• Paolo Abeni's avatar
    udp: fixup csum for GSO receive slow path · 000ac44d
    Paolo Abeni authored
    When UDP packets generated locally by a socket with UDP_SEGMENT
    traverse the following path:
    
    UDP tunnel(xmit) -> veth (segmentation) -> veth (gro) ->
    	UDP tunnel (rx) -> UDP socket (no UDP_GRO)
    
    ip_summed will be set to CHECKSUM_PARTIAL at creation time and
    such checksum mode will be preserved in the above path up to the
    UDP tunnel receive code where we have:
    
     __iptunnel_pull_header() -> skb_pull_rcsum() ->
    skb_postpull_rcsum() -> __skb_postpull_rcsum()
    
    The latter will convert the skb to CHECKSUM_NONE.
    
    The UDP GSO packet will be later segmented as part of the rx socket
    receive operation, and will present a CHECKSUM_NONE after segmentation.
    
    Additionally the segmented packets UDP CB still refers to the original
    GSO packet len. Overall that causes unexpected/wrong csum validation
    errors later in the UDP receive path.
    
    We could possibly address the issue with some additional checks and
    csum mangling in the UDP tunnel code. Since the issue affects only
    this UDP receive slow path, let's set a suitable csum status there.
    
    Note that SKB_GSO_UDP_L4 or SKB_GSO_FRAGLIST packets lacking an UDP
    encapsulation present a valid checksum when landing to udp_queue_rcv_skb(),
    as the UDP checksum has been validated by the GRO engine.
    
    v2 -> v3:
     - even more verbose commit message and comments
    
    v1 -> v2:
     - restrict the csum update to the packets strictly needing them
     - hopefully clarify the commit message and code comments
    Signed-off-by: default avatarPaolo Abeni <pabeni@redhat.com>
    Reviewed-by: default avatarWillem de Bruijn <willemb@google.com>
    Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
    000ac44d
udp.h 16.2 KB