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Laurent Pinchart authored
The internal functions dealing with the audio/video buffer manager, the blender, and the audio mixer, all receive pointers to the respective objects. Those objects are embedded in the zynqmp_disp structure, and a very small. Treating them as separate objects would require expanding them with back-pointers to the zynqmp_disp in order to access fields such as the device pointer for debug messages, and this isn't worth it. Instead, merge those structures with the zynqmp_disp structure, and pass the zynqmp_disp pointer to all internal functions. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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