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Gwenaël Samain
cython
Commits
37534635
Commit
37534635
authored
Mar 24, 2016
by
Robert Bradshaw
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Update C++ Rectangle example.
parent
cb0e2dc3
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docs/src/userguide/wrapping_CPlusPlus.rst
docs/src/userguide/wrapping_CPlusPlus.rst
+48
-29
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docs/src/userguide/wrapping_CPlusPlus.rst
View file @
37534635
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@@ -48,11 +48,11 @@ document. Let's assume it will be in a header file called
class Rectangle {
public:
int x0, y0, x1, y1;
Rectangle();
Rectangle(int x0, int y0, int x1, int y1);
~Rectangle();
int getLength();
int getHeight();
int getArea();
void getSize(int* width, int* height)
void move(int dx, int dy);
};
}
...
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@@ -65,6 +65,8 @@ and the implementation in the file called :file:`Rectangle.cpp`:
namespace shapes {
Rectangle::Rectangle() { }
Rectangle::Rectangle(int X0, int Y0, int X1, int Y1) {
x0 = X0;
y0 = Y0;
...
...
@@ -74,18 +76,15 @@ and the implementation in the file called :file:`Rectangle.cpp`:
Rectangle::~Rectangle() { }
int Rectangle::getLength() {
return (x1 - x0);
}
int Rectangle::getHeight() {
return (y1 - y0);
}
int Rectangle::getArea() {
return (x1 - x0) * (y1 - y0);
}
void Rectangle::getSize(int *width, int *height) {
width = x1 - x0;
height = y1 - y0;
}
void Rectangle::move(int dx, int dy) {
x0 += dx;
y0 += dy;
...
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@@ -192,11 +191,11 @@ We now need to declare the attributes and methods for use on Cython::
cdef extern from "Rectangle.h" namespace "shapes":
cdef cppclass Rectangle:
Rectangle() except +
Rectangle(int, int, int, int) except +
int x0, y0, x1, y1
int getLength()
int getHeight()
int getArea()
void getSize(int* width, int* height)
void move(int, int)
Note that the constructor is declared as "except +". If the C++ code or
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@@ -229,7 +228,7 @@ a "default" constructor::
...
Note that, like C++, if the class has only one constructor and it
is a
default
one, it's not necessary to declare it.
is a
nullary
one, it's not necessary to declare it.
Create Cython wrapper class
----------------------------
...
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@@ -239,33 +238,53 @@ of the C++ Rectangle type. Now, we need to make this accessible from
external Python code (which is our whole point).
Common programming practice is to create a Cython extension type which
holds a C++ instance
pointer as an attribute ``thisptr``,
and create a bunch of
holds a C++ instance
as an attribute
and create a bunch of
forwarding methods. So we can implement the Python extension type as::
cdef class PyRectangle:
cdef Rectangle
*thisptr
# hold a C++ instance which we're wrapping
cdef Rectangle
c_rect
# hold a C++ instance which we're wrapping
def __cinit__(self, int x0, int y0, int x1, int y1):
self.thisptr = new Rectangle(x0, y0, x1, y1)
def __dealloc__(self):
del self.thisptr
def getLength(self):
return self.thisptr.getLength()
def getHeight(self):
return self.thisptr.getHeight()
def getArea(self):
return self.thisptr.getArea()
self.c_rect = Rectangle(x0, y0, x1, y1)
def get_area(self):
return self.c_rect.getArea()
def get_size(self)
int width, int height
self.c_rect.getSize(&width, &height)
return width, height
def move(self, dx, dy):
self.
thisptr
.move(dx, dy)
self.
c_rect
.move(dx, dy)
And there we have it. From a Python perspective, this extension type will look
and feel just like a natively defined Rectangle class. If you want to give
and feel just like a natively defined Rectangle class.
It should be noted that
If you want to give
attribute access, you could just implement some properties::
property x0:
def __get__(self): return self.thisptr.x0
def __set__(self, x0): self.thisptr.x0 = x0
@property
def x0(self):
return self.c_rect.x0
@x0.setter
def x0(self):
def __set__(self, x0): self.c_rect.x0 = x0
...
Cython initializes C++ class attributes of a cdef class using the nullary constructor.
If the class you're wrapping does not have a nullary constructor, you must store a pointer
to the wrapped class and manually allocate and deallocate it.
A convienient and safe place to do so is in the `__cinit__` and `__dealloc__` methods
which are guaranteed to be called exactly once upon creation and deletion of the Python
instance.
cdef class PyRectangle:
cdef Rectangle* c_rect # hold a pointer to the C++ instance which we're wrapping
def __cinit__(self, int x0, int y0, int x1, int y1):
self.c_rect = new Rectangle(x0, y0, x1, y1)
def __dealloc__(self):
del self.c_rect
...
If you prefer giving the same name to the wrapper as the C++ class, see the
section on :ref:`resolving naming conflicts <resolve-conflicts>`.
...
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