct vga_device *vgadev;
unsigned long flags;
/* The one who calls us should check for this, but lets be sure... */
if (pdev == NULL)
pdev = vga_default_device();
if (pdev == NULL)
return;
spin_lock_irqsave(&vga_lock, flags);
vgadev = vgadev_find(pdev);
if (vgadev == NULL)
goto bail;
__vga_put(vgadev, rsrc);
bail:
spin_unlock_irqrestore(&vga_lock, flags);
}
EXPORT_SYMBOL(vga_put);
/*
* Currently, we assume that the "initial" setup of the system is
* not sane, that is we come up with conflicting devices and let
* the arbiter's client decides if devices decodes or not legacy
* things.
*/
static bool vga_arbiter_add_pci_device(struct pci_dev *pdev)
{
struct vga_device *vgadev;
unsigned long flags;
struct pci_bus *bus;
struct pci_dev *bridge;
u16 cmd;
/* Only deal with VGA class devices */
if ((pdev->class >> 8) != PCI_CLASS_DISPLAY_VGA)
return false;
/* Allocate structure */
vgadev = kmalloc(sizeof(struct vga_device), GFP_KERNEL);
if (vgadev == NULL) {
pr_err("vgaarb: failed to allocate pci device\n");
/* What to do on allocation failure ? For now, let's
* just do nothing, I'm not sure there is anything saner
* to be done
*/
return false;
}
memset(vgadev, 0, sizeof(*vgadev));
/* Take lock & check for duplicates */
spin_lock_irqsave(&vga_lock, flags);
if (vgadev_find(pdev) != NULL) {
BUG_ON(1);
goto fail;
}
vgadev->pdev = pdev;
/* By default, assume we decode everything */
vgadev->decodes = VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM |
VGA_RSRC_NORMAL_IO | VGA_RSRC_NORMAL_MEM;
/* by default mark it as decoding */
vga_decode_count++;
/* Mark that we "own" resources based on our enables, we will
* clear that below if the bridge isn't forwarding
*/
pci_read_config_word(pdev, PCI_COMMAND, &cmd);
if (cmd & PCI_COMMAND_IO)
vgadev->owns |= VGA_RSRC_LEGACY_IO;
if (cmd & PCI_COMMAND_MEMORY)
vgadev->owns |= VGA_RSRC_LEGACY_MEM;
/* Check if VGA cycles can get down to us */
bus = pdev->bus;
while (bus) {
bridge = bus->self;
if (bridge) {
u16 l;
pci_read_config_word(bridge, PCI_BRIDGE_CONTROL,
&l);
if (!(l & PCI_BRIDGE_CTL_VGA)) {
vgadev->owns = 0;
break;
}
}
bus = bus->parent;
}
/* Deal with VGA default device. Use first enabled one
* by default if arch doesn't have it's own hook
*/
#ifndef __ARCH_HAS_VGA_DEFAULT_DEVICE
if (vga_default == NULL &&
((vgadev->owns & VGA_RSRC_LEGACY_MASK) == VGA_RSRC_LEGACY_MASK))
vga_default = pci_dev_get(pdev);
#endif
/* Add to the list */
list_add(&vgadev->list, &vga_list);
vga_count++;
pr_info("vgaarb: device added: PCI:%s,decodes=%s,owns=%s,locks=%s\n",
pci_name(pdev),
vga_iostate_to_str(vgadev->decodes),
vga_iostate_to_str(vgadev->owns),
vga_iostate_to_str(vgadev->locks));
spin_unlock_irqrestore(&vga_lock, flags);
return true;
fail:
spin_unlock_irqrestore(&vga_lock, flags);
kfree(vgadev);
return false;
}
static bool vga_arbiter_del_pci_device(struct pci_dev *pdev)
{
struct vga_device *vgadev;
unsigned long flags;
bool ret = true;
spin_lock_irqsave(&vga_lock, flags);
vgadev = vgadev_find(pdev);
if (vgadev == NULL) {
ret = false;
goto bail;
}
if (vga_default == pdev) {
pci_dev_put(vga_default);
vga_default = NULL;
}
if (vgadev->decodes & (VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM))
vga_decode_count--;
/* Remove entry from list */
list_del(&vgadev->list);
vga_count--;
/* Notify userland driver that the device is gone so it discards
* it's copies of the pci_dev pointer
*/
vga_arb_device_card_gone(pdev);
/* Wake up all possible waiters */
wake_up_all(&vga_wait_queue);
bail:
spin_unlock_irqrestore(&vga_lock, flags);
kfree(vgadev);
return ret;
}
/* this is called with the lock */
static inline void vga_update_device_decodes(struct vga_device *vgadev,
int new_decodes)
{
int old_decodes;
struct vga_device *new_vgadev, *conflict;
old_decodes = vgadev->decodes;
vgadev->decodes = new_decodes;
pr_info("vgaarb: device changed decodes: PCI:%s,olddecodes=%s,decodes=%s:owns=%s\n",
pci_name(vgadev->pdev),
vga_iostate_to_str(old_decodes),
vga_iostate_to_str(vgadev->decodes),
vga_iostate_to_str(vgadev->owns));
/* if we own the decodes we should move them along to
another card */
if ((vgadev->owns & old_decodes) && (vga_count > 1)) {
/* set us to own nothing */
vgadev->owns &= ~old_decodes;
list_for_each_entry(new_vgadev, &vga_list, list) {
if ((new_vgadev != vgadev) &&
(new_vgadev->decodes & VGA_RSRC_LEGACY_MASK)) {
pr_info("vgaarb: transferring owner from PCI:%s to PCI:%s\n", pci_name(vgadev->pdev), pci_name(new_vgadev->pdev));
conflict = __vga_tryget(new_vgadev, VGA_RSRC_LEGACY_MASK);
if (!conflict)
__vga_put(new_vgadev, VGA_RSRC_LEGACY_MASK);
break;
}
}
}
/* change decodes counter */
if (old_decodes != new_decodes) {
if (new_decodes & (VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM))
vga_decode_count++;
else
vga_decode_count--;
}
}
void __vga_set_legacy_decoding(struct pci_dev *pdev, unsigned int decodes, bool userspace)
{
struct vga_device *vgadev;
unsigned long flags;
decodes &= VGA_RSRC_LEGACY_MASK;
spin_lock_irqsave(&vga_lock, flags);
vgadev = vgadev_find(pdev);
if (vgadev == NULL)
goto bail;
/* don't let userspace futz with kernel driver decodes */
if (userspace && vgadev->set_vga_decode)
goto bail;
/* update the device decodes + counter */
vga_update_device_decodes(vgadev, decodes);
/* XXX if somebody is going from "doesn't decode" to "decodes" state
* here, additional care must be taken as we may have pending owner
* ship of non-legacy region ...
*/
bail:
spin_unlock_irqrestore(&vga_lock, flags);
}
void vga_set_legacy_decoding(struct pci_dev *pdev, unsigned int decodes)
{
__vga_set_legacy_decoding(pdev, decodes, false);
}
EXPORT_SYMBOL(vga_set_legacy_decoding);
/* return number of active VGA devices */
/* call with NULL to unregister */
int vga_client_register(struct pci_dev *pdev, void *cookie,
void (*irq_set_state)(void *cookie, bool state),
unsigned int (*set_vga_decode)(void *cookie, bool decode))
{
int ret = -1;
struct vga_device *vgadev;
unsigned long flags;
spin_lock_irqsave(&vga_lock, flags);
vgadev = vgadev_find(pdev);
if (!vgadev)
goto bail;
vgadev->irq_set_state = irq_set_state;
vgadev->set_vga_decode = set_vga_decode;
vgadev->cookie = cookie;
ret = 0;
bail:
spin_unlock_irqrestore(&vga_lock, flags);
return ret;
}
EXPORT_SYMBOL(vga_client_register);
/*
* Char driver implementation
*
* Semantics is:
*
* open : open user instance of the arbitrer. by default, it's
* attached to the default VGA device of the system.
*
* close : close user instance, release locks
*
* read : return a string indicating the status of the target.
* an IO state string is of the form {io,mem,io+mem,none},
* mc and ic are respectively mem and io lock counts (for
* debugging/diagnostic only). "decodes" indicate what the
* card currently decodes, "owns" indicates what is currently
* enabled on it, and "locks" indicates what is locked by this
* card. If the card is unplugged, we get "invalid" then for
* card_ID and an -ENODEV error is returned for any command
* until a new card is targeted
*
* "<card_ID>,decodes=<io_state>,owns=<io_state>,locks=<io_state> (ic,mc)"
*
* write : write a command to the arbiter. List of commands is:
*
* target <card_ID> : switch target to card <card_ID> (see below)
* lock <io_state> : acquires locks on target ("none" is invalid io_state)
* trylock <io_state> : non-blocking acquire locks on target
* unlock <io_state> : release locks on target
* unlock all : release all locks on target held by this user
* decodes <io_state> : set the legacy decoding attributes for the card
*
* poll : event if something change on any card (not just the target)
*
* card_ID is of the form "PCI:domain:bus:dev.fn". It can be set to "default"
* to go back to the system default card (TODO: not implemented yet).
* Currently, only PCI is supported as a prefix, but the userland API may
* support other bus types in the future, even if the current kernel
* implementation doesn't.
*
* Note about locks:
*
* The driver keeps track of which user has what locks on which card. It
* supports stacking, like the kernel one. This complexifies the implementation
* a bit, but makes the arbiter more tolerant to userspace problems and able
* to properly cleanup in all cases when a process dies.
* Currently, a max of 16 cards simultaneously can have locks issued from
* userspace for a given user (file descriptor instance) of the arbiter.
*
* If the device is hot-unplugged, there is a hook inside the module to notify
* they being added/removed in the system and automatically added/removed in
* the arbiter.
*/
#define MAX_USER_CARDS 16
#define PCI_INVALID_CARD ((struct pci_dev *)-1UL)
/*
* Each user has an array of these, tracking which cards have locks
*/
struct vga_arb_user_card {
struct pci_dev *pdev;
unsigned int mem_cnt;
unsigned int io_cnt;
};
struct vga_arb_private {
struct list_head list;
struct pci_dev *target;
struct vga_arb_user_card cards[MAX_USER_CARDS];
spinlock_t lock;
};
static LIST_HEAD(vga_user_list);
static DEFINE_SPINLOCK(vga_user_lock);
/*
* This function gets a string in the format: "PCI:domain:bus:dev.fn" and
* returns the respective values. If the string is not in this format,
* it returns 0.
*/
static int vga_pci_str_to_vars(char *buf, int count, unsigned int *domain,
unsigned int *bus, unsigned int *devfn)
{
int n;
unsigned int slot, func;
n = sscanf(buf, "PCI:%x:%x:%x.%x", domain, bus, &slot, &func);
if (n != 4)
return 0;
*devfn = PCI_DEVFN(slot, func);
return 1;
}
static ssize_t vga_arb_read(struct file *file, char __user * buf,
size_t count, loff_t *ppos)
{
struct vga_arb_private *priv = file->private_data;
struct vga_device *vgadev;
struct pci_dev *pdev;
unsigned long flags;
size_t len;
int rc;
char *lbuf;
lbuf = kmalloc(1024, GFP_KERNEL);
if (lbuf == NULL)
return -ENOMEM;
/* Shields against vga_arb_device_card_gone (pci_dev going
* away), and allows access to vga list
*/
spin_lock_irqsave(&vga_lock, flags);
/* If we are targetting the default, use it */
pdev = priv->target;
if (pdev == NULL || pdev == PCI_INVALID_CARD) {
spin_unlock_irqrestore(&vga_lock, flags);
len = sprintf(lbuf, "invalid");
goto done;
}
/* Find card vgadev structure */
vgadev = vgadev_find(pdev);
if (vgadev == NULL) {
/* Wow, it's not in the list, that shouldn't happen,
* let's fix us up and return invalid card
*/
if (pdev == priv->target)
vga_arb_device_card_gone(pdev);
spin_unlock_irqrestore(&vga_lock, flags);
len = sprintf(lbuf, "invalid");
goto done;
}
/* Fill the buffer with infos */
len = snprintf(lbuf, 1024,
"count:%d,PCI:%s,decodes=%s,owns=%s,locks=%s(%d:%d)\n",
vga_decode_count, pci_name(pdev),
vga_iostate_to_str(vgadev->decodes),
vga_iostate_to_str(vgadev->owns),
vga_iostate_to_str(vgadev->locks),
vgadev->io_lock_cnt, vgadev->mem_lock_cnt);
spin_unlock_irqrestore(&vga_lock, flags);
done:
/* Copy that to user */
if (len > count)
len = count;
rc = copy_to_user(buf, lbuf, len);
kfree(lbuf);
if (rc)
return -EFAULT;
return len;
}
/*
* TODO: To avoid parsing inside kernel and to improve the speed we may
* consider use ioctl here
*/
static ssize_t vga_arb_write(struct file *file, const char __user * buf,
size_t count, loff_t *ppos)
{
struct vga_arb_private *priv = file->private_data;
struct vga_arb_user_card *uc = NULL;
struct pci_dev *pdev;
unsigned int io_state;
char *kbuf, *curr_pos;
size_t remaining = count;
int ret_val;
int i;
kbuf = kmalloc(count + 1, GFP_KERNEL);
if (!kbuf)
return -ENOMEM;
if (copy_from_user(kbuf, buf, count)) {
kfree(kbuf);
return -EFAULT;
}
curr_pos = kbuf;
kbuf[count] = '\0'; /* Just to make sure... */
if (strncmp(curr_pos, "lock ", 5) == 0) {
curr_pos += 5;
remaining -= 5;
pr_devel("client 0x%X called 'lock'\n", (int)priv);
if (!vga_str_to_iostate(curr_pos, remaining, &io_state)) {
ret_val = -EPROTO;
goto done;
}
if (io_state == VGA_RSRC_NONE) {
ret_val = -EPROTO;
goto done;
}
pdev = priv->target;
if (priv->target == NULL) {
ret_val = -ENODEV;
goto done;
}
vga_get_uninterruptible(pdev, io_state);
/* Update the client's locks lists... */
for (i = 0; i < MAX_USER_CARDS; i++) {
if (priv->cards[i].pdev == pdev) {
if (io_state & VGA_RSRC_LEGACY_IO)
priv->cards[i].io_cnt++;
if (io_state & VGA_RSRC_LEGACY_MEM)
priv->cards[i].mem_cnt++;
break;
}
}
ret_val = count;
goto done;
} else if (strncmp(curr_pos, "unlock ", 7) == 0) {
curr_pos += 7;
remaining -= 7;
pr_devel("client 0x%X called 'unlock'\n", (int)priv);
if (strncmp(curr_pos, "all", 3) == 0)
io_state = VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM;
else {
if (!vga_str_to_iostate
(curr_pos, remaining, &io_state)) {
ret_val = -EPROTO;
goto done;
}
/* TODO: Add this?
if (io_state == VGA_RSRC_NONE) {
ret_val = -EPROTO;
goto done;
}
*/
}
pdev = priv->target;
if (priv->target == NULL) {
ret_val = -ENODEV;
goto done;
}
for (i = 0; i < MAX_USER_CARDS; i++) {
if (priv->cards[i].pdev == pdev)
uc = &priv->cards[i];
}
if (!uc)
return -EINVAL;
if (io_state & VGA_RSRC_LEGACY_IO && uc->io_cnt == 0)
return -EINVAL;
if (io_state & VGA_RSRC_LEGACY_MEM && uc->mem_cnt == 0)
return -EINVAL;
vga_put(pdev, io_state);
if (io_state & VGA_RSRC_LEGACY_IO)
uc->io_cnt--;
if (io_state & VGA_RSRC_LEGACY_MEM)
uc->mem_cnt--;
ret_val = count;
goto done;
} else if (strncmp(curr_pos, "trylock ", 8) == 0) {
curr_pos += 8;
remaining -= 8;
pr_devel("client 0x%X called 'trylock'\n", (int)priv);
if (!vga_str_to_iostate(curr_pos, remaining, &io_state)) {
ret_val = -EPROTO;
goto done;
}
/* TODO: Add this?
if (io_state == VGA_RSRC_NONE) {
ret_val = -EPROTO;
goto done;
}
*/
pdev = priv->target;
if (priv->target == NULL) {
ret_val = -ENODEV;
goto done;
}
if (vga_tryget(pdev, io_state)) {
/* Update the client's locks lists... */
for (i = 0; i < MAX_USER_CARDS; i++) {
if (priv->cards[i].pdev == pdev) {
if (io_state & VGA_RSRC_LEGACY_IO)
priv->cards[i].io_cnt++;
if (io_state & VGA_RSRC_LEGACY_MEM)
priv->cards[i].mem_cnt++;
break;
}
}
ret_val = count;
goto done;
} else {
ret_val = -EBUSY;
goto done;
}
} else if (strncmp(curr_pos, "target ", 7) == 0) {
unsigned int domain, bus, devfn;
struct vga_device *vgadev;
curr_pos += 7;
remaining -= 7;
pr_devel("client 0x%X called 'target'\n", (int)priv);
/* if target is default */
if (!strncmp(buf, "default", 7))
pdev = pci_dev_get(vga_default_device());
else {
if (!vga_pci_str_to_vars(curr_pos, remaining,
&domain, &bus, &devfn)) {
ret_val = -EPROTO;
goto done;
}
pdev = pci_get_bus_and_slot(bus, devfn);
if (!pdev) {
pr_info("vgaarb: invalid PCI address!\n");
ret_val = -ENODEV;
goto done;
}
}
vgadev = vgadev_find(pdev);
if (vgadev == NULL) {
pr_info("vgaarb: this pci device is not a vga device\n");
pci_dev_put(pdev);
ret_val = -ENODEV;
goto done;
}
priv->target = pdev;
for (i = 0; i < MAX_USER_CARDS; i++) {
if (priv->cards[i].pdev == pdev)
break;
if (priv->cards[i].pdev == NULL) {
priv->cards[i].pdev = pdev;
priv->cards[i].io_cnt = 0;
priv->cards[i].mem_cnt = 0;
break;
}
}
if (i == MAX_USER_CARDS) {
pr_err("vgaarb: maximum user cards number reached!\n");
pci_dev_put(pdev);
/* XXX: which value to return? */
ret_val = -ENOMEM;
goto done;
}
ret_val = count;
pci_dev_put(pdev);
goto done;
} else if (strncmp(curr_pos, "decodes ", 8) == 0) {
curr_pos += 8;
remaining -= 8;
pr_devel("vgaarb: client 0x%X called 'decodes'\n", (int)priv);
if (!vga_str_to_iostate(curr_pos, remaining, &io_state)) {
ret_val = -EPROTO;
goto done;
}
pdev = priv->target;
if (priv->target == NULL) {
ret_val = -ENODEV;
goto done;
}
__vga_set_legacy_decoding(pdev, io_state, true);
ret_val = count;
goto done;
}
/* If we got here, the message written is not part of the protocol! */
kfree(kbuf);
return -EPROTO;
done:
kfree(kbuf);
return ret_val;
}
static unsigned int vga_arb_fpoll(struct file *file, poll_table * wait)
{
struct vga_arb_private *priv = file->private_data;
pr_devel("%s\n", __func__);
if (priv == NULL)
return -ENODEV;
poll_wait(file, &vga_wait_queue, wait);
return POLLIN;
}
static int vga_arb_open(struct inode *inode, struct file *file)
{
struct vga_arb_private *priv;
unsigned long flags;
pr_devel("%s\n", __func__);
priv = kmalloc(sizeof(struct vga_arb_private), GFP_KERNEL);
if (priv == NULL)
return -ENOMEM;
memset(priv, 0, sizeof(*priv));
spin_lock_init(&priv->lock);
file->private_data = priv;
spin_lock_irqsave(&vga_user_lock, flags);
list_add(&priv->list, &vga_user_list);
spin_unlock_irqrestore(&vga_user_lock, flags);
/* Set the client' lists of locks */
priv->target = vga_default_device(); /* Maybe this is still null! */
priv->cards[0].pdev = priv->target;
priv->cards[0].io_cnt = 0;
priv->cards[0].mem_cnt = 0;
return 0;
}
static int vga_arb_release(struct inode *inode, struct file *file)
{
struct vga_arb_private *priv = file->private_data;
struct vga_arb_user_card *uc;
unsigned long flags;
int i;
pr_devel("%s\n", __func__);
if (priv == NULL)
return -ENODEV;
spin_lock_irqsave(&vga_user_lock, flags);
list_del(&priv->list);
for (i = 0; i < MAX_USER_CARDS; i++) {
uc = &priv->cards[i];
if (uc->pdev == NULL)
continue;
pr_devel("uc->io_cnt == %d, uc->mem_cnt == %d\n",
uc->io_cnt, uc->mem_cnt);
while (uc->io_cnt--)
vga_put(uc->pdev, VGA_RSRC_LEGACY_IO);
while (uc->mem_cnt--)
vga_put(uc->pdev, VGA_RSRC_LEGACY_MEM);
}
spin_unlock_irqrestore(&vga_user_lock, flags);
kfree(priv);
return 0;
}
static void vga_arb_device_card_gone(struct pci_dev *pdev)
{
}
/*
* callback any registered clients to let them know we have a
* change in VGA cards
*/
static void vga_arbiter_notify_clients(void)
{
struct vga_device *vgadev;
unsigned long flags;
uint32_t new_decodes;
bool new_state;
if (!vga_arbiter_used)
return;
spin_lock_irqsave(&vga_lock, flags);
list_for_each_entry(vgadev, &vga_list, list) {
if (vga_count > 1)
new_state = false;
else
new_state = true;
if (vgadev->set_vga_decode) {
new_decodes = vgadev->set_vga_decode(vgadev->cookie, new_state);
vga_update_device_decodes(vgadev, new_decodes);
}
}
spin_unlock_irqrestore(&vga_lock, flags);
}
static int pci_notify(struct notifier_block *nb, unsigned long action,
void *data)
{
struct device *dev = data;
struct pci_dev *pdev = to_pci_dev(dev);
bool notify = false;
pr_devel("%s\n", __func__);
/* For now we're only intereted in devices added and removed. I didn't
* test this thing here, so someone needs to double check for the
* cases of hotplugable vga cards. */
if (action == BUS_NOTIFY_ADD_DEVICE)
notify = vga_arbiter_add_pci_device(pdev);
else if (action == BUS_NOTIFY_DEL_DEVICE)
notify = vga_arbiter_del_pci_device(pdev);
if (notify)
vga_arbiter_notify_clients();
return 0;
}
static struct notifier_block pci_notifier = {
.notifier_call = pci_notify,
};
static const struct file_operations vga_arb_device_fops = {
.read = vga_arb_read,
.write = vga_arb_write,
.poll = vga_arb_fpoll,
.open = vga_arb_open,
.release = vga_arb_release,
};
static struct miscdevice vga_arb_device = {
MISC_DYNAMIC_MINOR, "vga_arbiter", &vga_arb_device_fops
};
static int __init vga_arb_device_init(void)
{
int rc;
struct pci_dev *pdev;
rc = misc_register(&vga_arb_device);
if (rc < 0)
pr_err("vgaarb: error %d registering device\n", rc);
bus_register_notifier(&pci_bus_type, &pci_notifier);
/* We add all pci devices satisfying vga class in the arbiter by
* default */
pdev = NULL;
while ((pdev =
pci_get_subsys(PCI_ANY_ID, PCI_ANY_ID, PCI_ANY_ID,
PCI_ANY_ID, pdev)) != NULL)
vga_arbiter_add_pci_device(pdev);
pr_info("vgaarb: loaded\n");
return rc;
}
subsys_initcall(vga_arb_device_init);
......@@ -2520,6 +2520,50 @@ int pci_resource_bar(struct pci_dev *dev, int resno, enum pci_bar_type *type)
return 0;
}
/**
* pci_set_vga_state - set VGA decode state on device and parents if requested
* @dev the PCI device
* @decode - true = enable decoding, false = disable decoding
* @command_bits PCI_COMMAND_IO and/or PCI_COMMAND_MEMORY
* @change_bridge - traverse ancestors and change bridges
*/
int pci_set_vga_state(struct pci_dev *dev, bool decode,
unsigned int command_bits, bool change_bridge)
{
struct pci_bus *bus;
struct pci_dev *bridge;
u16 cmd;
WARN_ON(command_bits & ~(PCI_COMMAND_IO|PCI_COMMAND_MEMORY));
pci_read_config_word(dev, PCI_COMMAND, &cmd);
if (decode == true)
cmd |= command_bits;
else
cmd &= ~command_bits;
pci_write_config_word(dev, PCI_COMMAND, cmd);
if (change_bridge == false)
return 0;
bus = dev->bus;
while (bus) {
bridge = bus->self;
if (bridge) {
pci_read_config_word(bridge, PCI_BRIDGE_CONTROL,
&cmd);
if (decode == true)
cmd |= PCI_BRIDGE_CTL_VGA;
else
cmd &= ~PCI_BRIDGE_CTL_VGA;
pci_write_config_word(bridge, PCI_BRIDGE_CONTROL,
cmd);
}
bus = bus->parent;
}
return 0;
}
#define RESOURCE_ALIGNMENT_PARAM_SIZE COMMAND_LINE_SIZE
static char resource_alignment_param[RESOURCE_ALIGNMENT_PARAM_SIZE] = {0};
spinlock_t resource_alignment_lock = SPIN_LOCK_UNLOCKED;
......
......@@ -7,6 +7,8 @@ menu "Graphics support"
source "drivers/char/agp/Kconfig"
source "drivers/gpu/vga/Kconfig"
source "drivers/gpu/drm/Kconfig"
config VGASTATE
......
......@@ -806,6 +806,8 @@ int pci_cfg_space_size_ext(struct pci_dev *dev);
int pci_cfg_space_size(struct pci_dev *dev);
unsigned char pci_bus_max_busnr(struct pci_bus *bus);
int pci_set_vga_state(struct pci_dev *pdev, bool decode,
unsigned int command_bits, bool change_bridge);
/* kmem_cache style wrapper around pci_alloc_consistent() */
#include <linux/dmapool.h>
......
/*
* vgaarb.c
*
* (C) Copyright 2005 Benjamin Herrenschmidt <benh@kernel.crashing.org>
* (C) Copyright 2007 Paulo R. Zanoni <przanoni@gmail.com>
* (C) Copyright 2007, 2009 Tiago Vignatti <vignatti@freedesktop.org>
*/
#ifndef LINUX_VGA_H
#include <asm/vga.h>
/* Legacy VGA regions */
#define VGA_RSRC_NONE 0x00
#define VGA_RSRC_LEGACY_IO 0x01
#define VGA_RSRC_LEGACY_MEM 0x02
#define VGA_RSRC_LEGACY_MASK (VGA_RSRC_LEGACY_IO | VGA_RSRC_LEGACY_MEM)
/* Non-legacy access */
#define VGA_RSRC_NORMAL_IO 0x04
#define VGA_RSRC_NORMAL_MEM 0x08
/* Passing that instead of a pci_dev to use the system "default"
* device, that is the one used by vgacon. Archs will probably
* have to provide their own vga_default_device();
*/
#define VGA_DEFAULT_DEVICE (NULL)
/* For use by clients */
/**
* vga_set_legacy_decoding
*
* @pdev: pci device of the VGA card
* @decodes: bit mask of what legacy regions the card decodes
*
* Indicates to the arbiter if the card decodes legacy VGA IOs,
* legacy VGA Memory, both, or none. All cards default to both,
* the card driver (fbdev for example) should tell the arbiter
* if it has disabled legacy decoding, so the card can be left
* out of the arbitration process (and can be safe to take
* interrupts at any time.
*/
extern void vga_set_legacy_decoding(struct pci_dev *pdev,
unsigned int decodes);
/**
* vga_get - acquire & locks VGA resources
*
* pdev: pci device of the VGA card or NULL for the system default
* rsrc: bit mask of resources to acquire and lock
* interruptible: blocking should be interruptible by signals ?
*
* This function acquires VGA resources for the given
* card and mark those resources locked. If the resource requested
* are "normal" (and not legacy) resources, the arbiter will first check
* wether the card is doing legacy decoding for that type of resource. If
* yes, the lock is "converted" into a legacy resource lock.
* The arbiter will first look for all VGA cards that might conflict
* and disable their IOs and/or Memory access, inlcuding VGA forwarding
* on P2P bridges if necessary, so that the requested resources can
* be used. Then, the card is marked as locking these resources and
* the IO and/or Memory accesse are enabled on the card (including
* VGA forwarding on parent P2P bridges if any).
* This function will block if some conflicting card is already locking
* one of the required resources (or any resource on a different bus
* segment, since P2P bridges don't differenciate VGA memory and IO
* afaik). You can indicate wether this blocking should be interruptible
* by a signal (for userland interface) or not.
* Must not be called at interrupt time or in atomic context.
* If the card already owns the resources, the function succeeds.
* Nested calls are supported (a per-resource counter is maintained)
*/
extern int vga_get(struct pci_dev *pdev, unsigned int rsrc,
int interruptible);
/**
* vga_get_interruptible
*
* Shortcut to vga_get
*/
static inline int vga_get_interruptible(struct pci_dev *pdev,
unsigned int rsrc)
{
return vga_get(pdev, rsrc, 1);
}
/**
* vga_get_interruptible
*
* Shortcut to vga_get
*/
static inline int vga_get_uninterruptible(struct pci_dev *pdev,
unsigned int rsrc)
{
return vga_get(pdev, rsrc, 0);
}
/**
* vga_tryget - try to acquire & lock legacy VGA resources
*
* @pdev: pci devivce of VGA card or NULL for system default
* @rsrc: bit mask of resources to acquire and lock
*
* This function performs the same operation as vga_get(), but
* will return an error (-EBUSY) instead of blocking if the resources
* are already locked by another card. It can be called in any context
*/
extern int vga_tryget(struct pci_dev *pdev, unsigned int rsrc);
/**
* vga_put - release lock on legacy VGA resources
*
* @pdev: pci device of VGA card or NULL for system default
* @rsrc: but mask of resource to release
*
* This function releases resources previously locked by vga_get()
* or vga_tryget(). The resources aren't disabled right away, so
* that a subsequence vga_get() on the same card will succeed
* immediately. Resources have a counter, so locks are only
* released if the counter reaches 0.
*/
extern void vga_put(struct pci_dev *pdev, unsigned int rsrc);
/**
* vga_default_device
*
* This can be defined by the platform. The default implementation
* is rather dumb and will probably only work properly on single
* vga card setups and/or x86 platforms.
*
* If your VGA default device is not PCI, you'll have to return
* NULL here. In this case, I assume it will not conflict with
* any PCI card. If this is not true, I'll have to define two archs
* hooks for enabling/disabling the VGA default device if that is
* possible. This may be a problem with real _ISA_ VGA cards, in
* addition to a PCI one. I don't know at this point how to deal
* with that card. Can theirs IOs be disabled at all ? If not, then
* I suppose it's a matter of having the proper arch hook telling
* us about it, so we basically never allow anybody to succeed a
* vga_get()...
*/
#ifndef __ARCH_HAS_VGA_DEFAULT_DEVICE
extern struct pci_dev *vga_default_device(void);
#endif
/**
* vga_conflicts
*
* Architectures should define this if they have several
* independant PCI domains that can afford concurrent VGA
* decoding
*/
#ifndef __ARCH_HAS_VGA_CONFLICT
static inline int vga_conflicts(struct pci_dev *p1, struct pci_dev *p2)
{
return 1;
}
#endif
/*
* Register a client with the VGA arbitration logic
* return value: number of VGA devices in system.
*
* Clients have two callback mechanisms they can use.
* irq enable/disable callback -
* If a client can't disable its GPUs VGA resources, then we
* need to be able to ask it to turn off its irqs when we
* turn off its mem and io decoding.
* set_vga_decode
* If a client can disable its GPU VGA resource, it will
* get a callback from this to set the encode/decode state
*
* Clients with disable abilities should check the return value
* of this function and if the VGA device count is > 1, should
* disable VGA decoding resources.
*
* Rationale: we cannot disable VGA decode resources unconditionally
* some single GPU laptops seem to require ACPI or BIOS access to the
* VGA registers to control things like backlights etc.
* Hopefully newer multi-GPU laptops do something saner, and desktops
* won't have any special ACPI for this.
*/
int vga_client_register(struct pci_dev *pdev, void *cookie,
void (*irq_set_state)(void *cookie, bool state),
unsigned int (*set_vga_decode)(void *cookie, bool state));
#endif /* LINUX_VGA_H */
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