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Ville Syrjälä authored
Normally i85x/i865 3D activity will block FBC until a 2D blit occurs. I suppose this was meant to avoid recompression while 3D activity is still going on but the frame hasn't yet been presented. Unfortunately that also means that a page flipped 3D workload will permanently block FBC even if it only renders a single frame and then does nothing. Since we are using software render tracking anyway we might as well flip the chicken bit so that 3D does not block FBC. This will avoid the permament FBC blockage in the aforemention use case, but thanks to the software tracking the compressor will not disturb 3D rendering activity. Signed-off-by:
Ville Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20200702153723.24327-5-ville.syrjala@linux.intel.comReviewed-by:
José Roberto de Souza <jose.souza@intel.com>
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