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Jérome Perrin
setuptools
Commits
d05c768b
Commit
d05c768b
authored
Jun 03, 2009
by
Tarek Ziadé
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added some tests for distutils.extension + code cleanup
parent
c5920a8b
Changes
3
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3 changed files
with
108 additions
and
16 deletions
+108
-16
extension.py
extension.py
+5
-16
tests/Setup.sample
tests/Setup.sample
+67
-0
tests/test_extension.py
tests/test_extension.py
+36
-0
No files found.
extension.py
View file @
d05c768b
...
...
@@ -141,9 +141,11 @@ class Extension:
# class Extension
def
read_setup_file
(
filename
):
from
distutils.sysconfig
import
\
parse_makefile
,
expand_makefile_vars
,
_variable_rx
def
read_setup_file
(
filename
):
"""Reads a Setup file and returns Extension instances."""
from
distutils.sysconfig
import
(
parse_makefile
,
expand_makefile_vars
,
_variable_rx
)
from
distutils.text_file
import
TextFile
from
distutils.util
import
split_quoted
...
...
@@ -168,10 +170,8 @@ def read_setup_file (filename):
file
.
warn
(
"'%s' lines not handled yet"
%
line
)
continue
#print "original line: " + line
line
=
expand_makefile_vars
(
line
,
vars
)
words
=
split_quoted
(
line
)
#print "expanded line: " + line
# NB. this parses a slightly different syntax than the old
# makesetup script: here, there must be exactly one extension per
...
...
@@ -237,15 +237,4 @@ def read_setup_file (filename):
extensions
.
append
(
ext
)
#print "module:", module
#print "source files:", source_files
#print "cpp args:", cpp_args
#print "lib args:", library_args
#extensions[module] = { 'sources': source_files,
# 'cpp_args': cpp_args,
# 'lib_args': library_args }
return
extensions
# read_setup_file ()
tests/Setup.sample
0 → 100755
View file @
d05c768b
# Setup file from the pygame project
#--StartConfig
SDL = -I/usr/include/SDL -D_REENTRANT -lSDL
FONT = -lSDL_ttf
IMAGE = -lSDL_image
MIXER = -lSDL_mixer
SMPEG = -lsmpeg
PNG = -lpng
JPEG = -ljpeg
SCRAP = -lX11
PORTMIDI = -lportmidi
PORTTIME = -lporttime
#--EndConfig
#DEBUG = -C-W -C-Wall
DEBUG =
#the following modules are optional. you will want to compile
#everything you can, but you can ignore ones you don't have
#dependencies for, just comment them out
imageext src/imageext.c $(SDL) $(IMAGE) $(PNG) $(JPEG) $(DEBUG)
font src/font.c $(SDL) $(FONT) $(DEBUG)
mixer src/mixer.c $(SDL) $(MIXER) $(DEBUG)
mixer_music src/music.c $(SDL) $(MIXER) $(DEBUG)
_numericsurfarray src/_numericsurfarray.c $(SDL) $(DEBUG)
_numericsndarray src/_numericsndarray.c $(SDL) $(MIXER) $(DEBUG)
movie src/movie.c $(SDL) $(SMPEG) $(DEBUG)
scrap src/scrap.c $(SDL) $(SCRAP) $(DEBUG)
_camera src/_camera.c src/camera_v4l2.c src/camera_v4l.c $(SDL) $(DEBUG)
pypm src/pypm.c $(SDL) $(PORTMIDI) $(PORTTIME) $(DEBUG)
GFX = src/SDL_gfx/SDL_gfxPrimitives.c
#GFX = src/SDL_gfx/SDL_gfxBlitFunc.c src/SDL_gfx/SDL_gfxPrimitives.c
gfxdraw src/gfxdraw.c $(SDL) $(GFX) $(DEBUG)
#these modules are required for pygame to run. they only require
#SDL as a dependency. these should not be altered
base src/base.c $(SDL) $(DEBUG)
cdrom src/cdrom.c $(SDL) $(DEBUG)
color src/color.c $(SDL) $(DEBUG)
constants src/constants.c $(SDL) $(DEBUG)
display src/display.c $(SDL) $(DEBUG)
event src/event.c $(SDL) $(DEBUG)
fastevent src/fastevent.c src/fastevents.c $(SDL) $(DEBUG)
key src/key.c $(SDL) $(DEBUG)
mouse src/mouse.c $(SDL) $(DEBUG)
rect src/rect.c $(SDL) $(DEBUG)
rwobject src/rwobject.c $(SDL) $(DEBUG)
surface src/surface.c src/alphablit.c src/surface_fill.c $(SDL) $(DEBUG)
surflock src/surflock.c $(SDL) $(DEBUG)
time src/time.c $(SDL) $(DEBUG)
joystick src/joystick.c $(SDL) $(DEBUG)
draw src/draw.c $(SDL) $(DEBUG)
image src/image.c $(SDL) $(DEBUG)
overlay src/overlay.c $(SDL) $(DEBUG)
transform src/transform.c src/rotozoom.c src/scale2x.c src/scale_mmx.c $(SDL) $(DEBUG)
mask src/mask.c src/bitmask.c $(SDL) $(DEBUG)
bufferproxy src/bufferproxy.c $(SDL) $(DEBUG)
pixelarray src/pixelarray.c $(SDL) $(DEBUG)
_arraysurfarray src/_arraysurfarray.c $(SDL) $(DEBUG)
tests/test_extension.py
0 → 100755
View file @
d05c768b
"""Tests for distutils.extension."""
import
unittest
import
os
from
distutils.extension
import
read_setup_file
class
ExtensionTestCase
(
unittest
.
TestCase
):
def
test_read_setup_file
(
self
):
# trying to read a Setup file
# (sample extracted from the PyGame project)
setup
=
os
.
path
.
join
(
os
.
path
.
dirname
(
__file__
),
'Setup.sample'
)
exts
=
read_setup_file
(
setup
)
names
=
[
ext
.
name
for
ext
in
exts
]
names
.
sort
()
# here are the extensions read_setup_file should have created
# out of the file
wanted
=
[
'_arraysurfarray'
,
'_camera'
,
'_numericsndarray'
,
'_numericsurfarray'
,
'base'
,
'bufferproxy'
,
'cdrom'
,
'color'
,
'constants'
,
'display'
,
'draw'
,
'event'
,
'fastevent'
,
'font'
,
'gfxdraw'
,
'image'
,
'imageext'
,
'joystick'
,
'key'
,
'mask'
,
'mixer'
,
'mixer_music'
,
'mouse'
,
'movie'
,
'overlay'
,
'pixelarray'
,
'pypm'
,
'rect'
,
'rwobject'
,
'scrap'
,
'surface'
,
'surflock'
,
'time'
,
'transform'
]
self
.
assertEquals
(
names
,
wanted
)
def
test_suite
():
return
unittest
.
makeSuite
(
ExtensionTestCase
)
if
__name__
==
"__main__"
:
unittest
.
main
(
defaultTest
=
"test_suite"
)
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