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Boxiang Sun
Pyston
Commits
3a811c26
Commit
3a811c26
authored
Nov 02, 2015
by
Kevin Modzelewski
Committed by
Kevin Modzelewski
Nov 02, 2015
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Plain Diff
Add documentation about some structs/classes
parent
8e2a0949
Changes
5
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5 changed files
with
167 additions
and
38 deletions
+167
-38
src/codegen/irgen/hooks.cpp
src/codegen/irgen/hooks.cpp
+2
-2
src/core/stats.h
src/core/stats.h
+31
-0
src/core/threading.h
src/core/threading.h
+1
-0
src/core/types.h
src/core/types.h
+121
-33
src/runtime/types.h
src/runtime/types.h
+12
-3
No files found.
src/codegen/irgen/hooks.cpp
View file @
3a811c26
...
...
@@ -772,11 +772,11 @@ CompiledFunction::CompiledFunction(llvm::Function* func, FunctionSpecialization*
ExceptionStyle
exception_style
,
const
OSREntryDescriptor
*
entry_descriptor
)
:
clfunc
(
NULL
),
func
(
func
),
effort
(
effort
),
exception_style
(
exception_style
),
spec
(
spec
),
entry_descriptor
(
entry_descriptor
),
code
(
code
),
effort
(
effort
),
exception_style
(
exception_style
),
times_called
(
0
),
times_speculation_failed
(
0
),
location_map
(
nullptr
)
{
...
...
src/core/stats.h
View file @
3a811c26
...
...
@@ -26,8 +26,10 @@
namespace
pyston
{
// Set this to 1 to disable all stats-related operations. Shouldn't usually be necessary.
#define DISABLE_STATS 0
// Enable certain expensive stat collections:
#define STAT_ALLOCATIONS (0 && !DISABLE_STATS)
#define STAT_ALLOCATION_TYPES (0 && !DISABLE_STATS)
#define STAT_CALLATTR_DESCR_ABORTS (0 && !DISABLE_STATS)
...
...
@@ -53,6 +55,8 @@ namespace pyston {
#define STAT_TIMER_NAME(id) _st##id
#if !DISABLE_STATS
// The class that stores and manages stats collection. For normal stats collections purposes,
// you shouldn't have to use this class, and will usually want to use StatCounter instead.
struct
Stats
{
private:
static
std
::
unordered_map
<
uint64_t
*
,
std
::
string
>*
names
;
...
...
@@ -75,6 +79,22 @@ public:
static
void
endOfInit
();
};
// A helper class for efficient stats collections. Typical usage:
//
// static StatCounter my_stat_counter("my_informative_stat_name");
// void myFunction() {
// my_stat_counter.log();
// }
//
// The current convention for stat names is underscore_case, such as `num_cxa_throw`,
// though at some point we'd like to move to a period-delimited convention.
// (Run `./pyston -s` to see the list of current stats we log.)
// For single stats, usually `num_foo` is a decent name. If there are many stats in a
// single category, you can drop the `num_`.
// If a stat name is a prefix of another, the event it is counting should be a superset.
// For instance, `ic_rewrites` counts a superset of the events that `ic_rewrites_aborted`
// counts, which itself is a superset of the events that `ic_rewrites_aborted_assemblyfail`
// counts.
struct
StatCounter
{
private:
uint64_t
*
counter
;
...
...
@@ -85,6 +105,11 @@ public:
void
log
(
uint64_t
count
=
1
)
{
*
counter
+=
count
;
}
};
// Similar to StatCounter, but should be allocated as:
//
// static thread_local StatPerThreadCounter my_stat_counter("cool_stat_name");
//
// This will automatically add the thread id to the stat name.
struct
StatPerThreadCounter
{
private:
uint64_t
*
counter
=
0
;
...
...
@@ -117,6 +142,9 @@ struct StatPerThreadCounter {
#endif
#if STAT_TIMERS
// StatTimers are for a specific type of profiling investigation. Until we make this more usable,
// there probably shouldn't be more changes or uses of this class.
class
StatTimer
{
private:
static
__thread
StatTimer
*
stack
;
...
...
@@ -226,6 +254,8 @@ public:
static
void
assertActive
()
{
ASSERT
(
stack
&&
!
stack
->
isPaused
(),
""
);
}
};
// Helper class around a StatTimer
class
ScopedStatTimer
{
private:
StatTimer
timer
;
...
...
@@ -237,6 +267,7 @@ public:
}
~
ScopedStatTimer
()
{
timer
.
popNonTopLevel
();
}
};
#else
struct
StatTimer
{
StatTimer
(
uint64_t
*
)
{}
...
...
src/core/threading.h
View file @
3a811c26
...
...
@@ -138,6 +138,7 @@ void demoteGL();
// Helper macro for creating a RAII wrapper around two functions.
#define MAKE_REGION(name, start, end) \
class name { \
public: \
...
...
src/core/types.h
View file @
3a811c26
This diff is collapsed.
Click to expand it.
src/runtime/types.h
View file @
3a811c26
...
...
@@ -307,6 +307,10 @@ protected:
friend
void
setupThread
();
};
// Corresponds to PyHeapTypeObject. Very similar to BoxedClass, but allocates some extra space for
// structures that otherwise might get allocated statically. For instance, tp_as_number for builtin
// types will usually point to a `static PyNumberMethods` object, but for a heap-allocated class it
// will point to `this->as_number`.
class
BoxedHeapClass
:
public
BoxedClass
{
public:
PyNumberMethods
as_number
;
...
...
@@ -336,6 +340,7 @@ private:
friend
void
setupThread
();
};
// Assert that our data structures have the same layout as the C API ones with which they need to be interchangeable.
static_assert
(
sizeof
(
pyston
::
Box
)
==
sizeof
(
struct
_object
),
""
);
static_assert
(
offsetof
(
pyston
::
Box
,
cls
)
==
offsetof
(
struct
_object
,
ob_type
),
""
);
...
...
@@ -675,7 +680,7 @@ public:
// CPython declares ob_item (their version of elts) to have 1 element. We want to
// copy that behavior so that the sizes of the objects match, but we want to also
// have a zero-length array in there since we have some extra compiler warnings turned
// on
.
_elts[1] will throw an error, but elts[1] will not.
// on
:
_elts[1] will throw an error, but elts[1] will not.
union
{
Box
*
elts
[
0
];
Box
*
_elts
[
1
];
...
...
@@ -687,6 +692,7 @@ static_assert(offsetof(BoxedTuple, elts) == offsetof(PyTupleObject, ob_item), ""
extern
BoxedString
*
characters
[
UCHAR_MAX
+
1
];
// C++ functor objects that implement Python semantics.
struct
PyHasher
{
size_t
operator
()(
Box
*
b
)
const
{
if
(
b
->
cls
==
str_cls
)
{
...
...
@@ -719,8 +725,11 @@ struct PyLt {
// llvm::DenseMap doesn't store the original hash values, choosing to instead
// check for equality more often. This is probably a good tradeoff when the keys
// are pointers and comparison is cheap, but we want to make sure that keys with
// different hash values don't get compared.
// are pointers and comparison is cheap, but when the equality function is user-defined
// it can be much faster to avoid Python function invocations by doing some integer
// comparisons.
// This also has a user-visible behavior difference of how many times the hash function
// and equality functions get called.
struct
BoxAndHash
{
Box
*
value
;
size_t
hash
;
...
...
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