Commit b34b2871 authored by Ivan.Shulga's avatar Ivan.Shulga Committed by Alexander Trofimov

linux build

git-svn-id: svn://fileserver/activex/AVS/Sources/TeamlabOffice/trunk/ServerComponents@59030 954022d7-b5bf-4e40-9824-e11837661b57
parent 462e6cda
...@@ -435,7 +435,7 @@ namespace PPTX ...@@ -435,7 +435,7 @@ namespace PPTX
if (Theme.IsInit()) if (Theme.IsInit())
{ {
TableStyles = Theme->Presentation->get(PPTX::FileTypes::TableStyles).smart_dynamic_cast<PPTX::TableStyles>(); TableStyles = Theme->presentation->get(PPTX::FileTypes::TableStyles).smart_dynamic_cast<PPTX::TableStyles>();
} }
} }
const OOX::CPath GetPathBySpid(const CString& spid)const const OOX::CPath GetPathBySpid(const CString& spid)const
...@@ -452,4 +452,4 @@ namespace PPTX ...@@ -452,4 +452,4 @@ namespace PPTX
}; };
} // namespace PPTX } // namespace PPTX
#endif // PPTX_SLIDES_SLIDELAYOUT_INCLUDE_H_ #endif // PPTX_SLIDES_SLIDELAYOUT_INCLUDE_H_
\ No newline at end of file
#pragma once #pragma once
#include "BinaryReader.h" #include "BinaryReader.h"
#include "ElementSettings.h" #include "ElementSettings.h"
#include "..\BaseShape.h" #include "../BaseShape.h"
#include "..\..\..\Attributes.h" #include "../../../Attributes.h"
namespace NSCustomVML namespace NSCustomVML
{ {
...@@ -712,4 +712,4 @@ namespace NSCustomVML ...@@ -712,4 +712,4 @@ namespace NSCustomVML
//pShape->LoadFromXML(str); //pShape->LoadFromXML(str);
} }
}; };
} }
\ No newline at end of file
...@@ -6,7 +6,7 @@ ...@@ -6,7 +6,7 @@
#include <math.h> #include <math.h>
#include "./../Common.h" #include "./../Common.h"
#include "./../../../../../Common/DocxFormat/Source/XML/XmlUtils.h" #include "./../../../../../Common/DocxFormat/Source/XML/xmlutils.h"
namespace NSGuidesVML namespace NSGuidesVML
{ {
......
#pragma once #pragma once
#include "Formula.h" #include "Formula.h"
#include "../Path.h" #include "../Path.h"
#include "../PPTShape/Formula.h"
#include "../PPTShape/PPTShape.h"
namespace NSGuidesVML namespace NSGuidesVML
{ {
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment