Commit 7bbe3206 authored by Rob Pike's avatar Rob Pike

text/template: implement comparison of basic types

Add eq, lt, etc. to allow one to do simple comparisons.
It's basic types only (booleans, integers, unsigned integers,
floats, complex, string) because that's easy, easy to define,
and covers the great majority of useful cases, while leaving
open the possibility of a more sweeping definition later.

{{if eq .X .Y}}X and Y are equal{{else}}X and Y are unequal{{end}}

R=golang-dev, adg
CC=golang-dev
https://golang.org/cl/13091045
parent b3424a78
......@@ -301,8 +301,32 @@ Predefined global functions are named as follows.
Returns the escaped value of the textual representation of
its arguments in a form suitable for embedding in a URL query.
The boolean functions take any zero value to be false and a non-zero value to
be true.
The boolean functions take any zero value to be false and a non-zero
value to be true.
There is also a set of binary comparison operators defined as
functions:
eq
Returns the boolean truth of arg1 == arg2
ne
Returns the boolean truth of arg1 != arg2
lt
Returns the boolean truth of arg1 < arg2
le
Returns the boolean truth of arg1 <= arg2
gt
Returns the boolean truth of arg1 > arg2
ge
Returns the boolean truth of arg1 >= arg2
These functions work on basic types only (or named basic types,
such as "type Celsius float32"). They implement the Go rules for
comparison of values, except that size and exact type are ignored,
so any integer value may be compared with any other integer value,
any unsigned integer value may be compared with any other unsigned
integer value, and so on. However, as usual, one may not compare
an int with a float32 and so on.
Associated templates
......
......@@ -863,3 +863,110 @@ func TestMessageForExecuteEmpty(t *testing.T) {
t.Fatal(err)
}
}
type cmpTest struct {
expr string
truth string
ok bool
}
var cmpTests = []cmpTest{
{"eq true true", "true", true},
{"eq true false", "false", true},
{"eq 1+2i 1+2i", "true", true},
{"eq 1+2i 1+3i", "false", true},
{"eq 1.5 1.5", "true", true},
{"eq 1.5 2.5", "false", true},
{"eq 1 1", "true", true},
{"eq 1 2", "false", true},
{"eq `xy` `xy`", "true", true},
{"eq `xy` `xyz`", "false", true},
{"eq .Xuint .Xuint", "true", true},
{"eq .Xuint .Yuint", "false", true},
{"ne true true", "false", true},
{"ne true false", "true", true},
{"ne 1+2i 1+2i", "false", true},
{"ne 1+2i 1+3i", "true", true},
{"ne 1.5 1.5", "false", true},
{"ne 1.5 2.5", "true", true},
{"ne 1 1", "false", true},
{"ne 1 2", "true", true},
{"ne `xy` `xy`", "false", true},
{"ne `xy` `xyz`", "true", true},
{"ne .Xuint .Xuint", "false", true},
{"ne .Xuint .Yuint", "true", true},
{"lt 1.5 1.5", "false", true},
{"lt 1.5 2.5", "true", true},
{"lt 1 1", "false", true},
{"lt 1 2", "true", true},
{"lt `xy` `xy`", "false", true},
{"lt `xy` `xyz`", "true", true},
{"lt .Xuint .Xuint", "false", true},
{"lt .Xuint .Yuint", "true", true},
{"le 1.5 1.5", "true", true},
{"le 1.5 2.5", "true", true},
{"le 2.5 1.5", "false", true},
{"le 1 1", "true", true},
{"le 1 2", "true", true},
{"le 2 1", "false", true},
{"le `xy` `xy`", "true", true},
{"le `xy` `xyz`", "true", true},
{"le `xyz` `xy`", "false", true},
{"le .Xuint .Xuint", "true", true},
{"le .Xuint .Yuint", "true", true},
{"le .Yuint .Xuint", "false", true},
{"gt 1.5 1.5", "false", true},
{"gt 1.5 2.5", "false", true},
{"gt 1 1", "false", true},
{"gt 2 1", "true", true},
{"gt 1 2", "false", true},
{"gt `xy` `xy`", "false", true},
{"gt `xy` `xyz`", "false", true},
{"gt .Xuint .Xuint", "false", true},
{"gt .Xuint .Yuint", "false", true},
{"gt .Yuint .Xuint", "true", true},
{"ge 1.5 1.5", "true", true},
{"ge 1.5 2.5", "false", true},
{"ge 2.5 1.5", "true", true},
{"ge 1 1", "true", true},
{"ge 1 2", "false", true},
{"ge 2 1", "true", true},
{"ge `xy` `xy`", "true", true},
{"ge `xy` `xyz`", "false", true},
{"ge `xyz` `xy`", "true", true},
{"ge .Xuint .Xuint", "true", true},
{"ge .Xuint .Yuint", "false", true},
{"ge .Yuint .Xuint", "true", true},
// Errors
{"eq 3 4 5", "", false}, // Too many arguments.
{"eq `xy` 1", "", false}, // Different types.
{"lt true true", "", false}, // Unordered types.
{"lt 1+0i 1+0i", "", false}, // Unordered types.
}
func TestComparison(t *testing.T) {
b := new(bytes.Buffer)
var cmpStruct = struct {
Xuint, Yuint uint
}{3, 4}
for _, test := range cmpTests {
text := fmt.Sprintf("{{if %s}}true{{else}}false{{end}}", test.expr)
tmpl, err := New("empty").Parse(text)
if err != nil {
t.Fatal(err)
}
b.Reset()
err = tmpl.Execute(b, &cmpStruct)
if test.ok && err != nil {
t.Errorf("%s errored incorrectly: %s", test.expr, err)
continue
}
if !test.ok && err == nil {
t.Errorf("%s did not error")
continue
}
if b.String() != test.truth {
t.Errorf("%s: want %s; got %s", test.expr, test.truth, b.String())
}
}
}
......@@ -6,6 +6,7 @@ package template
import (
"bytes"
"errors"
"fmt"
"io"
"net/url"
......@@ -35,6 +36,14 @@ var builtins = FuncMap{
"printf": fmt.Sprintf,
"println": fmt.Sprintln,
"urlquery": URLQueryEscaper,
// Comparisons
"eq": eq, // ==
"ge": ge, // >=
"gt": gt, // >
"le": le, // <=
"lt": lt, // <
"ne": ne, // !=
}
var builtinFuncs = createValueFuncs(builtins)
......@@ -248,6 +257,151 @@ func not(arg interface{}) (truth bool) {
return !truth
}
// Comparison.
// TODO: Perhaps allow comparison between signed and unsigned integers.
var (
errBadComparisonType = errors.New("invalid type for comparison")
errBadComparison = errors.New("incompatible types for comparison")
)
type kind int
const (
invalidKind kind = iota
boolKind
complexKind
intKind
floatKind
integerKind
stringKind
uintKind
)
func basicKind(v reflect.Value) (kind, error) {
switch v.Kind() {
case reflect.Bool:
return boolKind, nil
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
return intKind, nil
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
return uintKind, nil
case reflect.Float32, reflect.Float64:
return floatKind, nil
case reflect.Complex64, reflect.Complex128:
return complexKind, nil
case reflect.String:
return stringKind, nil
}
return invalidKind, errBadComparisonType
}
// eq evaluates the comparison a == b.
func eq(arg1, arg2 interface{}) (bool, error) {
v1 := reflect.ValueOf(arg1)
k1, err := basicKind(v1)
if err != nil {
return false, err
}
v2 := reflect.ValueOf(arg2)
k2, err := basicKind(v2)
if err != nil {
return false, err
}
if k1 != k2 {
return false, errBadComparison
}
truth := false
switch k1 {
case boolKind:
truth = v1.Bool() == v2.Bool()
case complexKind:
truth = v1.Complex() == v2.Complex()
case floatKind:
truth = v1.Float() == v2.Float()
case intKind:
truth = v1.Int() == v2.Int()
case stringKind:
truth = v1.String() == v2.String()
case uintKind:
truth = v1.Uint() == v2.Uint()
default:
panic("invalid kind")
}
return truth, nil
}
// ne evaluates the comparison a != b.
func ne(arg1, arg2 interface{}) (bool, error) {
// != is the inverse of ==.
equal, err := eq(arg1, arg2)
return !equal, err
}
// lt evaluates the comparison a < b.
func lt(arg1, arg2 interface{}) (bool, error) {
v1 := reflect.ValueOf(arg1)
k1, err := basicKind(v1)
if err != nil {
return false, err
}
v2 := reflect.ValueOf(arg2)
k2, err := basicKind(v2)
if err != nil {
return false, err
}
if k1 != k2 {
return false, errBadComparison
}
truth := false
switch k1 {
case boolKind, complexKind:
return false, errBadComparisonType
case floatKind:
truth = v1.Float() < v2.Float()
case intKind:
truth = v1.Int() < v2.Int()
case stringKind:
truth = v1.String() < v2.String()
case uintKind:
truth = v1.Uint() < v2.Uint()
default:
panic("invalid kind")
}
return truth, nil
}
// le evaluates the comparison <= b.
func le(arg1, arg2 interface{}) (bool, error) {
// <= is < or ==.
lessThan, err := lt(arg1, arg2)
if lessThan || err != nil {
return lessThan, err
}
return eq(arg1, arg2)
}
// gt evaluates the comparison a > b.
func gt(arg1, arg2 interface{}) (bool, error) {
// > is the inverse of <=.
lessOrEqual, err := le(arg1, arg2)
if err != nil {
return false, err
}
return !lessOrEqual, nil
}
// ge evaluates the comparison a >= b.
func ge(arg1, arg2 interface{}) (bool, error) {
// >= is the inverse of <.
lessThan, err := lt(arg1, arg2)
if err != nil {
return false, err
}
return !lessThan, nil
}
// HTML escaping.
var (
......
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