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Matt Roper authored
All plane update functions need to unpin the old framebuffer when flipping to a new one. Pull this logic into a separate function to ease the integration with atomic plane helpers. v2: Don't wait for vblank if we don't have an old fb to cleanup (Ander) v3: Really don't wait for vblank if we don't have an old fb to cleanup. Previous version only handled this for primary planes; we need the same change on cursors/sprites too! (Ander) Signed-off-by: Matt Roper <matthew.d.roper@intel.com> Reviewed-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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