-
Lars-Peter Clausen authored
The traditional approach used in IIO to implement buffered capture requires the generation of at least one interrupt per sample. In the interrupt handler the driver reads the sample from the device and copies it to a software buffer. This approach has a rather large per sample overhead associated with it. And while it works fine for samplerates in the range of up to 1000 samples per second it starts to consume a rather large share of the available CPU processing time once we go beyond that, this is especially true on an embedded system with limited processing power. The regular interrupt also causes increased power consumption by not allowing the hardware into deeper sleep states, which is something that becomes more and more important on mobile battery powered devices. And while the recently added watermark support mitigates some of the issues by allowing the device to generate interrupts at a rate lower than the data output rate, this still requires a storage ...
670b19ae