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Jordan Crouse authored
Before loading the zap shader we should ensure that the reserved memory region is big enough to hold the loaded file. Signed-off-by:
Jordan Crouse <jcrouse@codeaurora.org> Reviewed-by:
Bjorn Andersson <bjorn.andersson@linaro.org> Reviewed-by:
Jeffrey Hugo <jeffrey.l.hugo@gmail.com> Signed-off-by:
Rob Clark <robdclark@chromium.org>
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