Concurrency is the key to designing high performance network services. Go's concurrency primitives (goroutines and channels) provide a simple and efficient means of expressing concurrent execution. In this talk we see how tricky concurrency problems can be solved gracefully with simple Go code.
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<h3id="meet_the_go_team"><ahref="http://www.youtube.com/watch?v=sln-gJaURzk">Meet the Go team</a></h3>
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A panel discussion with David Symonds, Robert Griesemer, Rob Pike, Ken Thompson, Andrew Gerrand, and Brad Fitzpatrick.
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<h3id="writing_web_apps"><ahref="http://www.youtube.com/watch?v=-i0hat7pdpk">Writing Web Apps in Go</a><fontcolor="red">*</font></h3>
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A talk by Rob Pike and Andrew Gerrand presented at Google I/O 2011.