Commit 7f8a5057 authored by Alex Brainman's avatar Alex Brainman

syscall: add NewCallbackCDecl again

Fixes #6338

R=golang-dev, kin.wilson.za, rsc
CC=golang-dev
https://golang.org/cl/36180044
parent f18e2a32
......@@ -49,7 +49,7 @@ runtime·compilecallback(Eface fn, bool cleanstack)
runtime·cbctxts = &(cbs.ctxt[0]);
n = cbs.n;
for(i=0; i<n; i++) {
if(cbs.ctxt[i]->gobody == fn.data) {
if(cbs.ctxt[i]->gobody == fn.data && cbs.ctxt[i]->cleanstack == cleanstack) {
runtime·unlock(&cbs);
// runtime·callbackasm is just a series of CALL instructions
// (each is 5 bytes long), and we want callback to arrive at
......@@ -63,6 +63,7 @@ runtime·compilecallback(Eface fn, bool cleanstack)
c = runtime·mal(sizeof *c);
c->gobody = fn.data;
c->argsize = argsize;
c->cleanstack = cleanstack;
if(cleanstack && argsize!=0)
c->restorestack = argsize;
else
......
......@@ -243,6 +243,7 @@ struct WinCallbackContext
void* gobody; // Go function to call
uintptr argsize; // callback arguments size (in bytes)
uintptr restorestack; // adjust stack on return by (in bytes) (386 only)
bool cleanstack;
};
struct G
......
......@@ -40,14 +40,9 @@ func NewCallback(fn Eface) (code uintptr) {
code = (uintptr)runtime·compilecallback(fn, true);
}
/*
* If this is needed, uncomment here and add a declaration in package syscall
* next to the NewCallback declaration.
*
func NewCallbackCDecl(fn Eface) (code uintptr) {
code = (uintptr)runtime·compilecallback(fn, false);
}
*/
func Syscall(fn uintptr, nargs uintptr, a1 uintptr, a2 uintptr, a3 uintptr) (r1 uintptr, r2 uintptr, err uintptr) {
WinCall c;
......
......@@ -5,7 +5,13 @@
package runtime_test
import (
"fmt"
"io/ioutil"
"os"
"os/exec"
"path/filepath"
"runtime"
"strings"
"syscall"
"testing"
"unsafe"
......@@ -242,3 +248,204 @@ func TestBlockingCallback(t *testing.T) {
func TestCallbackInAnotherThread(t *testing.T) {
// TODO: test a function which calls back in another thread: QueueUserAPC() or CreateThread()
}
type cbDLLFunc int // int determines number of callback parameters
func (f cbDLLFunc) stdcallName() string {
return fmt.Sprintf("stdcall%d", f)
}
func (f cbDLLFunc) cdeclName() string {
return fmt.Sprintf("cdecl%d", f)
}
func (f cbDLLFunc) buildOne(stdcall bool) string {
var funcname, attr string
if stdcall {
funcname = f.stdcallName()
attr = "__stdcall"
} else {
funcname = f.cdeclName()
attr = "__cdecl"
}
typename := "t" + funcname
p := make([]string, f)
for i := range p {
p[i] = "void*"
}
params := strings.Join(p, ",")
for i := range p {
p[i] = fmt.Sprintf("%d", i+1)
}
args := strings.Join(p, ",")
return fmt.Sprintf(`
typedef void %s (*%s)(%s);
void %s(%s f, void *n) {
int i;
for(i=0;i<(int)n;i++){
f(%s);
}
}
`, attr, typename, params, funcname, typename, args)
}
func (f cbDLLFunc) build() string {
return f.buildOne(false) + f.buildOne(true)
}
var cbFuncs = [...]interface{}{
2: func(i1, i2 uintptr) uintptr {
if i1+i2 != 3 {
panic("bad input")
}
return 0
},
3: func(i1, i2, i3 uintptr) uintptr {
if i1+i2+i3 != 6 {
panic("bad input")
}
return 0
},
4: func(i1, i2, i3, i4 uintptr) uintptr {
if i1+i2+i3+i4 != 10 {
panic("bad input")
}
return 0
},
5: func(i1, i2, i3, i4, i5 uintptr) uintptr {
if i1+i2+i3+i4+i5 != 15 {
panic("bad input")
}
return 0
},
6: func(i1, i2, i3, i4, i5, i6 uintptr) uintptr {
if i1+i2+i3+i4+i5+i6 != 21 {
panic("bad input")
}
return 0
},
7: func(i1, i2, i3, i4, i5, i6, i7 uintptr) uintptr {
if i1+i2+i3+i4+i5+i6+i7 != 28 {
panic("bad input")
}
return 0
},
8: func(i1, i2, i3, i4, i5, i6, i7, i8 uintptr) uintptr {
if i1+i2+i3+i4+i5+i6+i7+i8 != 36 {
panic("bad input")
}
return 0
},
9: func(i1, i2, i3, i4, i5, i6, i7, i8, i9 uintptr) uintptr {
if i1+i2+i3+i4+i5+i6+i7+i8+i9 != 45 {
panic("bad input")
}
return 0
},
}
type cbDLL struct {
name string
buildArgs func(out, src string) []string
}
func (d *cbDLL) buildSrc(t *testing.T, path string) {
f, err := os.Create(path)
if err != nil {
t.Fatalf("failed to create source file: %v", err)
}
defer f.Close()
for i := 2; i < 10; i++ {
fmt.Fprint(f, cbDLLFunc(i).build())
}
}
func (d *cbDLL) build(t *testing.T, dir string) string {
srcname := d.name + ".c"
d.buildSrc(t, filepath.Join(dir, srcname))
outname := d.name + ".dll"
args := d.buildArgs(outname, srcname)
cmd := exec.Command(args[0], args[1:]...)
cmd.Dir = dir
out, err := cmd.CombinedOutput()
if err != nil {
t.Fatalf("failed to build dll: %v - %v", err, string(out))
}
return filepath.Join(dir, outname)
}
var cbDLLs = []cbDLL{
{
"test",
func(out, src string) []string {
return []string{"gcc", "-shared", "-s", "-o", out, src}
},
},
{
"testO2",
func(out, src string) []string {
return []string{"gcc", "-shared", "-s", "-o", out, "-O2", src}
},
},
}
type cbTest struct {
n int // number of callback parameters
param uintptr // dll function parameter
}
func (test *cbTest) run(t *testing.T, dllpath string) {
dll := syscall.MustLoadDLL(dllpath)
defer dll.Release()
cb := cbFuncs[test.n]
stdcall := syscall.NewCallback(cb)
f := cbDLLFunc(test.n)
test.runOne(t, dll, f.stdcallName(), stdcall)
cdecl := syscall.NewCallbackCDecl(cb)
test.runOne(t, dll, f.cdeclName(), cdecl)
}
func (test *cbTest) runOne(t *testing.T, dll *syscall.DLL, proc string, cb uintptr) {
defer func() {
if r := recover(); r != nil {
t.Errorf("dll call %v(..., %d) failed: %v", proc, test.param, r)
}
}()
dll.MustFindProc(proc).Call(cb, test.param)
}
var cbTests = []cbTest{
{2, 1},
{2, 10000},
{3, 3},
{4, 5},
{4, 6},
{5, 2},
{6, 7},
{6, 8},
{7, 6},
{8, 1},
{9, 8},
{9, 10000},
{3, 4},
{5, 3},
{7, 7},
{8, 2},
{9, 9},
}
func TestStdcallAndCDeclCallbacks(t *testing.T) {
tmp, err := ioutil.TempDir("", "TestCDeclCallback")
if err != nil {
t.Fatal("TempDir failed: ", err)
}
defer os.RemoveAll(tmp)
for _, dll := range cbDLLs {
dllPath := dll.build(t, tmp)
for _, test := range cbTests {
test.run(t, dllPath)
}
}
}
......@@ -106,10 +106,11 @@ func (e Errno) Timeout() bool {
}
// Converts a Go function to a function pointer conforming
// to the stdcall calling convention. This is useful when
// to the stdcall or cdecl calling convention. This is useful when
// interoperating with Windows code requiring callbacks.
// Implemented in ../runtime/syscall_windows.goc
func NewCallback(fn interface{}) uintptr
func NewCallbackCDecl(fn interface{}) uintptr
// windows api calls
......
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