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Kirill Smelkov
cpython
Commits
8f72bbb2
Commit
8f72bbb2
authored
Dec 03, 1991
by
Guido van Rossum
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Jack added new color systems (unfortunately using old lay-out).
parent
3e0d5562
Changes
1
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1 changed file
with
100 additions
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24 deletions
+100
-24
Demo/sgi/video/colorsys.py
Demo/sgi/video/colorsys.py
+100
-24
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Demo/sgi/video/colorsys.py
View file @
8f72bbb2
# Conversions between RGB and YIQ color spaces.
#
# R, G, B are amounts of Red, Green and Blue;
# Y, I, Q are intensity (Y) and two difference signals (I, Q).
# Module color - do color conversions
#
# Convert a (R, G, B) triple to (Y, I, Q).
# Scale is arbitrary (output uses the same scale as input).
ONE_THIRD
=
1.0
/
3.0
ONE_SIXTH
=
1.0
/
6.0
TWO_THIRD
=
2.0
/
3.0
def
rgb_to_yiq
(
r
,
g
,
b
):
y
=
0.30
*
r
+
0.59
*
g
+
0.11
*
b
i
=
0.60
*
r
-
0.28
*
g
-
0.32
*
b
q
=
0.21
*
r
-
0.52
*
g
+
0.31
*
b
return
y
,
i
,
q
def
rgb_to_yiq
(
r
,
g
,
b
):
y
=
0.3
*
r
+
0.59
*
g
+
0.11
*
b
i
=
0.6
*
r
-
0.28
*
g
-
0.32
*
b
q
=
0.21
*
r
-
0.52
*
g
+
0.31
*
b
return
(
y
,
i
,
q
)
def
yiq_to_rgb
(
y
,
i
,
q
):
r
=
y
+
0.948262
*
i
+
0.624013
*
q
g
=
y
-
0.276066
*
i
-
0.639810
*
q
b
=
y
-
1.105450
*
i
+
1.729860
*
q
if
r
<
0.0
:
r
=
0.0
if
g
<
0.0
:
g
=
0.0
if
b
<
0.0
:
b
=
0.0
if
r
>
1.0
:
r
=
1.0
if
g
>
1.0
:
g
=
1.0
if
b
>
1.0
:
b
=
1.0
return
(
r
,
g
,
b
)
def
_v
(
m1
,
m2
,
hue
):
if
hue
>=
1.0
:
hue
=
hue
-
1.0
if
hue
<
0.0
:
hue
=
hue
+
1.0
if
hue
<
ONE_SIXTH
:
return
m1
+
(
m2
-
m1
)
*
hue
*
6.0
if
hue
<
0.5
:
return
m2
if
hue
<
TWO_THIRD
:
return
m1
+
(
m2
-
m1
)
*
(
TWO_THIRD
-
hue
)
*
6.0
return
m1
# Convert a (Y, I, Q) triple to (R, G, B).
# Input and output values are in the interval [0.0 ... 1.0].
def
rgb_to_hls
(
r
,
g
,
b
):
maxc
=
max
(
r
,
g
,
b
)
minc
=
min
(
r
,
g
,
b
)
l
=
(
minc
+
maxc
)
/
2.0
if
minc
==
maxc
:
return
0.0
,
l
,
0.0
if
l
<=
0.5
:
s
=
(
maxc
-
minc
)
/
(
maxc
+
minc
)
else
:
s
=
(
maxc
-
minc
)
/
(
2
-
maxc
-
minc
)
rc
=
(
maxc
-
r
)
/
(
maxc
-
minc
)
gc
=
(
maxc
-
g
)
/
(
maxc
-
minc
)
bc
=
(
maxc
-
b
)
/
(
maxc
-
minc
)
if
r
==
maxc
:
h
=
bc
-
gc
elif
g
==
maxc
:
h
=
2.0
+
rc
-
bc
else
:
h
=
4.0
+
gc
-
rc
h
=
h
/
6.0
if
h
<
0.0
:
h
=
h
+
1.0
return
h
,
l
,
s
def
hls_to_rgb
(
h
,
l
,
s
):
if
s
==
0.0
:
return
l
,
l
,
l
if
l
<=
0.5
:
m2
=
l
*
(
1.0
+
s
)
else
:
m2
=
l
+
s
-
(
l
*
s
)
m1
=
2.0
*
l
-
m2
return
(
_v
(
m1
,
m2
,
h
+
ONE_THIRD
),
_v
(
m1
,
m2
,
h
),
_v
(
m1
,
m2
,
h
-
ONE_THIRD
))
def
yiq_to_rgb
(
y
,
i
,
q
):
r
=
y
+
0.948262
*
i
+
0.624013
*
q
g
=
y
-
0.276066
*
i
-
0.639810
*
q
b
=
y
-
1.105450
*
i
+
1.729860
*
q
if
r
<
0.0
:
r
=
0.0
if
g
<
0.0
:
g
=
0.0
if
b
<
0.0
:
b
=
0.0
if
r
>
1.0
:
r
=
1.0
if
g
>
1.0
:
g
=
1.0
if
b
>
1.0
:
b
=
1.0
return
r
,
g
,
b
def
rgb_to_hsv
(
r
,
g
,
b
):
maxc
=
max
(
r
,
g
,
b
)
minc
=
min
(
r
,
g
,
b
)
v
=
maxc
if
minc
==
maxc
:
return
0.0
,
0.0
,
v
s
=
(
maxc
-
minc
)
/
maxc
rc
=
(
maxc
-
r
)
/
(
maxc
-
minc
)
gc
=
(
maxc
-
g
)
/
(
maxc
-
minc
)
bc
=
(
maxc
-
b
)
/
(
maxc
-
minc
)
if
r
==
maxc
:
h
=
bc
-
gc
elif
g
==
maxc
:
h
=
2.0
+
rc
-
bc
else
:
h
=
4.0
+
gc
-
rc
h
=
h
/
6.0
if
h
<
0.0
:
h
=
h
+
1.0
return
h
,
s
,
v
def
hsv_to_rgb
(
h
,
s
,
v
):
if
s
==
0.0
:
return
v
,
v
,
v
i
=
int
(
h
*
6.0
)
f
=
(
h
*
6.0
)
-
i
p
=
v
*
(
1.0
-
s
)
q
=
v
*
(
1.0
-
s
*
f
)
t
=
v
*
(
1.0
-
s
*
(
1.0
-
f
))
if
i
in
(
0
,
6
):
return
v
,
t
,
p
if
i
=
1
:
return
q
,
v
,
p
if
i
=
2
:
return
p
,
v
,
t
if
i
=
3
:
return
p
,
q
,
v
if
i
=
4
:
return
t
,
p
,
v
if
i
=
5
:
return
v
,
p
,
q
print
i
,
h
,
f
print
h
,
s
,
v
raise
'Bad color'
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