-
Jason Gunthorpe authored
The span iterator travels over the indexes of the interval_tree, not the nodes, and classifies spans of indexes as either 'used' or 'hole'. 'used' spans are fully covered by nodes in the tree and 'hole' spans have no node intersecting the span. This is done greedily such that spans are maximally sized and every iteration step switches between used/hole. As an example a trivial allocator can be written as: for (interval_tree_span_iter_first(&span, itree, 0, ULONG_MAX); !interval_tree_span_iter_done(&span); interval_tree_span_iter_next(&span)) if (span.is_hole && span.last_hole - span.start_hole >= allocation_size - 1) return span.start_hole; With all the tricky boundary conditions handled by the library code. The following iommufd patches have several algorithms for its overlapping node interval trees that are significantly simplified with this kind of iteration primitive. As it seems generally useful, put it into lib/. Link: https://lore.kernel.org/r/3-v6-a196d26f289e+11787-iommufd_jgg@nvidia.comReviewed-by: Kevin Tian <kevin.tian@intel.com> Reviewed-by: Eric Auger <eric.auger@redhat.com> Tested-by: Nicolin Chen <nicolinc@nvidia.com> Tested-by: Yi Liu <yi.l.liu@intel.com> Tested-by: Lixiao Yang <lixiao.yang@intel.com> Tested-by: Matthew Rosato <mjrosato@linux.ibm.com> Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
5fe93786