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Vadim Pasternak authored
Use standard macro DIV_ROUND_UP() to determine the number of chunks required for a given buffer. Signed-off-by:
Vadim Pasternak <vadimp@nvidia.com> Reviewed-by:
Ido Schimmel <idosch@nvidia.com> Signed-off-by:
Petr Machata <petrm@nvidia.com> Signed-off-by:
David S. Miller <davem@davemloft.net>
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