Commit 71fa7636 authored by Léo-Paul Géneau's avatar Léo-Paul Géneau 👾

erp5_officejs_drone_capture_flag: fix camera zoom in for small maps

parent a4b99d99
......@@ -1152,7 +1152,12 @@ var GameManager = /** @class */ (function () {
GameManager.prototype._init = function () {
var _this = this, canvas, hemi_north, hemi_south, camera, cam_radius,
on3DmodelsReady, map_size = 900; //GAMEPARAMETERS.map.map_size
on3DmodelsReady, mapUtils = new MapUtils(GAMEPARAMETERS.map),
map_size = Math.max(
mapUtils.map_info.depth,
mapUtils.map_info.height,
mapUtils.map_info.width
);
canvas = this._canvas;
this._delayed_defer_list = [];
this._dispose();
......@@ -1189,9 +1194,11 @@ var GameManager = /** @class */ (function () {
this._scene
);
hemi_south.intensity = 0.75;
//HARDCODE camera to a hardcoded map_size
//skybox scene limit
cam_radius = (map_size * 1.10 < 6000) ? map_size * 1.10 : 6000;
cam_radius = Math.min(
1.10 * Math.sqrt(mapUtils.map_info.width * mapUtils.map_info.depth),
6000
);
camera = new BABYLON.ArcRotateCamera("camera", 0, 1.25, cam_radius,
BABYLON.Vector3.Zero(), this._scene);
camera.wheelPrecision = 10;
......
......@@ -246,7 +246,7 @@
</item>
<item>
<key> <string>serial</string> </key>
<value> <string>1017.22488.12960.6280</string> </value>
<value> <string>1017.22725.640.819</string> </value>
</item>
<item>
<key> <string>state</string> </key>
......@@ -266,7 +266,7 @@
</tuple>
<state>
<tuple>
<float>1718705497.6</float>
<float>1718719147.27</float>
<string>UTC</string>
</tuple>
</state>
......
......@@ -240,7 +240,7 @@
</item>
<item>
<key> <string>serial</string> </key>
<value> <string>1017.22507.46137.47957</string> </value>
<value> <string>1017.22776.41595.21691</string> </value>
</item>
<item>
<key> <string>state</string> </key>
......@@ -260,7 +260,7 @@
</tuple>
<state>
<tuple>
<float>1718706020.19</float>
<float>1718722125.71</float>
<string>UTC</string>
</tuple>
</state>
......
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