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Ville Syrjälä authored
On HSW/BDW with VT-d active the first tile row scanned out after the first async flip of the frame often ends up corrupted. Whether the corruption happens or not depends on the scanline on which the async flip happens, but the behaviour seems very consistent. Ie. the same set of scanlines (which are most scanlines) always show the corruption. And another set of scanlines (far less of them) never shows the corruption. I discovered that disabling the fetch-stride stretching feature cures the corruption. This is some kind of TLB related prefetch thing AFAIK. We already disable it on SNB primary planes due to a documented workaround. The hardware folks indicated that disabling this should be fine, so let's go with that. And while we're here, let's document the relevant bits on all pre-skl platforms. Fixes: 2a636e24 ("drm/i915: Implement async flip for ivb/hsw") Fixes: cda195f1 ("drm/i915: Implement async flips for bdw") Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20210220103303.3448-1-ville.syrjala@linux.intel.comReviewed-by: Karthik B S <karthik.b.s@intel.com> (cherry picked from commit b7a7053a) Signed-off-by: Jani Nikula <jani.nikula@intel.com>
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