Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Contribute to GitLab
Sign in / Register
Toggle navigation
C
cpython
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Issues
0
Issues
0
List
Boards
Labels
Milestones
Merge Requests
0
Merge Requests
0
Analytics
Analytics
Repository
Value Stream
Wiki
Wiki
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Commits
Issue Boards
Open sidebar
Kirill Smelkov
cpython
Commits
6b70f8b9
Commit
6b70f8b9
authored
Dec 08, 2003
by
Thomas Heller
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Sigh. dsp files must be marked as binary files for cvs, otherwise
MSVC isn't able to read them. Thanks to David Rushby.
parent
c8607b76
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
108 additions
and
108 deletions
+108
-108
PCbuild/make_versioninfo.dsp
PCbuild/make_versioninfo.dsp
+108
-108
No files found.
PCbuild/make_versioninfo.dsp
View file @
6b70f8b9
# Microsoft Developer Studio Project File - Name="make_versioninfo" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=make_versioninfo - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "make_versioninfo.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "make_versioninfo.mak" CFG="make_versioninfo - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "make_versioninfo - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "make_versioninfo - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "make_versioninfo"
# PROP Scc_LocalPath ".."
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "make_versioninfo - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "."
# PROP Intermediate_Dir "x86-temp-release\make_versioninfo"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /Zi /O2 /I "..\Include" /I "..\PC" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /base:"0x1d000000" /subsystem:console /debug /machine:I386
# SUBTRACT LINK32 /pdb:none
# Begin Custom Build
InputPath=.\make_versioninfo.exe
SOURCE="$(InputPath)"
"..\PC\pythonnt_rc.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
.\make_versioninfo.exe >..\PC\pythonnt_rc.h
# End Custom Build
!ELSEIF "$(CFG)" == "make_versioninfo - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "."
# PROP Intermediate_Dir "x86-temp-debug\make_versioninfo"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\Include" /I "..\PC" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /i "..\Include" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /base:"0x1d000000" /subsystem:console /debug /machine:I386 /out:"./make_versioninfo_d.exe" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
# Begin Custom Build
InputPath=.\make_versioninfo_d.exe
SOURCE="$(InputPath)"
"..\PC\pythonnt_rc_d.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
.\make_versioninfo_d.exe >..\PC\pythonnt_rc_d.h
# End Custom Build
!ENDIF
# Begin Target
# Name "make_versioninfo - Win32 Release"
# Name "make_versioninfo - Win32 Debug"
# Begin Source File
SOURCE=..\PC\make_versioninfo.c
# End Source File
# End Target
# End Project
# Microsoft Developer Studio Project File - Name="make_versioninfo" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=make_versioninfo - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "make_versioninfo.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "make_versioninfo.mak" CFG="make_versioninfo - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "make_versioninfo - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "make_versioninfo - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "make_versioninfo"
# PROP Scc_LocalPath ".."
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "make_versioninfo - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "."
# PROP Intermediate_Dir "x86-temp-release\make_versioninfo"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /Zi /O2 /I "..\Include" /I "..\PC" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
# ADD LINK32 odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /base:"0x1d000000" /subsystem:console /debug /machine:I386
# SUBTRACT LINK32 /pdb:none
# Begin Custom Build
InputPath=.\make_versioninfo.exe
SOURCE="$(InputPath)"
"..\PC\pythonnt_rc.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
.\make_versioninfo.exe >..\PC\pythonnt_rc.h
# End Custom Build
!ELSEIF "$(CFG)" == "make_versioninfo - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "."
# PROP Intermediate_Dir "x86-temp-debug\make_versioninfo"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\Include" /I "..\PC" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /c
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /i "..\Include" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
# ADD LINK32 odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /base:"0x1d000000" /subsystem:console /debug /machine:I386 /out:"./make_versioninfo_d.exe" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
# Begin Custom Build
InputPath=.\make_versioninfo_d.exe
SOURCE="$(InputPath)"
"..\PC\pythonnt_rc_d.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
.\make_versioninfo_d.exe >..\PC\pythonnt_rc_d.h
# End Custom Build
!ENDIF
# Begin Target
# Name "make_versioninfo - Win32 Release"
# Name "make_versioninfo - Win32 Debug"
# Begin Source File
SOURCE=..\PC\make_versioninfo.c
# End Source File
# End Target
# End Project
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment