Commit 111844eb authored by Sergey.Luzyanin's avatar Sergey.Luzyanin Committed by Alexander.Trofimov

git-svn-id: svn://192.168.3.15/activex/AVS/Sources/TeamlabOffice/trunk/OfficeWeb@47765 954022d7-b5bf-4e40-9824-e11837661b57
parent 82a2ae0a
...@@ -694,7 +694,7 @@ function PreMoveState(drawingObjectsController, drawingObjects, startX, startY, ...@@ -694,7 +694,7 @@ function PreMoveState(drawingObjectsController, drawingObjects, startX, startY,
if(min_y > cur_rect_bounds.minY) if(min_y > cur_rect_bounds.minY)
min_y = cur_rect_bounds.minY; min_y = cur_rect_bounds.minY;
} }
this.drawingObjectsController.changeCurrentState(new MoveState(this.drawingObjectsController, this.drawingObjects, this.startX, this.startY, min_x, min_y, max_x - min_x, max_y - min_y)); this.drawingObjectsController.changeCurrentState(new MoveState(this.drawingObjectsController, this.drawingObjects, this.startX, this.startY, min_x, min_y, max_x - min_x, max_y - min_y, this.majorObject));
}; };
this.onMouseUp = function(e, x, y) this.onMouseUp = function(e, x, y)
...@@ -735,7 +735,7 @@ function PreMoveState(drawingObjectsController, drawingObjects, startX, startY, ...@@ -735,7 +735,7 @@ function PreMoveState(drawingObjectsController, drawingObjects, startX, startY,
}; };
} }
function MoveState(drawingObjectsController, drawingObjects, startX, startY, rectX, rectY, rectW, rectH) function MoveState(drawingObjectsController, drawingObjects, startX, startY, rectX, rectY, rectW, rectH, majorObject)
{ {
this.id = STATES_ID_MOVE; this.id = STATES_ID_MOVE;
this.drawingObjectsController = drawingObjectsController; this.drawingObjectsController = drawingObjectsController;
...@@ -746,6 +746,7 @@ function MoveState(drawingObjectsController, drawingObjects, startX, startY, rec ...@@ -746,6 +746,7 @@ function MoveState(drawingObjectsController, drawingObjects, startX, startY, rec
this.rectY = rectY; this.rectY = rectY;
this.rectW = rectW; this.rectW = rectW;
this.rectH = rectH; this.rectH = rectH;
this.majorObject = majorObject;
this.onMouseDown = function(e, x, y) this.onMouseDown = function(e, x, y)
{ {
......
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