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Kirill Smelkov authored
Since 2016 this mode was opt-in for a long time with the default being single-threaded asyncio-based server implementation. We believe nobody actually used multi-threaded ZEO5 server mode for real at all. Multi-threaded server mode was deprecated this spring (https://github.com/zopefoundation/ZEO/pull/190), and later found to have concurrency bug that lead to data corruption (https://github.com/zopefoundation/ZEO/issues/209). Given deprecation status, instead of fixing those bugs let's finally remove the multi-threaded server mode.
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