Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
C
cpython
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
Analytics
Analytics
Repository
Value Stream
Wiki
Wiki
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Commits
Issue Boards
Open sidebar
Kirill Smelkov
cpython
Commits
510b46fb
Commit
510b46fb
authored
Jun 03, 2006
by
Andrew M. Kuchling
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Some code tidying; use curses.wrapper
parent
6f159b1d
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
61 additions
and
67 deletions
+61
-67
Demo/curses/life.py
Demo/curses/life.py
+61
-67
No files found.
Demo/curses/life.py
View file @
510b46fb
...
...
@@ -44,14 +44,15 @@ class LifeBoard:
scr -- curses screen object to use for display
char -- character used to render live cells (default: '*')
"""
self
.
state
=
{}
;
self
.
scr
=
scr
self
.
state
=
{}
self
.
scr
=
scr
Y
,
X
=
self
.
scr
.
getmaxyx
()
self
.
X
,
self
.
Y
=
X
-
2
,
Y
-
2
-
1
self
.
char
=
char
self
.
scr
.
clear
()
# Draw a border around the board
border_line
=
'+'
+
(
self
.
X
*
'-'
)
+
'+'
border_line
=
'+'
+
(
self
.
X
*
'-'
)
+
'+'
self
.
scr
.
addstr
(
0
,
0
,
border_line
)
self
.
scr
.
addstr
(
self
.
Y
+
1
,
0
,
border_line
)
for
y
in
range
(
0
,
self
.
Y
):
...
...
@@ -73,16 +74,16 @@ class LifeBoard:
del
self
.
state
[
x
,
y
]
self
.
scr
.
addch
(
y
+
1
,
x
+
1
,
' '
)
else
:
self
.
state
[
x
,
y
]
=
1
self
.
state
[
x
,
y
]
=
1
self
.
scr
.
addch
(
y
+
1
,
x
+
1
,
self
.
char
)
self
.
scr
.
refresh
()
def
erase
(
self
):
"""Clear the entire board and update the board display"""
self
.
state
=
{}
self
.
display
(
update_board
=
0
)
self
.
state
=
{}
self
.
display
(
update_board
=
False
)
def
display
(
self
,
update_board
=
1
):
def
display
(
self
,
update_board
=
True
):
"""Display the whole board, optionally computing one generation"""
M
,
N
=
self
.
X
,
self
.
Y
if
not
update_board
:
...
...
@@ -95,42 +96,46 @@ class LifeBoard:
self
.
scr
.
refresh
()
return
d
=
{}
;
self
.
boring
=
1
d
=
{}
self
.
boring
=
1
for
i
in
range
(
0
,
M
):
L
=
range
(
max
(
0
,
i
-
1
),
min
(
M
,
i
+
2
)
)
L
=
range
(
max
(
0
,
i
-
1
),
min
(
M
,
i
+
2
)
)
for
j
in
range
(
0
,
N
):
s
=
0
live
=
self
.
state
.
has_key
(
(
i
,
j
)
)
s
=
0
live
=
self
.
state
.
has_key
(
(
i
,
j
)
)
for
k
in
range
(
max
(
0
,
j
-
1
),
min
(
N
,
j
+
2
)
):
for
l
in
L
:
if
self
.
state
.
has_key
(
(
l
,
k
)
):
s
=
s
+
1
s
=
s
-
live
if
s
==
3
:
s
+=
1
s
-=
live
if
s
==
3
:
# Birth
d
[
i
,
j
]
=
1
d
[
i
,
j
]
=
1
self
.
scr
.
addch
(
j
+
1
,
i
+
1
,
self
.
char
)
if
not
live
:
self
.
boring
=
0
elif
s
==
2
and
live
:
d
[
i
,
j
]
=
1
# Survival
if
not
live
:
self
.
boring
=
0
elif
s
==
2
and
live
:
d
[
i
,
j
]
=
1
# Survival
elif
live
:
# Death
self
.
scr
.
addch
(
j
+
1
,
i
+
1
,
' '
)
self
.
boring
=
0
self
.
state
=
d
self
.
boring
=
0
self
.
state
=
d
self
.
scr
.
refresh
()
def
makeRandom
(
self
):
"Fill the board with a random pattern"
self
.
state
=
{}
self
.
state
=
{}
for
i
in
range
(
0
,
self
.
X
):
for
j
in
range
(
0
,
self
.
Y
):
if
random
.
random
()
>
0.5
:
self
.
set
(
j
,
i
)
if
random
.
random
()
>
0.5
:
self
.
set
(
j
,
i
)
def
erase_menu
(
stdscr
,
menu_y
):
"Clear the space where the menu resides"
stdscr
.
move
(
menu_y
,
0
)
;
stdscr
.
clrtoeol
()
stdscr
.
move
(
menu_y
+
1
,
0
)
;
stdscr
.
clrtoeol
()
stdscr
.
move
(
menu_y
,
0
)
stdscr
.
clrtoeol
()
stdscr
.
move
(
menu_y
+
1
,
0
)
stdscr
.
clrtoeol
()
def
display_menu
(
stdscr
,
menu_y
):
"Display the menu of possible keystroke commands"
...
...
@@ -140,18 +145,17 @@ def display_menu(stdscr, menu_y):
stdscr
.
addstr
(
menu_y
+
1
,
4
,
'E)rase the board, R)andom fill, S)tep once or C)ontinuously, Q)uit'
)
def
main
(
stdscr
):
def
keyloop
(
stdscr
):
# Clear the screen and display the menu of keys
stdscr
.
clear
()
stdscr_y
,
stdscr_x
=
stdscr
.
getmaxyx
()
menu_y
=
(
stdscr_y
-
3
)
-
1
menu_y
=
(
stdscr_y
-
3
)
-
1
display_menu
(
stdscr
,
menu_y
)
# Allocate a subwindow for the Life board and create the board object
subwin
=
stdscr
.
subwin
(
stdscr_y
-
3
,
stdscr_x
,
0
,
0
)
board
=
LifeBoard
(
subwin
,
char
=
ord
(
'*'
))
board
.
display
(
update_board
=
0
)
subwin
=
stdscr
.
subwin
(
stdscr_y
-
3
,
stdscr_x
,
0
,
0
)
board
=
LifeBoard
(
subwin
,
char
=
ord
(
'*'
))
board
.
display
(
update_board
=
False
)
# xpos, ypos are the cursor's position
xpos
,
ypos
=
board
.
X
/
2
,
board
.
Y
/
2
...
...
@@ -159,9 +163,9 @@ def main(stdscr):
# Main loop:
while
(
1
):
stdscr
.
move
(
1
+
ypos
,
1
+
xpos
)
# Move the cursor
c
=
stdscr
.
getch
()
# Get a keystroke
c
=
stdscr
.
getch
()
# Get a keystroke
if
0
<
c
<
256
:
c
=
chr
(
c
)
c
=
chr
(
c
)
if
c
in
'
\
n
'
:
board
.
toggle
(
ypos
,
xpos
)
elif
c
in
'Cc'
:
...
...
@@ -173,50 +177,40 @@ def main(stdscr):
# if no keystroke is available, instead of waiting.
stdscr
.
nodelay
(
1
)
while
(
1
):
c
=
stdscr
.
getch
()
if
c
!=-
1
:
break
stdscr
.
addstr
(
0
,
0
,
'/'
);
stdscr
.
refresh
()
c
=
stdscr
.
getch
()
if
c
!=
-
1
:
break
stdscr
.
addstr
(
0
,
0
,
'/'
)
stdscr
.
refresh
()
board
.
display
()
stdscr
.
addstr
(
0
,
0
,
'+'
);
stdscr
.
refresh
()
stdscr
.
addstr
(
0
,
0
,
'+'
)
stdscr
.
refresh
()
stdscr
.
nodelay
(
0
)
# Disable nodelay mode
display_menu
(
stdscr
,
menu_y
)
elif
c
in
'Ee'
:
board
.
erase
()
elif
c
in
'Qq'
:
break
elif
c
in
'Ee'
:
board
.
erase
()
elif
c
in
'Qq'
:
break
elif
c
in
'Rr'
:
board
.
makeRandom
()
board
.
display
(
update_board
=
0
)
board
.
display
(
update_board
=
False
)
elif
c
in
'Ss'
:
board
.
display
()
else
:
pass
# Ignore incorrect keys
elif
c
==
curses
.
KEY_UP
and
ypos
>
0
:
ypos
=
ypos
-
1
elif
c
==
curses
.
KEY_DOWN
and
ypos
<
board
.
Y
-
1
:
ypos
=
ypos
+
1
elif
c
==
curses
.
KEY_LEFT
and
xpos
>
0
:
xpos
=
xpos
-
1
elif
c
==
curses
.
KEY_RIGHT
and
xpos
<
board
.
X
-
1
:
xpos
=
xpos
+
1
else
:
pass
# Ignore incorrect keys
if
__name__
==
'__main__'
:
try
:
# Initialize curses
stdscr
=
curses
.
initscr
()
# Turn off echoing of keys, and enter cbreak mode,
# where no buffering is performed on keyboard input
curses
.
noecho
()
;
curses
.
cbreak
()
# In keypad mode, escape sequences for special keys
# (like the cursor keys) will be interpreted and
# a special value like curses.KEY_LEFT will be returned
stdscr
.
keypad
(
1
)
main
(
stdscr
)
# Enter the main loop
# Set everything back to normal
stdscr
.
keypad
(
0
)
curses
.
echo
()
;
curses
.
nocbreak
()
curses
.
endwin
()
# Terminate curses
except
:
# In the event of an error, restore the terminal
# to a sane state.
stdscr
.
keypad
(
0
)
curses
.
echo
()
;
curses
.
nocbreak
()
curses
.
endwin
()
traceback
.
print_exc
()
# Print the exception
elif
c
==
curses
.
KEY_UP
and
ypos
>
0
:
ypos
-=
1
elif
c
==
curses
.
KEY_DOWN
and
ypos
<
board
.
Y
-
1
:
ypos
+=
1
elif
c
==
curses
.
KEY_LEFT
and
xpos
>
0
:
xpos
-=
1
elif
c
==
curses
.
KEY_RIGHT
and
xpos
<
board
.
X
-
1
:
xpos
+=
1
else
:
# Ignore incorrect keys
pass
def
main
(
stdscr
):
keyloop
(
stdscr
)
# Enter the main loop
if
__name__
==
'__main__'
:
curses
.
wrapper
(
main
)
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment