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Kirill Smelkov
cpython
Commits
1c3de541
Commit
1c3de541
authored
Dec 10, 2018
by
Steve Dower
Committed by
GitHub
Dec 10, 2018
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
bpo-34977: Use venv redirector instead of original python.exe on Windows (GH-11029)
parent
b6ef6f69
Changes
11
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Showing
11 changed files
with
452 additions
and
53 deletions
+452
-53
Doc/library/venv.rst
Doc/library/venv.rst
+10
-7
Doc/whatsnew/3.7.rst
Doc/whatsnew/3.7.rst
+10
-0
Lib/test/test_venv.py
Lib/test/test_venv.py
+1
-0
Lib/venv/__init__.py
Lib/venv/__init__.py
+19
-30
Misc/NEWS.d/next/Windows/2018-12-07-10-00-38.bpo-34977.agQJbD.rst
...S.d/next/Windows/2018-12-07-10-00-38.bpo-34977.agQJbD.rst
+2
-0
PC/getpathp.c
PC/getpathp.c
+7
-1
PC/launcher.c
PC/launcher.c
+208
-15
PCbuild/pcbuild.proj
PCbuild/pcbuild.proj
+2
-0
PCbuild/venvlauncher.vcxproj
PCbuild/venvlauncher.vcxproj
+85
-0
PCbuild/venvwlauncher.vcxproj
PCbuild/venvwlauncher.vcxproj
+85
-0
Tools/msi/lib/lib_files.wxs
Tools/msi/lib/lib_files.wxs
+23
-0
No files found.
Doc/library/venv.rst
View file @
1c3de541
...
...
@@ -130,7 +130,6 @@ creation according to their needs, the :class:`EnvBuilder` class.
.. versionadded:: 3.6
Added the ``prompt`` parameter
Creators of third-party virtual environment tools will be free to use the
provided ``EnvBuilder`` class as a base class.
...
...
@@ -177,16 +176,15 @@ creation according to their needs, the :class:`EnvBuilder` class.
.. method:: setup_python(context)
Creates a copy of the Python executable (and, under Windows, DLLs) in
the environment. On a POSIX system, if a specific executable
``python3.x`` was used, symlinks to ``python`` and ``python3`` will be
created pointing to that executable, unless files with those names
already exist.
Creates a copy of the Python executable in the environment on POSIX
systems. If a specific executable ``python3.x`` was used, symlinks to
``python`` and ``python3`` will be created pointing to that executable,
unless files with those names already exist.
.. method:: setup_scripts(context)
Installs activation scripts appropriate to the platform into the virtual
environment.
environment.
On Windows, also installs the ``python[w].exe`` scripts.
.. method:: post_setup(context)
...
...
@@ -194,6 +192,11 @@ creation according to their needs, the :class:`EnvBuilder` class.
implementations to pre-install packages in the virtual environment or
perform other post-creation steps.
.. versionchanged:: 3.7.2
Windows now uses redirector scripts for ``python[w].exe`` instead of
copying the actual binaries, and so :meth:`setup_python` does nothing
unless running from a build in the source tree.
In addition, :class:`EnvBuilder` provides this utility method that can be
called from :meth:`setup_scripts` or :meth:`post_setup` in subclasses to
assist in installing custom scripts into the virtual environment.
...
...
Doc/whatsnew/3.7.rst
View file @
1c3de541
...
...
@@ -2512,3 +2512,13 @@ In 3.7.1 the :mod:`tokenize` module now implicitly emits a ``NEWLINE`` token
when provided with input that does not have a trailing new line. This behavior
now matches what the C tokenizer does internally.
(Contributed by Ammar Askar in :issue:`33899`.)
Notable changes in Python 3.7.2
===============================
In 3.7.2, :mod:`venv` on Windows no longer copies the original binaries, but
creates redirector scripts named ``python.exe`` and ``pythonw.exe`` instead.
This resolves a long standing issue where all virtual environments would have
to be upgraded or recreated with each Python update. However, note that this
release will still require recreation of virtual environments in order to get
the new scripts.
Lib/test/test_venv.py
View file @
1c3de541
...
...
@@ -243,6 +243,7 @@ class BasicTest(BaseTest):
self
.
assertIn
(
'include-system-site-packages = %s
\
n
'
%
s
,
data
)
@
unittest
.
skipUnless
(
can_symlink
(),
'Needs symlinks'
)
@
unittest
.
skipIf
(
os
.
name
==
'nt'
,
'Symlinks are never used on Windows'
)
def
test_symlinking
(
self
):
"""
Test symlinking works as expected
...
...
Lib/venv/__init__.py
View file @
1c3de541
...
...
@@ -64,10 +64,11 @@ class EnvBuilder:
self
.
system_site_packages
=
False
self
.
create_configuration
(
context
)
self
.
setup_python
(
context
)
if
not
self
.
upgrade
:
self
.
setup_scripts
(
context
)
if
self
.
with_pip
:
self
.
_setup_pip
(
context
)
if
not
self
.
upgrade
:
self
.
setup_scripts
(
context
)
self
.
post_setup
(
context
)
if
true_system_site_packages
:
# We had set it to False before, now
...
...
@@ -158,14 +159,6 @@ class EnvBuilder:
f
.
write
(
'include-system-site-packages = %s
\
n
'
%
incl
)
f
.
write
(
'version = %d.%d.%d
\
n
'
%
sys
.
version_info
[:
3
])
if
os
.
name
==
'nt'
:
def
include_binary
(
self
,
f
):
if
f
.
endswith
((
'.pyd'
,
'.dll'
)):
result
=
True
else
:
result
=
f
.
startswith
(
'python'
)
and
f
.
endswith
(
'.exe'
)
return
result
def
symlink_or_copy
(
self
,
src
,
dst
,
relative_symlinks_ok
=
False
):
"""
Try symlinking a file, and if that fails, fall back to copying.
...
...
@@ -195,9 +188,9 @@ class EnvBuilder:
binpath
=
context
.
bin_path
path
=
context
.
env_exe
copier
=
self
.
symlink_or_copy
copier
(
context
.
executable
,
path
)
dirname
=
context
.
python_dir
if
os
.
name
!=
'nt'
:
copier
(
context
.
executable
,
path
)
if
not
os
.
path
.
islink
(
path
):
os
.
chmod
(
path
,
0o755
)
for
suffix
in
(
'python'
,
'python3'
):
...
...
@@ -209,26 +202,22 @@ class EnvBuilder:
if
not
os
.
path
.
islink
(
path
):
os
.
chmod
(
path
,
0o755
)
else
:
# See bpo-34011. When using a proper install, we should only need to
# copy the top-level of DLLs.
include
=
self
.
include_binary
files
=
[
f
for
f
in
os
.
listdir
(
dirname
)
if
include
(
f
)]
for
f
in
files
:
src
=
os
.
path
.
join
(
dirname
,
f
)
dst
=
os
.
path
.
join
(
binpath
,
f
)
if
dst
!=
context
.
env_exe
:
# already done, above
copier
(
src
,
dst
)
# When creating from a build directory, we continue to copy all files.
# For normal cases, the venvlauncher will be copied from
# our scripts folder. For builds, we need to copy it
# manually.
if
sysconfig
.
is_python_build
(
True
):
subdir
=
'DLLs'
dirname
=
os
.
path
.
join
(
dirname
,
subdir
)
if
os
.
path
.
isdir
(
dirname
):
files
=
[
f
for
f
in
os
.
listdir
(
dirname
)
if
include
(
f
)]
for
f
in
files
:
src
=
os
.
path
.
join
(
dirname
,
f
)
dst
=
os
.
path
.
join
(
binpath
,
f
)
copier
(
src
,
dst
)
suffix
=
'.exe'
if
context
.
python_exe
.
lower
().
endswith
(
'_d.exe'
):
suffix
=
'_d.exe'
src
=
os
.
path
.
join
(
dirname
,
"venvlauncher"
+
suffix
)
dst
=
os
.
path
.
join
(
binpath
,
context
.
python_exe
)
copier
(
src
,
dst
)
src
=
os
.
path
.
join
(
dirname
,
"venvwlauncher"
+
suffix
)
dst
=
os
.
path
.
join
(
binpath
,
"pythonw"
+
suffix
)
copier
(
src
,
dst
)
# copy init.tcl over
for
root
,
dirs
,
files
in
os
.
walk
(
context
.
python_dir
):
if
'init.tcl'
in
files
:
...
...
@@ -326,7 +315,7 @@ class EnvBuilder:
dstfile
=
os
.
path
.
join
(
dstdir
,
f
)
with
open
(
srcfile
,
'rb'
)
as
f
:
data
=
f
.
read
()
if
not
srcfile
.
endswith
(
'.exe'
):
if
not
srcfile
.
endswith
(
(
'.exe'
,
'.pdb'
)
):
try
:
data
=
data
.
decode
(
'utf-8'
)
data
=
self
.
replace_variables
(
data
,
context
)
...
...
Misc/NEWS.d/next/Windows/2018-12-07-10-00-38.bpo-34977.agQJbD.rst
0 → 100644
View file @
1c3de541
venv on Windows will now use a python.exe redirector rather than copying the
actual binaries from the base environment.
PC/getpathp.c
View file @
1c3de541
...
...
@@ -536,10 +536,16 @@ static _PyInitError
get_program_full_path
(
const
_PyCoreConfig
*
core_config
,
PyCalculatePath
*
calculate
,
_PyPathConfig
*
config
)
{
const
wchar_t
*
pyvenv_launcher
;
wchar_t
program_full_path
[
MAXPATHLEN
+
1
];
memset
(
program_full_path
,
0
,
sizeof
(
program_full_path
));
if
(
!
GetModuleFileNameW
(
NULL
,
program_full_path
,
MAXPATHLEN
))
{
/* The launcher may need to force the executable path to a
* different environment, so override it here. */
pyvenv_launcher
=
_wgetenv
(
L"__PYVENV_LAUNCHER__"
);
if
(
pyvenv_launcher
&&
pyvenv_launcher
[
0
])
{
wcscpy_s
(
program_full_path
,
MAXPATHLEN
+
1
,
pyvenv_launcher
);
}
else
if
(
!
GetModuleFileNameW
(
NULL
,
program_full_path
,
MAXPATHLEN
))
{
/* GetModuleFileName should never fail when passed NULL */
return
_Py_INIT_ERR
(
"Cannot determine program path"
);
}
...
...
PC/launcher.c
View file @
1c3de541
This diff is collapsed.
Click to expand it.
PCbuild/pcbuild.proj
View file @
1c3de541
...
...
@@ -70,6 +70,8 @@
<Projects2
Include=
"_freeze_importlib.vcxproj"
/>
<!-- python[w].exe -->
<Projects2
Include=
"python.vcxproj;pythonw.vcxproj"
/>
<!-- venv[w]launcher.exe -->
<Projects2
Include=
"venvlauncher.vcxproj;venvwlauncher.vcxproj"
/>
</ItemGroup>
<Target
Name=
"Build"
>
...
...
PCbuild/venvlauncher.vcxproj
0 → 100644
View file @
1c3de541
<?xml version="1.0" encoding="utf-8"?>
<Project
DefaultTargets=
"Build"
ToolsVersion=
"4.0"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<ItemGroup
Label=
"ProjectConfigurations"
>
<ProjectConfiguration
Include=
"Debug|Win32"
>
<Configuration>
Debug
</Configuration>
<Platform>
Win32
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"Debug|x64"
>
<Configuration>
Debug
</Configuration>
<Platform>
x64
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"PGInstrument|Win32"
>
<Configuration>
PGInstrument
</Configuration>
<Platform>
Win32
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"PGInstrument|x64"
>
<Configuration>
PGInstrument
</Configuration>
<Platform>
x64
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"PGUpdate|Win32"
>
<Configuration>
PGUpdate
</Configuration>
<Platform>
Win32
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"PGUpdate|x64"
>
<Configuration>
PGUpdate
</Configuration>
<Platform>
x64
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"Release|Win32"
>
<Configuration>
Release
</Configuration>
<Platform>
Win32
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"Release|x64"
>
<Configuration>
Release
</Configuration>
<Platform>
x64
</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup
Label=
"Globals"
>
<ProjectGuid>
{494BAC80-A60C-43A9-99E7-ACB691CE2C4D}
</ProjectGuid>
<RootNamespace>
venvlauncher
</RootNamespace>
<TargetName>
venvlauncher
</TargetName>
<SupportPGO>
false
</SupportPGO>
</PropertyGroup>
<Import
Project=
"python.props"
/>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.Default.props"
/>
<PropertyGroup
Label=
"Configuration"
>
<ConfigurationType>
Application
</ConfigurationType>
<CharacterSet>
MultiByte
</CharacterSet>
</PropertyGroup>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.props"
/>
<ImportGroup
Label=
"ExtensionSettings"
>
</ImportGroup>
<PropertyGroup>
<MakeVersionInfoBeforeTarget>
ClCompile
</MakeVersionInfoBeforeTarget>
</PropertyGroup>
<ImportGroup
Label=
"PropertySheets"
>
<Import
Project=
"$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"
Condition=
"exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')"
Label=
"LocalAppDataPlatform"
/>
<Import
Project=
"pyproject.props"
/>
</ImportGroup>
<PropertyGroup
Label=
"UserMacros"
/>
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>
_CONSOLE;VENV_REDIRECT;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<RuntimeLibrary>
MultiThreaded
</RuntimeLibrary>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>
PY_ICON;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<AdditionalDependencies>
version.lib;%(AdditionalDependencies)
</AdditionalDependencies>
<SubSystem>
Console
</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile
Include=
"..\PC\launcher.c"
/>
</ItemGroup>
<ItemGroup>
<None
Include=
"..\PC\launcher.ico"
/>
</ItemGroup>
<ItemGroup>
<ResourceCompile
Include=
"..\PC\pylauncher.rc"
/>
</ItemGroup>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.targets"
/>
<ImportGroup
Label=
"ExtensionTargets"
>
</ImportGroup>
</Project>
PCbuild/venvwlauncher.vcxproj
0 → 100644
View file @
1c3de541
<?xml version="1.0" encoding="utf-8"?>
<Project
DefaultTargets=
"Build"
ToolsVersion=
"4.0"
xmlns=
"http://schemas.microsoft.com/developer/msbuild/2003"
>
<ItemGroup
Label=
"ProjectConfigurations"
>
<ProjectConfiguration
Include=
"Debug|Win32"
>
<Configuration>
Debug
</Configuration>
<Platform>
Win32
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"Debug|x64"
>
<Configuration>
Debug
</Configuration>
<Platform>
x64
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"PGInstrument|Win32"
>
<Configuration>
PGInstrument
</Configuration>
<Platform>
Win32
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"PGInstrument|x64"
>
<Configuration>
PGInstrument
</Configuration>
<Platform>
x64
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"PGUpdate|Win32"
>
<Configuration>
PGUpdate
</Configuration>
<Platform>
Win32
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"PGUpdate|x64"
>
<Configuration>
PGUpdate
</Configuration>
<Platform>
x64
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"Release|Win32"
>
<Configuration>
Release
</Configuration>
<Platform>
Win32
</Platform>
</ProjectConfiguration>
<ProjectConfiguration
Include=
"Release|x64"
>
<Configuration>
Release
</Configuration>
<Platform>
x64
</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup
Label=
"Globals"
>
<ProjectGuid>
{FDB84CBB-2FB6-47C8-A2D6-091E0833239D}
</ProjectGuid>
<RootNamespace>
venvwlauncher
</RootNamespace>
<TargetName>
venvwlauncher
</TargetName>
<SupportPGO>
false
</SupportPGO>
</PropertyGroup>
<Import
Project=
"python.props"
/>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.Default.props"
/>
<PropertyGroup
Label=
"Configuration"
>
<ConfigurationType>
Application
</ConfigurationType>
<CharacterSet>
MultiByte
</CharacterSet>
</PropertyGroup>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.props"
/>
<ImportGroup
Label=
"ExtensionSettings"
>
</ImportGroup>
<PropertyGroup>
<MakeVersionInfoBeforeTarget>
ClCompile
</MakeVersionInfoBeforeTarget>
</PropertyGroup>
<ImportGroup
Label=
"PropertySheets"
>
<Import
Project=
"$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props"
Condition=
"exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')"
Label=
"LocalAppDataPlatform"
/>
<Import
Project=
"pyproject.props"
/>
</ImportGroup>
<PropertyGroup
Label=
"UserMacros"
/>
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>
_WINDOWS;VENV_REDIRECT;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
<RuntimeLibrary>
MultiThreaded
</RuntimeLibrary>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>
PYW_ICON;%(PreprocessorDefinitions)
</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<AdditionalDependencies>
version.lib;%(AdditionalDependencies)
</AdditionalDependencies>
<SubSystem>
Windows
</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile
Include=
"..\PC\launcher.c"
/>
</ItemGroup>
<ItemGroup>
<None
Include=
"..\PC\launcher.ico"
/>
</ItemGroup>
<ItemGroup>
<ResourceCompile
Include=
"..\PC\pylauncher.rc"
/>
</ItemGroup>
<Import
Project=
"$(VCTargetsPath)\Microsoft.Cpp.targets"
/>
<ImportGroup
Label=
"ExtensionTargets"
>
</ImportGroup>
</Project>
Tools/msi/lib/lib_files.wxs
View file @
1c3de541
...
...
@@ -2,6 +2,8 @@
<Wix
xmlns=
"http://schemas.microsoft.com/wix/2006/wi"
>
<?define exts=pyexpat;select;unicodedata;winsound;_bz2;_elementtree;_socket;_ssl;_msi;_ctypes;_hashlib;_multiprocessing;_lzma;_decimal;_overlapped;_sqlite3;_asyncio;_queue;_contextvars ?>
<Fragment>
<DirectoryRef
Id=
"Lib_venv_scripts_nt"
/>
<ComponentGroup
Id=
"lib_extensions"
>
<?foreach ext in $(var.exts)?>
...
...
@@ -20,10 +22,25 @@
<Component
Id=
"libssl.dll"
Directory=
"DLLs"
Guid=
"*"
>
<File
Name=
"libssl$(var.ssltag).dll"
KeyPath=
"yes"
/>
</Component>
<Component
Id=
"venvlauncher.exe"
Directory=
"Lib_venv_scripts_nt"
Guid=
"*"
>
<File
Name=
"python.exe"
Source=
"venvlauncher.exe"
KeyPath=
"yes"
/>
</Component>
<Component
Id=
"venvwlauncher.exe"
Directory=
"Lib_venv_scripts_nt"
Guid=
"*"
>
<File
Name=
"pythonw.exe"
Source=
"venvwlauncher.exe"
KeyPath=
"yes"
/>
</Component>
</ComponentGroup>
</Fragment>
<Fragment>
<!-- The auto-generated directory is not available when building symbols -->
<DirectoryRef
Id=
"Lib"
>
<Directory
Id=
"Lib_venv__pdbs"
Name=
"venv"
>
<Directory
Id=
"Lib_venv_scripts__pdbs"
Name=
"scripts"
>
<Directory
Id=
"Lib_venv_scripts_nt__pdbs"
Name=
"nt"
/>
</Directory>
</Directory>
</DirectoryRef>
<ComponentGroup
Id=
"lib_extensions_symbols"
>
<?foreach ext in $(var.exts)?>
...
...
@@ -42,6 +59,12 @@
<Component
Id=
"libssl.pdb"
Directory=
"DLLs"
Guid=
"*"
>
<File
Name=
"libssl$(var.ssltag).pdb"
KeyPath=
"yes"
/>
</Component>
<Component
Id=
"venvlauncher.pdb"
Directory=
"Lib_venv_scripts_nt__pdbs"
Guid=
"*"
>
<File
Name=
"python.pdb"
Source=
"venvlauncher.pdb"
KeyPath=
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/>
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<Component
Id=
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Directory=
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Guid=
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>
<File
Name=
"pythonw.pdb"
Source=
"venvwlauncher.pdb"
KeyPath=
"yes"
/>
</Component>
</ComponentGroup>
</Fragment>
...
...
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