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Alex Deucher authored
We need to make sure the the MC is intialized before we map the blit shader object on r6xx+. Signed-off-by: Alex Deucher <alexdeucher@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
7923c615
We need to make sure the the MC is intialized before we map the blit shader object on r6xx+. Signed-off-by: Alex Deucher <alexdeucher@gmail.com> Signed-off-by: Dave Airlie <airlied@redhat.com>