Commit 37eea7a5 authored by Stefan Behnel's avatar Stefan Behnel

make overly complicated code logic in boolean and/or handling code understandable again

parent 24322dc3
......@@ -10045,20 +10045,19 @@ class BoolBinopResultNode(ExprNode):
code.funcstate.release_temp(test_result)
self.arg.generate_disposal_code(code)
if or_label:
if or_label and or_label != fall_through:
# value is false => short-circuit to next 'or'
if or_label != fall_through:
code.put_goto(or_label)
code.putln("} else {")
if and_label:
code.put_goto(or_label)
if and_label and and_label != fall_through:
# value is true => go to next 'and'
if and_label != fall_through:
code.put_goto(and_label)
if not or_label:
if or_label:
code.putln("} else {")
code.put_goto(and_label)
if not and_label or not or_label:
# if no next 'and' or 'or', we provide the result
if and_label or or_label:
code.putln("} else {")
self.value.generate_evaluation_code(code)
self.value.make_owned_reference(code)
code.putln("%s = %s;" % (final_result_temp, self.value.result()))
......
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