Commit 4d33ff61 authored by Serhiy Storchaka's avatar Serhiy Storchaka

Issue #23071: Added missing names to codecs.__all__. Patch by Martin Panter.

parents 65164755 de3ee5b9
......@@ -20,6 +20,12 @@ __all__ = ["register", "lookup", "open", "EncodedFile", "BOM", "BOM_BE",
"BOM_LE", "BOM32_BE", "BOM32_LE", "BOM64_BE", "BOM64_LE",
"BOM_UTF8", "BOM_UTF16", "BOM_UTF16_LE", "BOM_UTF16_BE",
"BOM_UTF32", "BOM_UTF32_LE", "BOM_UTF32_BE",
"CodecInfo", "Codec", "IncrementalEncoder", "IncrementalDecoder",
"StreamReader", "StreamWriter",
"StreamReaderWriter", "StreamRecoder",
"getencoder", "getdecoder", "getincrementalencoder",
"getincrementaldecoder", "getreader", "getwriter",
"encode", "decode", "iterencode", "iterdecode",
"strict_errors", "ignore_errors", "replace_errors",
"xmlcharrefreplace_errors",
"backslashreplace_errors", "namereplace_errors",
......
......@@ -1659,6 +1659,29 @@ class CodecsModuleTest(unittest.TestCase):
c = codecs.lookup('ASCII')
self.assertEqual(c.name, 'ascii')
def test_all(self):
api = (
"encode", "decode",
"register", "CodecInfo", "Codec", "IncrementalEncoder",
"IncrementalDecoder", "StreamReader", "StreamWriter", "lookup",
"getencoder", "getdecoder", "getincrementalencoder",
"getincrementaldecoder", "getreader", "getwriter",
"register_error", "lookup_error",
"strict_errors", "replace_errors", "ignore_errors",
"xmlcharrefreplace_errors", "backslashreplace_errors",
"namereplace_errors",
"open", "EncodedFile",
"iterencode", "iterdecode",
"BOM", "BOM_BE", "BOM_LE",
"BOM_UTF8", "BOM_UTF16", "BOM_UTF16_BE", "BOM_UTF16_LE",
"BOM_UTF32", "BOM_UTF32_BE", "BOM_UTF32_LE",
"BOM32_BE", "BOM32_LE", "BOM64_BE", "BOM64_LE", # Undocumented
"StreamReaderWriter", "StreamRecoder",
)
self.assertCountEqual(api, codecs.__all__)
for api in codecs.__all__:
getattr(codecs, api)
class StreamReaderTest(unittest.TestCase):
def setUp(self):
......
......@@ -196,6 +196,8 @@ Core and Builtins
Library
-------
- Issue #23071: Added missing names to codecs.__all__. Patch by Martin Panter.
- Issue #22783: Pickling now uses the NEWOBJ opcode instead of the NEWOBJ_EX
opcode if possible.
......
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