Commit 875eb7d9 authored by Guido van Rossum's avatar Guido van Rossum

Mac version now looks ahead in event queue instead of eating events.

Much better!
parent d9bf55d0
...@@ -27,26 +27,52 @@ intrcheck() ...@@ -27,26 +27,52 @@ intrcheck()
#ifdef THINK_C #ifdef THINK_C
/* This is for THINK C 4.0.
For 3.0, you may have to remove the signal stuff. */
#include <MacHeaders> #include <MacHeaders>
#include <signal.h>
#include "sigtype.h"
static int interrupted;
static SIGTYPE
intcatcher(sig)
int sig;
{
interrupted = 1;
signal(SIGINT, intcatcher);
}
void void
initintr() initintr()
{ {
if (signal(SIGINT, SIG_IGN) != SIG_IGN)
signal(SIGINT, intcatcher);
} }
int int
intrcheck() intrcheck()
{ {
/* Static to make it faster only */ register EvQElPtr q;
static EventRecord e;
/* XXX This fails if the user first types ahead and then /* This is like THINK C 4.0's <console.h>.
decides to interrupt -- repeating Command-. until the I'm not sure why FlushEvents must be called from asm{}. */
event queue overflows may work though. */ for (q = (EvQElPtr)EventQueue.qHead; q; q = (EvQElPtr)q->qLink) {
if (EventAvail(keyDownMask|autoKeyMask, &e) && if (q->evtQWhat == keyDown &&
(e.modifiers & cmdKey) && (char)q->evtQMessage == '.' &&
(e.message & charCodeMask) == '.') { (q->evtQModifiers & cmdKey) != 0) {
(void) GetNextEvent(keyDownMask|autoKeyMask, &e);
asm {
moveq #keyDownMask,d0
_FlushEvents
}
interrupted = 1;
break;
}
}
if (interrupted) {
interrupted = 0;
return 1; return 1;
} }
return 0; return 0;
...@@ -63,7 +89,6 @@ intrcheck() ...@@ -63,7 +89,6 @@ intrcheck()
#include <stdio.h> #include <stdio.h>
#include <signal.h> #include <signal.h>
#include "sigtype.h" #include "sigtype.h"
static int interrupted; static int interrupted;
......
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