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Paul Cercueil authored
Having GEM buffers backed by non-coherent memory is interesting in the particular case where it is faster to render to a non-coherent buffer then sync the data cache, than to render to a write-combine buffer, and (by extension) much faster than using a shadow buffer. This is true for instance on some Ingenic SoCs, where even simple blits (e.g. memcpy) are about three times faster using this method. Add a 'map_noncoherent' flag to the drm_gem_cma_object structure, which can be set by the drivers when they create the dumb buffer. Since this really only applies to software rendering, disable this flag as soon as the CMA objects are exported via PRIME. v3: New patch. Now uses a simple 'map_noncoherent' flag to control how the objects are mapped, and use the new dma_mmap_pages function. v4: Make sure map_noncoherent is always disabled when creating GEM objects meant to be used with dma-buf. Signed-off-by: Paul Cercueil <paul@crapouillou.net> Acked-by: Thomas Zimmermann <tzimmermann@suse.de> Link: https://patchwork.freedesktop.org/patch/msgid/20210523170415.90410-2-paul@crapouillou.net
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