Commit 46457e5e authored by Sergey.Luzyanin's avatar Sergey.Luzyanin Committed by Alexander.Trofimov

git-svn-id: svn://192.168.3.15/activex/AVS/Sources/TeamlabOffice/trunk/OfficeWeb@48950 954022d7-b5bf-4e40-9824-e11837661b57
parent 83764c43
...@@ -1643,12 +1643,16 @@ CGroupShape.prototype = ...@@ -1643,12 +1643,16 @@ CGroupShape.prototype =
return ShapeToImageConverter(this, this.pageIndex).ImageUrl; return ShapeToImageConverter(this, this.pageIndex).ImageUrl;
}, },
readFromBinaryForCopyPaste: function(r, group, drawingObjects) readFromBinaryForCopyPaste: function(r, group, drawingObjects, x, y)
{ {
this.group = group; this.group = group;
this.drawingObjects = drawingObjects; this.drawingObjects = drawingObjects;
this.spPr.Read_FromBinary2(r); this.spPr.Read_FromBinary2(r);
if(isRealNumber(x) && isRealNumber(y))
{
this.setPosition(x, y);
}
var l = r.GetLong(); var l = r.GetLong();
for(var i = 0; i < l;++i) for(var i = 0; i < l;++i)
{ {
......
...@@ -1067,12 +1067,16 @@ CImageShape.prototype = ...@@ -1067,12 +1067,16 @@ CImageShape.prototype =
}, },
readFromBinaryForCopyPaste: function(r, group, drawingObjects) readFromBinaryForCopyPaste: function(r, group, drawingObjects, x, y)
{ {
this.group = group; this.group = group;
this.drawingObjects = drawingObjects; this.drawingObjects = drawingObjects;
this.blipFill.Read_FromBinary2(r); this.blipFill.Read_FromBinary2(r);
this.spPr.Read_FromBinary2(r); this.spPr.Read_FromBinary2(r);
if(isRealNumber(x) && isRealNumber(y))
{
this.setPosition(x, y);
}
if(!isRealObject(group)) if(!isRealObject(group))
{ {
......
...@@ -2839,11 +2839,15 @@ CShape.prototype = ...@@ -2839,11 +2839,15 @@ CShape.prototype =
return "TeamLabShape" + w.pos + ";" + w.GetBase64Memory(); return "TeamLabShape" + w.pos + ";" + w.GetBase64Memory();
}, },
readFromBinaryForCopyPaste: function(r, group, drawingObjects) readFromBinaryForCopyPaste: function(r, group, drawingObjects, x, y)
{ {
this.group = group; this.group = group;
this.drawingObjects = drawingObjects; this.drawingObjects = drawingObjects;
this.spPr.Read_FromBinary2(r); this.spPr.Read_FromBinary2(r);
if(isRealNumber(x) && isRealNumber(y))
{
this.setPosition(x, y);
}
if(r.GetBool()) if(r.GetBool())
{ {
this.style = new CShapeStyle(); this.style = new CShapeStyle();
......
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