Commit 3a71438f authored by Léo-Paul Géneau's avatar Léo-Paul Géneau 👾 Committed by Roque

check collisions between drones

parent 038ac81c
...@@ -13,6 +13,11 @@ var DroneLogAPI = /** @class */ (function () { ...@@ -13,6 +13,11 @@ var DroneLogAPI = /** @class */ (function () {
this._drone_info = drone_info; this._drone_info = drone_info;
this._flight_parameters = flight_parameters; this._flight_parameters = flight_parameters;
} }
Object.defineProperty(DroneLogAPI.prototype, "isCollidable", {
get: function () { return false; },
enumerable: true,
configurable: true
});
/* /*
** Function called at start phase of the drone, just before onStart AI script ** Function called at start phase of the drone, just before onStart AI script
*/ */
......
...@@ -246,7 +246,7 @@ ...@@ -246,7 +246,7 @@
</item> </item>
<item> <item>
<key> <string>serial</string> </key> <key> <string>serial</string> </key>
<value> <string>1010.13157.33937.23381</string> </value> <value> <string>1010.13501.40623.51950</string> </value>
</item> </item>
<item> <item>
<key> <string>state</string> </key> <key> <string>state</string> </key>
...@@ -266,7 +266,7 @@ ...@@ -266,7 +266,7 @@
</tuple> </tuple>
<state> <state>
<tuple> <tuple>
<float>1691051883.97</float> <float>1691588429.76</float>
<string>UTC</string> <string>UTC</string>
</tuple> </tuple>
</state> </state>
......
...@@ -32,6 +32,11 @@ var FixedWingDroneAPI = /** @class */ (function () { ...@@ -32,6 +32,11 @@ var FixedWingDroneAPI = /** @class */ (function () {
this._loiter_mode = false; this._loiter_mode = false;
this._drone_dict_list = []; this._drone_dict_list = [];
} }
Object.defineProperty(FixedWingDroneAPI.prototype, "isCollidable", {
get: function () { return true; },
enumerable: true,
configurable: true
});
/* /*
** Function called on start phase of the drone, just before onStart AI script ** Function called on start phase of the drone, just before onStart AI script
*/ */
...@@ -393,9 +398,7 @@ var FixedWingDroneAPI = /** @class */ (function () { ...@@ -393,9 +398,7 @@ var FixedWingDroneAPI = /** @class */ (function () {
} }
var processed_coordinates = var processed_coordinates =
this._mapManager.convertToLocalCoordinates(lat, lon, z); this._mapManager.convertToLocalCoordinates(lat, lon, z);
if (processed_coordinates.z > this._map_dict.start_AMSL) { processed_coordinates.z -= this._map_dict.start_AMSL;
processed_coordinates.z -= this._map_dict.start_AMSL;
}
//this._last_altitude_point_reached = -1; //this._last_altitude_point_reached = -1;
//this.takeoff_path = []; //this.takeoff_path = [];
return processed_coordinates; return processed_coordinates;
......
...@@ -240,7 +240,7 @@ ...@@ -240,7 +240,7 @@
</item> </item>
<item> <item>
<key> <string>serial</string> </key> <key> <string>serial</string> </key>
<value> <string>1010.13155.61424.54442</string> </value> <value> <string>1010.22099.47894.60006</string> </value>
</item> </item>
<item> <item>
<key> <string>state</string> </key> <key> <string>state</string> </key>
...@@ -260,7 +260,7 @@ ...@@ -260,7 +260,7 @@
</tuple> </tuple>
<state> <state>
<tuple> <tuple>
<float>1691051762.91</float> <float>1691588633.42</float>
<string>UTC</string> <string>UTC</string>
</tuple> </tuple>
</state> </state>
......
...@@ -37,7 +37,7 @@ var DroneManager = /** @class */ (function () { ...@@ -37,7 +37,7 @@ var DroneManager = /** @class */ (function () {
// Create the control mesh // Create the control mesh
this._controlMesh = BABYLON.Mesh.CreateBox( this._controlMesh = BABYLON.Mesh.CreateBox(
"droneControl_" + id, "droneControl_" + id,
0.01, 1.55, // 155 cm long wingspan
this._scene this._scene
); );
this._controlMesh.isVisible = false; this._controlMesh.isVisible = false;
...@@ -421,7 +421,7 @@ var MapManager = /** @class */ (function () { ...@@ -421,7 +421,7 @@ var MapManager = /** @class */ (function () {
[map_dict.min_lat, map_dict.max_lon]), [map_dict.min_lat, map_dict.max_lon]),
max_height = this.latLonDistance([map_dict.min_lat, map_dict.min_lon], max_height = this.latLonDistance([map_dict.min_lat, map_dict.min_lon],
[map_dict.max_lat, map_dict.min_lon]), [map_dict.max_lat, map_dict.min_lon]),
map_size = Math.ceil(Math.max(max_width, max_height)) * 0.6; map_size = Math.ceil(Math.max(max_width, max_height));
this.map_info = { this.map_info = {
"depth": map_size, "depth": map_size,
"height": map_dict.height, "height": map_dict.height,
...@@ -622,13 +622,14 @@ var GameManager = /** @class */ (function () { ...@@ -622,13 +622,14 @@ var GameManager = /** @class */ (function () {
this._flight_log[drone._id].push(error.stack); this._flight_log[drone._id].push(error.stack);
}; };
GameManager.prototype._checkDroneRules = function (drone) { GameManager.prototype._checkCollision = function (drone, other) {
//TODO move this to API methods. if (drone.colliderMesh && other.colliderMesh &&
//each type of drone should define its rules drone.colliderMesh.intersectsMesh(other.colliderMesh, false)) {
if (drone.getCurrentPosition()) { drone._internal_crash(new Error('Drone ' + drone.id +
return drone.getCurrentPosition().z > 1; ' touched drone ' + other.id + '.'));
other._internal_crash(new Error('Drone ' + drone.id +
' touched drone ' + other.id + '.'));
} }
return false;
}; };
GameManager.prototype._update = function (delta_time, fullscreen) { GameManager.prototype._update = function (delta_time, fullscreen) {
...@@ -664,11 +665,19 @@ var GameManager = /** @class */ (function () { ...@@ -664,11 +665,19 @@ var GameManager = /** @class */ (function () {
this._droneList.forEach(function (drone) { this._droneList.forEach(function (drone) {
queue.push(function () { queue.push(function () {
drone._tick += 1; drone._tick += 1;
if (_this._checkDroneRules(drone)) { if (drone._API.isCollidable && drone.can_play) {
return drone.internal_update(delta_time); if (drone.getCurrentPosition().z <= 0) {
drone._internal_crash(new Error('Drone ' + drone.id +
' touched the floor.'));
} else {
_this._droneList.forEach(function (other) {
if (other.can_play && drone.id !== other.id) {
_this._checkCollision(drone, other);
}
});
}
} }
//TODO error must be defined by the api? return drone.internal_update(delta_time);
drone._internal_crash('Drone touched the floor');
}); });
}); });
......
...@@ -240,7 +240,7 @@ ...@@ -240,7 +240,7 @@
</item> </item>
<item> <item>
<key> <string>serial</string> </key> <key> <string>serial</string> </key>
<value> <string>1010.13183.29224.8874</string> </value> <value> <string>1010.42341.16308.11025</string> </value>
</item> </item>
<item> <item>
<key> <string>state</string> </key> <key> <string>state</string> </key>
...@@ -260,7 +260,7 @@ ...@@ -260,7 +260,7 @@
</tuple> </tuple>
<state> <state>
<tuple> <tuple>
<float>1691053915.45</float> <float>1692802878.6</float>
<string>UTC</string> <string>UTC</string>
</tuple> </tuple>
</state> </state>
......
...@@ -63,7 +63,7 @@ ...@@ -63,7 +63,7 @@
' me.setTargetCoordinates(\n' + ' me.setTargetCoordinates(\n' +
' me.initialPosition.x + 0.01,\n' + ' me.initialPosition.x + 0.01,\n' +
' me.initialPosition.y,\n' + ' me.initialPosition.y,\n' +
' me.initialPosition.z\n' + ' me.getAltitudeAbs()\n' +
' );\n' + ' );\n' +
'};\n' + '};\n' +
'\n' + '\n' +
......
...@@ -246,7 +246,7 @@ ...@@ -246,7 +246,7 @@
</item> </item>
<item> <item>
<key> <string>serial</string> </key> <key> <string>serial</string> </key>
<value> <string>1010.10621.5765.11161</string> </value> <value> <string>1010.12196.1891.61832</string> </value>
</item> </item>
<item> <item>
<key> <string>state</string> </key> <key> <string>state</string> </key>
...@@ -266,7 +266,7 @@ ...@@ -266,7 +266,7 @@
</tuple> </tuple>
<state> <state>
<tuple> <tuple>
<float>1690900659.22</float> <float>1691485888.5</float>
<string>UTC</string> <string>UTC</string>
</tuple> </tuple>
</state> </state>
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment