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Qu Wenruo authored
There are quite some div64 calls inside btrfs_map_block() and its variants. Such calls are for @stripe_nr, where @stripe_nr is the number of stripes before our logical bytenr inside a chunk. However we can eliminate such div64 calls by just reducing the width of @stripe_nr from 64 to 32. This can be done because our chunk size limit is already 10G, with fixed stripe length 64K. Thus a U32 is definitely enough to contain the number of stripes. With such width reduction, we can get rid of slower div64, and extra warning for certain 32bit arch. This patch would do: - Add a new tree-checker chunk validation on chunk length Make sure no chunk can reach 256G, which can also act as a bitflip checker. - Reduce the width from u64 to u32 for @stripe_nr variables - Replace unnecessary div64 calls with regular modulo and division 32bit division and modulo are much faster than 64bit operations, and we are finally free of the div64 fear at least in those involved functions. Signed-off-by: Qu Wenruo <wqu@suse.com> Signed-off-by: David Sterba <dsterba@suse.com>
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