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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
/*
* basic types
*/
typedef signed char int8;
typedef unsigned char uint8;
typedef signed short int16;
typedef unsigned short uint16;
typedef signed int int32;
typedef unsigned int uint32;
typedef signed long long int int64;
typedef unsigned long long int uint64;
typedef float float32;
typedef double float64;
#ifdef _64BIT
typedef uint64 uintptr;
typedef int64 intptr;
#else
typedef uint32 uintptr;
typedef int32 intptr;
#endif
/*
* get rid of C types
* the / / / forces a syntax error immediately,
* which will show "last name: XXunsigned".
*/
#define unsigned XXunsigned / / /
#define signed XXsigned / / /
#define char XXchar / / /
#define short XXshort / / /
#define int XXint / / /
#define long XXlong / / /
#define float XXfloat / / /
#define double XXdouble / / /
/*
* defined types
*/
typedef uint8 bool;
typedef uint8 byte;
typedef struct Alg Alg;
typedef struct Func Func;
typedef struct G G;
typedef struct Gobuf Gobuf;
typedef struct Lock Lock;
typedef struct M M;
typedef struct Mem Mem;
typedef union Note Note;
typedef struct Slice Slice;
typedef struct Stktop Stktop;
typedef struct String String;
typedef struct Usema Usema;
typedef struct SigTab SigTab;
typedef struct MCache MCache;
typedef struct Iface Iface;
typedef struct Itab Itab;
typedef struct Eface Eface;
typedef struct Type Type;
typedef struct Defer Defer;
typedef struct hash Hmap;
typedef struct Hchan Hchan;
typedef struct Complex64 Complex64;
typedef struct Complex128 Complex128;
/*
* per-cpu declaration.
* "extern register" is a special storage class implemented by 6c, 8c, etc.
* on machines with lots of registers, it allocates a register that will not be
* used in generated code. on the x86, it allocates a slot indexed by a
* segment register.
*
* amd64: allocated downwards from R15
* x86: allocated upwards from 0(FS)
* arm: allocated downwards from R10
*
* every C file linked into a Go program must include runtime.h
* so that the C compiler knows to avoid other uses of these registers.
* the Go compilers know to avoid them.
*/
extern register G* g;
extern register M* m;
/*
* defined constants
*/
enum
{
// G status
Gidle,
Grunnable,
Grunning,
Gsyscall,
Gwaiting,
Gmoribund,
Gdead,
};
enum
{
true = 1,
false = 0,
};
/*
* structures
*/
struct Lock
{
uint32 key;
#ifdef __MINGW__
void* event;
#else
uint32 sema; // for OS X
#endif
};
struct Usema
{
uint32 u;
uint32 k;
};
union Note
{
struct { // Linux
Lock lock;
};
struct { // OS X
int32 wakeup;
Usema sema;
};
};
struct String
{
byte* str;
int32 len;
};
struct Iface
{
Itab* tab;
void* data;
};
struct Eface
{
Type* type;
void* data;
};
struct Complex64
{
float32 real;
float32 imag;
};
struct Complex128
{
float64 real;
float64 imag;
};
struct Slice
{ // must not move anything
byte* array; // actual data
uint32 len; // number of elements
uint32 cap; // allocated number of elements
};
struct Gobuf
{
// The offsets of these fields are known to (hard-coded in) libmach.
byte* sp;
byte* pc;
G* g;
};
struct G
{
byte* stackguard; // cannot move - also known to linker, libmach, libcgo
byte* stackbase; // cannot move - also known to libmach, libcgo
Defer* defer;
Gobuf sched; // cannot move - also known to libmach
byte* stack0;
byte* entry; // initial function
G* alllink; // on allg
void* param; // passed parameter on wakeup
int16 status;
int32 goid;
uint32 selgen; // valid sudog pointer
G* schedlink;
bool readyonstop;
M* m; // for debuggers, but offset not hard-coded
M* lockedm;
void (*cgofn)(void*); // for cgo/ffi
void *cgoarg;
};
struct M
{
// The offsets of these fields are known to (hard-coded in) libmach.
G* g0; // goroutine with scheduling stack
void (*morepc)(void);
void* morefp; // frame pointer for more stack
Gobuf morebuf; // gobuf arg to morestack
// Fields not known to debuggers.
uint32 moreframe; // size arguments to morestack
uint32 moreargs;
uintptr cret; // return value from C
uint64 procid; // for debuggers, but offset not hard-coded
G* gsignal; // signal-handling G
uint32 tls[8]; // thread-local storage (for 386 extern register)
Gobuf sched; // scheduling stack
G* curg; // current running goroutine
int32 id;
int32 mallocing;
int32 gcing;
int32 locks;
int32 nomemprof;
int32 waitnextg;
Note havenextg;
G* nextg;
M* alllink; // on allm
M* schedlink;
uint32 machport; // Return address for Mach IPC (OS X)
MCache *mcache;
G* lockedg;
#ifdef __MINGW__
void* return_address; // saved return address and stack
void* stack_pointer; // pointer for Windows stdcall
void* os_stack_pointer;
#endif
};
struct Stktop
{
// The offsets of these fields are known to (hard-coded in) libmach.
uint8* stackguard;
uint8* stackbase;
Gobuf gobuf;
uint32 args;
// Frame pointer: where args start in old frame.
// fp == gobuf.sp except in the case of a reflected
// function call, which uses an off-stack argument frame.
uint8* fp;
};
struct Alg
{
uintptr (*hash)(uint32, void*);
uint32 (*equal)(uint32, void*, void*);
void (*print)(uint32, void*);
void (*copy)(uint32, void*, void*);
};
struct SigTab
{
int32 flags;
int8 *name;
};
enum
{
SigCatch = 1<<0,
SigIgnore = 1<<1,
SigRestart = 1<<2,
SigQueue = 1<<3,
};
// NOTE(rsc): keep in sync with extern.go:/type.Func.
// Eventually, the loaded symbol table should be closer to this form.
struct Func
{
String name;
String type; // go type string
String src; // src file name
Slice pcln; // pc/ln tab for this func
uintptr entry; // entry pc
uintptr pc0; // starting pc, ln for table
int32 ln0;
int32 frame; // stack frame size
int32 args; // number of 32-bit in/out args
int32 locals; // number of 32-bit locals
};
/*
* defined macros
* you need super-goru privilege
* to add this list.
*/
#define nelem(x) (sizeof(x)/sizeof((x)[0]))
#define nil ((void*)0)
/*
* known to compiler
*/
enum
{
AMEM,
ANOEQ,
ASTRING,
AINTER,
ANILINTER,
AFAKE,
Amax
};
enum {
Structrnd = sizeof(uintptr)
};
/*
* deferred subroutine calls
*/
struct Defer
{
int32 siz;
byte* sp;
byte* fn;
Defer* link;
byte args[8]; // padded to actual size
};
/*
* external data
*/
extern Alg algarray[Amax];
extern String emptystring;
G* allg;
M* allm;
int32 goidgen;
extern int32 gomaxprocs;
extern int32 panicking;
extern int32 maxround;
extern int32 fd; // usually 1; set to 2 when panicking
extern int32 gcwaiting; // gc is waiting to run
int8* goos;
/*
* common functions and data
*/
int32 strcmp(byte*, byte*);
int32 findnull(byte*);
int32 findnullw(uint16*);
void dump(byte*, int32);
int32 runetochar(byte*, int32);
int32 charntorune(int32*, uint8*, int32);
/*
* very low level c-called
*/
void gogo(Gobuf*, uintptr);
void gogocall(Gobuf*, void(*)(void));
uintptr gosave(Gobuf*);
void ·lessstack(void);
void goargs(void);
void FLUSH(void*);
void* getu(void);
void throw(int8*);
uint32 rnd(uint32, uint32);
void prints(int8*);
void printf(int8*, ...);
byte* mchr(byte*, byte, byte*);
void mcpy(byte*, byte*, uint32);
int32 mcmp(byte*, byte*, uint32);
void memmove(void*, void*, uint32);
void* mal(uintptr);
void* malx(uintptr size, int32 skip_delta);
uint32 cmpstring(String, String);
String gostring(byte*);
String gostringw(uint16*);
void initsig(void);
int32 gotraceback(void);
void traceback(uint8 *pc, uint8 *sp, G* gp);
void tracebackothers(G*);
int32 open(byte*, int32, ...);
int32 write(int32, void*, int32);
bool cas(uint32*, uint32, uint32);
bool casp(void**, void*, void*);
uint32 xadd(uint32 volatile*, int32);
void jmpdefer(byte*, void*);
void exit1(int32);
void ready(G*);
byte* getenv(int8*);
int32 atoi(byte*);
void newosproc(M *m, G *g, void *stk, void (*fn)(void));
void signalstack(byte*, int32);
G* malg(int32);
void minit(void);
Func* findfunc(uintptr);
int32 funcline(Func*, uint64);
void* stackalloc(uint32);
void stackfree(void*);
MCache* allocmcache(void);
void mallocinit(void);
bool ifaceeq(Iface, Iface);
bool efaceeq(Eface, Eface);
uintptr ifacehash(Iface);
uintptr efacehash(Eface);
uintptr nohash(uint32, void*);
uint32 noequal(uint32, void*, void*);
void* malloc(uintptr size);
void free(void *v);
void addfinalizer(void*, void(*fn)(void*), int32);
void walkfintab(void (*fn)(void*));
void exit(int32);
void breakpoint(void);
void gosched(void);
void goexit(void);
void runcgo(void (*fn)(void*), void*);
void ·entersyscall(void);
void ·exitsyscall(void);
G* newproc1(byte*, byte*, int32, int32);
void siginit(void);
bool sigsend(int32 sig);
void gettime(int64*, int32*);
int32 callers(int32, uintptr*, int32);
int64 nanotime(void);
#pragma varargck argpos printf 1
#pragma varargck type "d" int32
#pragma varargck type "d" uint32
#pragma varargck type "D" int64
#pragma varargck type "D" uint64
#pragma varargck type "x" int32
#pragma varargck type "x" uint32
#pragma varargck type "X" int64
#pragma varargck type "X" uint64
#pragma varargck type "p" void*
#pragma varargck type "p" uintptr
#pragma varargck type "s" int8*
#pragma varargck type "s" uint8*
#pragma varargck type "S" String
// TODO(rsc): Remove. These are only temporary,
// for the mark and sweep collector.
void stoptheworld(void);
void starttheworld(void);
/*
* mutual exclusion locks. in the uncontended case,
* as fast as spin locks (just a few user-level instructions),
* but on the contention path they sleep in the kernel.
* a zeroed Lock is unlocked (no need to initialize each lock).
*/
void lock(Lock*);
void unlock(Lock*);
void destroylock(Lock*);
/*
* sleep and wakeup on one-time events.
* before any calls to notesleep or notewakeup,
* must call noteclear to initialize the Note.
* then, any number of threads can call notesleep
* and exactly one thread can call notewakeup (once).
* once notewakeup has been called, all the notesleeps
* will return. future notesleeps will return immediately.
*/
void noteclear(Note*);
void notesleep(Note*);
void notewakeup(Note*);
/*
* Redefine methods for the benefit of gcc, which does not support
* UTF-8 characters in identifiers.
*/
#ifndef __GNUC__
#define runtime_memclr ·memclr
#define runtime_getcallerpc ·getcallerpc
#define runtime_mmap ·mmap
#define runtime_printslice ·printslice
#define runtime_printbool ·printbool
#define runtime_printfloat ·printfloat
#define runtime_printhex ·printhex
#define runtime_printint ·printint
#define runtime_printiface ·printiface
#define runtime_printeface ·printeface
#define runtime_printpc ·printpc
#define runtime_printpointer ·printpointer
#define runtime_printstring ·printstring
#define runtime_printuint ·printuint
#define runtime_printcomplex ·printcomplex
#define runtime_setcallerpc ·setcallerpc
#endif
/*
* This is consistent across Linux and BSD.
* If a new OS is added that is different, move this to
* $GOOS/$GOARCH/defs.h.
*/
#define EACCES 13
/*
* low level go-called
*/
uint8* runtime_mmap(byte*, uint32, int32, int32, int32, uint32);
void runtime_memclr(byte*, uint32);
void runtime_setcallerpc(void*, void*);
void* runtime_getcallerpc(void*);
/*
* runtime go-called
*/
void runtime_printbool(bool);
void runtime_printfloat(float64);
void runtime_printint(int64);
void runtime_printiface(Iface);
void runtime_printeface(Eface);
void runtime_printstring(String);
void runtime_printpc(void*);
void runtime_printpointer(void*);
void runtime_printuint(uint64);
void runtime_printhex(uint64);
void runtime_printslice(Slice);
void runtime_printcomplex(Complex128);
void ·panicl(int32);
void reflect·call(byte*, byte*, uint32);
/*
* wrapped for go users
*/
float64 Inf(int32 sign);
float64 NaN(void);
float32 float32frombits(uint32 i);
uint32 float32tobits(float32 f);
float64 float64frombits(uint64 i);
uint64 float64tobits(float64 f);
float64 frexp(float64 d, int32 *ep);
bool isInf(float64 f, int32 sign);
bool isNaN(float64 f);
float64 ldexp(float64 d, int32 e);
float64 modf(float64 d, float64 *ip);
void semacquire(uint32*);
void semrelease(uint32*);
String signame(int32 sig);
void mapassign(Hmap*, byte*, byte*);
void mapaccess(Hmap*, byte*, byte*, bool*);
struct hash_iter* mapiterinit(Hmap*);
void mapiternext(struct hash_iter*);
bool mapiterkey(struct hash_iter*, void*);
void mapiterkeyvalue(struct hash_iter*, void*, void*);
Hmap* makemap(Type*, Type*, uint32);
Hchan* makechan(Type*, uint32);
void chansend(Hchan*, void*, bool*);
void chanrecv(Hchan*, void*, bool*);
void chanclose(Hchan*);
bool chanclosed(Hchan*);
int32 chanlen(Hchan*);
int32 chancap(Hchan*);
void ifaceE2I(struct InterfaceType*, Eface, Iface*);