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Tvrtko Ursulin authored
When debugging GPU hangs Mesa developers are finding it useful to replay the captured error state against the simulator. But due various simulator limitations which prevent replicating all hangs, one step further is being able to replay against a real GPU. This is almost doable today with the missing part being able to upload the captured context image into the driver state prior to executing the uploaded hanging batch and all the buffers. To enable this last part we add a new context parameter called I915_CONTEXT_PARAM_CONTEXT_IMAGE. It follows the existing SSEU configuration pattern of being able to select which context to apply against, paired with the actual image and its size. Since this is adding a new concept of debug only uapi, we hide it behind a new kconfig option and also require activation with a module parameter. Together with a warning banner printed at driver load, all those combined should be sufficient to guard against inadvertently enabling the feature. In terms of implementation we allow the legacy context set param to be used since that removes the need to record the per context data in the proto context, while still allowing flexibility of specifying context images for any context. Mesa MR using the uapi can be seen at: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27594 v2: * Fix whitespace alignment as per checkpatch. * Added warning on userspace misuse. * Rebase for extracting ce->default_state shadowing. v3: * Rebase for I915_CONTEXT_PARAM_LOW_LATENCY. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@intel.com> Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Cc: Carlos Santa <carlos.santa@intel.com> Cc: Rodrigo Vivi <rodrigo.vivi@intel.com> Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com> Tested-by: Carlos Santa <carlos.santa@intel.com> Signed-off-by: Tvrtko Ursulin <tursulin@igalia.com> Signed-off-by: Tvrtko Ursulin <tursulin@ursulin.net> Link: https://patchwork.freedesktop.org/patch/msgid/20240514145939.87427-2-tursulin@igalia.com
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