Commit fc1a0fb5 authored by Ville Syrjälä's avatar Ville Syrjälä

drm/i915: Use drm_rect_init()

Use the new drm_rect_init() helper where appropriate.
Signed-off-by: default avatarVille Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20190930134214.24702-4-ville.syrjala@linux.intel.comReviewed-by: default avatarJani Nikula <jani.nikula@intel.com>
parent dcdef1ab
...@@ -2733,10 +2733,7 @@ intel_fill_fb_info(struct drm_i915_private *dev_priv, ...@@ -2733,10 +2733,7 @@ intel_fill_fb_info(struct drm_i915_private *dev_priv,
size++; size++;
/* rotate the x/y offsets to match the GTT view */ /* rotate the x/y offsets to match the GTT view */
r.x1 = x; drm_rect_init(&r, x, y, width, height);
r.y1 = y;
r.x2 = x + width;
r.y2 = y + height;
drm_rect_rotate(&r, drm_rect_rotate(&r,
rot_info->plane[i].width * tile_width, rot_info->plane[i].width * tile_width,
rot_info->plane[i].height * tile_height, rot_info->plane[i].height * tile_height,
...@@ -2858,10 +2855,7 @@ intel_plane_remap_gtt(struct intel_plane_state *plane_state) ...@@ -2858,10 +2855,7 @@ intel_plane_remap_gtt(struct intel_plane_state *plane_state)
struct drm_rect r; struct drm_rect r;
/* rotate the x/y offsets to match the GTT view */ /* rotate the x/y offsets to match the GTT view */
r.x1 = x; drm_rect_init(&r, x, y, width, height);
r.y1 = y;
r.x2 = x + width;
r.y2 = y + height;
drm_rect_rotate(&r, drm_rect_rotate(&r,
info->plane[i].width * tile_width, info->plane[i].width * tile_width,
info->plane[i].height * tile_height, info->plane[i].height * tile_height,
......
...@@ -287,10 +287,8 @@ int intel_plane_check_src_coordinates(struct intel_plane_state *plane_state) ...@@ -287,10 +287,8 @@ int intel_plane_check_src_coordinates(struct intel_plane_state *plane_state)
src_y = src->y1 >> 16; src_y = src->y1 >> 16;
src_h = drm_rect_height(src) >> 16; src_h = drm_rect_height(src) >> 16;
src->x1 = src_x << 16; drm_rect_init(src, src_x << 16, src_y << 16,
src->x2 = (src_x + src_w) << 16; src_w << 16, src_h << 16);
src->y1 = src_y << 16;
src->y2 = (src_y + src_h) << 16;
if (!fb->format->is_yuv) if (!fb->format->is_yuv)
return 0; return 0;
......
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