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Daniel J. Ogorchock authored
This patch sets the most significant bit of the hid hw version to allow userspace to distinguish between this driver's input mappings vs. the default hid mappings. This prevents breaking userspace applications that use SDL2 for gamepad input, allowing them to distinguish the mappings based on the version. Signed-off-by:
Daniel J. Ogorchock <djogorchock@gmail.com> Signed-off-by:
Jiri Kosina <jkosina@suse.cz>
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