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David Woodhouse authored
To work around a hardware issue, we have to submit IOTLB flushes while the graphics engine is idle. The graphics driver will (we hope) go to great lengths to ensure that it gets that right on the affected chipset(s)... so let's not screw it over by deferring the unmap and doing it later. That wouldn't be very helpful. Signed-off-by: David Woodhouse <David.Woodhouse@intel.com>
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