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Alex Deucher authored
- buffer offsets in the base regs are 256b aligned so shift properly when comparing, fixed by Andre Maasikas - mipmap size was calculated wrong when nlevel=0 - texture bo offsets were used after the bo base address was added - vertex resource size register is size - 1, not size Signed-off-by: Alex Deucher <alexdeucher@gmail.com> Cc: Andre Maasikas <amaasikas@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
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